Cranes
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-0
|
ROLE - Interceptor: An air-to-air specialist with generally weaker air-to-ground capabilities.
INTR
|
SURVIVABILITY: How much damage this plane can take.
🛡️1
|
COST in Requisition Points (RP).
🔷6
|
Su-27P Flanker
TAGS: AOA MULTIENGINE
Cranes
Intrinsic: Made to Flank: Exploiting vulnerabilities is your jam. Whenever an Ally Overwatches or Baits, gain +1 while they do. This does not stack multiple times.
Tags: AOA: Enable Maneuvers tagged with AOA. MULTIENGINE: More than one engine. More reliable.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀2
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣-1
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀1
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩1
|
Flaming Semi-Active Aerial Missile: A SAAM coated with an incendiary explosive that lingers on enemy planes. Toasty. Tags: Flaming, Guided
F-SAAM
|
Long-range Semiactive Aerial Missile: Longrange semiactive radar homing missile. Useful for taking out reinforcements or bombers from afar, but require correct positioning to stay on target. Tags: Ranged, Guided
L-SAAM
|
Early High Manuverability Aerial Missile : An early attempt at a highly manuverable aerial combat missile. Used in dogfighting, they allow for high angle off-boresight shots, but their early nature of the design limits their range. Tags: Manuverable, Knife
QAAM E
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦8
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-1
|
ROLE - Interceptor: An air-to-air specialist with generally weaker air-to-ground capabilities.
INTR
|
SURVIVABILITY: How much damage this plane can take.
🛡️2
|
COST in Requisition Points (RP).
🔷13
|
Su-27S Flanker
TAGS: AOA MULTIENGINE
Cranes
Intrinsic: Made to Flank: Exploiting vulnerabilities is your jam. Whenever an Ally Overwatches or Baits, gain +1 while they do. This does not stack multiple times.
Tags: AOA: Enable Maneuvers tagged with AOA. MULTIENGINE: More than one engine. More reliable.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀2
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣0
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀3
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩2
|
Short Range Aerial Suppression Missile: Short Range Aerial Suppression Missile. These missiles explode before hitting a target to suppress an area like a flak weapon instead. Tags: Burst (Medium)
SASM
|
Early High Manuverability Aerial Missile : An early attempt at a highly manuverable aerial combat missile. Used in dogfighting, they allow for high angle off-boresight shots, but their early nature of the design limits their range. Tags: Manuverable, Knife
QAAM E
|
Small Unguided Bombs; Dropped in Triplets: Triple racks of dumb bombs designed to be rippled-dropped on a target. Tags: Ripple, Imprecise, Burst (Small), Simple
UGB-3
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦10
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-2
|
ROLE - Interceptor: An air-to-air specialist with generally weaker air-to-ground capabilities.
INTR
|
SURVIVABILITY: How much damage this plane can take.
🛡️1
|
COST in Requisition Points (RP).
🔷16
|
Su-33 Sea Flanker
TAGS: AOA MULTIENGINE NAVAL
Cranes
Intrinsic: Made to Flank: Exploiting vulnerabilities is your jam. Whenever an Ally Overwatches or Baits, gain +1 while they do. This does not stack multiple times.
Tags: AOA: Enable Maneuvers tagged with AOA. MULTIENGINE: More than one engine. More reliable. NAVAL: You can operate from carriers without catapults.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀3
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣1
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀3
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩2
|
Semi-Active Aerial Missile: Semiactive Aerial Missile. Also known as Fox Ones, these missiles require a continual radar return from the aircraft to remain on target. Tags: Guided
SAAM
|
Advanced High Manuverability Aerial Missile : An advanced, highly manuverable aerial combat missile. Used in dogfighting, they allow for high angle off-boresight shots. Tags: Manuverable
QAAM A
|
Rocket Pod: Underwing rocketpods. Useful for strafing targets. Tags: Ripple, Simple
RKTP
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦9
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-2
|
ROLE - Interceptor: An air-to-air specialist with generally weaker air-to-ground capabilities.
INTR
|
SURVIVABILITY: How much damage this plane can take.
🛡️2
|
COST in Requisition Points (RP).
🔷17
|
J-11A Dragon
TAGS: AOA MULTIENGINE
Cranes
Intrinsic: Not Just a Flanker: You're more than your more common cousins. Whenever you Bait an Interceptor, gain +1 to any consequences you take as a result of this Bait. If it's any Flanker variant, gain +2 instead. If you do, get a +1 Forward to attack.
Tags: AOA: Enable Maneuvers tagged with AOA. MULTIENGINE: More than one engine. More reliable.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀3
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣1
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀2
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩3
|
Advanced SAAM: A more modernized SAAM, able to be guided by an ally's radar. Tags: Guided, Designate
A-SAAM
|
Multilock Aerial Missile: Multilock midrange air-to-air missile. Engages two targets. Tags: Multilock (2)
XMAA
|
Multilock High Capacity Aerial Missile: Multilock High Capacity Aerial Missile. A Fox 3 with less explosive filler, now designed not just to be ripple fired but to be ripple fired en masse. Tags: Multilock (2), Ripple, Light
XCAA
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦10
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-2
|
ROLE - Strike: An air-to-ground specialist with generally weaker air-to-air capabilities.
STRK
|
SURVIVABILITY: How much damage this plane can take.
🛡️2
|
COST in Requisition Points (RP).
🔷18
|
Su-34 Fullback
TAGS: MULTICREW MULTIENGINE
Cranes
Intrinsic: Made to Flank: Exploiting vulnerabilities is your jam. Whenever an Ally Overwatches or Baits, gain +1 while they do. This does not stack multiple times.
Tags: MULTICREW: More than one crew member. MULTIENGINE: More than one engine. More reliable.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀3
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣3
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀3
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩2
|
High Capacity Antiground Missile: High Capacity Antiground Missile. These modified air-to-ground missiles have some of their payload removed to fit on multiracks. Tags: Light, Ripple
HCAG
|
High Capacity Aerial Missile: High Capacity Aerial Missile. These modified Fox 3 missiles have some of their payload removed to fit on multiracks. Tags: Light, Ripple
HCAA
|
Self-Forging Fragmenting Submunitions: An advanced cluster munition. Tags: Imprecise, Dubious, Burst (Large)
SFFS
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦10
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-3
|
ROLE - EWO: Electronic Warfare Support specialist, jamming enemies and assisting allies.
EWO
|
SURVIVABILITY: How much damage this plane can take.
🛡️2
|
COST in Requisition Points (RP).
🔷18
|
J-15D Shock Serpent
TAGS: AOA GUNLESS MULTICREW MULTIENGINE NAVAL
Cranes
Intrinsic: Not Just a Flanker: You're more than your more common cousins. Whenever you Bait an Interceptor, gain +1 to any consequences you take as a result of this Bait. If it's any Flanker variant, gain +2 instead. If you do, get a +1 Forward to attack.
Tags: AOA: Enable Maneuvers tagged with AOA. GUNLESS: Have to spend Capacity or Employ Ordnance to attack. MULTICREW: More than one crew member. MULTIENGINE: More than one engine. More reliable. NAVAL: You can operate from carriers without catapults.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀1
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣1
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀2
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩3
|
Miniaturized Electronic Support Measure: A miniaturized EWO suite, perfect for assisting your allies with a support suite. Tags: Mini, ECO (Ally)
MINI-ESM
|
Decoy Pod: A trailing decoy pod designed to soak up attention -- and thus munition hits -- over you and your allies. Deploys its jam at the start of each turn. Tags: Loitering (2), ECO (Enemy)
DECOY
|
Self-Forging Fragmenting Submunitions: An advanced cluster munition. Tags: Imprecise, Dubious, Burst (Large)
SFFS
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦8
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-3
|
ROLE - EWO: Electronic Warfare Support specialist, jamming enemies and assisting allies.
EWO
|
SURVIVABILITY: How much damage this plane can take.
🛡️1
|
COST in Requisition Points (RP).
🔷18
|
J-16D Electric Dragon
TAGS: AOA GUNLESS MULTICREW MULTIENGINE
Cranes
Intrinsic: Not Just a Flanker: You're more than your more common cousins. Whenever you Bait an Interceptor, gain +1 to any consequences you take as a result of this Bait. If it's any Flanker variant, gain +2 instead. If you do, get a +1 Forward to attack.
Tags: AOA: Enable Maneuvers tagged with AOA. GUNLESS: Have to spend Capacity or Employ Ordnance to attack. MULTICREW: More than one crew member. MULTIENGINE: More than one engine. More reliable.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀2
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣2
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀2
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩2
|
Miniaturized Electronic Counter Measure: A miniaturized EWO suite, perfect for disrupting enemy attacks with countermeasures. Tags: Mini, ECO (Enemy)
MINI-ECM
|
Multilock HARM: Multilock high-speed antiradiation missiles. To saturate enemy air defenses and eliminate SAMS from safety. Tags: Multilock (2), Hypersonic, Specific (AA)
XHARM
|
Multilock Aerial Missile: Multilock midrange air-to-air missile. Engages two targets. Tags: Multilock (2)
XMAA
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦8
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-2
|
ROLE - Multirole: Jack of all trades, master of none. Useful on any mission, but will be outshined by more specialized roles.
MULT
|
SURVIVABILITY: How much damage this plane can take.
🛡️2
|
COST in Requisition Points (RP).
🔷19
|
J-15T Flying Shark
TAGS: AOA MULTIENGINE NAVAL_(CATOBAR)
Cranes
Intrinsic: Not Just a Flanker: You're more than your more common cousins. Whenever you Bait an Interceptor, gain +1 to any consequences you take as a result of this Bait. If it's any Flanker variant, gain +2 instead. If you do, get a +1 Forward to attack.
Tags: AOA: Enable Maneuvers tagged with AOA. MULTIENGINE: More than one engine. More reliable. NAVAL_(CATOBAR): You can operate from catapult-equipped carriers.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀3
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣3
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀2
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩4
|
Precision Multilock Air to Ground Missile 2: Multilock Air-to-Ground Missiles. Can engage and destroy up to two enemies with precision. Tags: Multilock (2), Precise
MLAG
|
Multilock High Capacity Air to Ground Missile: Multilock High Capacity Air-to-Ground missile. Saturate their air defenses. Tags: Multilock (4), Ripple, Light
XCAG 4
|
Multilock Aerial Missile 3: Multilock midrange air-to-air missile. Engages three targets. Tags: Multilock (3)
XMAA 3
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦10
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-3
|
ROLE - Multirole: Jack of all trades, master of none. Useful on any mission, but will be outshined by more specialized roles.
MULT
|
SURVIVABILITY: How much damage this plane can take.
🛡️1
|
COST in Requisition Points (RP).
🔷22
|
Su-30M Crane
TAGS: AOA COMMON MULTICREW MULTIENGINE
Cranes
Intrinsic: Made to Flank: Exploiting vulnerabilities is your jam. Whenever an Ally Overwatches or Baits, gain +1 while they do. This does not stack multiple times.
Tags: AOA: Enable Maneuvers tagged with AOA. COMMON: Generic-ah plane. After Bailing Out, you can buy the same plane for free. This does not refund the cost of Modules. MULTICREW: More than one crew member. MULTIENGINE: More than one engine. More reliable.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀3
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣3
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀4
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩2
|
High Capacity Standard Missile: High Capacity Standard Missile; a modified Fox 2 designed to remove some of the explosive filler for more per pylon. Tags: Light, Ripple, Agnostic
HCSM
|
Burst Standard Missile: Burst multipurpose missile. Tags: Burst (Small), Agnostic.
BSM
|
Multilock JDAM 4: Multilock... four JDAMS? Are you throwing a goddamned rave? Tags: Multilock (4), Guided, Designate
XJDAM 4
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦10
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-3
|
ROLE - Strike: An air-to-ground specialist with generally weaker air-to-air capabilities.
STRK
|
SURVIVABILITY: How much damage this plane can take.
🛡️4
|
COST in Requisition Points (RP).
🔷23
|
Su-34M Fullback
TAGS: AOA MULTICREW MULTIENGINE
Cranes
Intrinsic: Made to Flank: Exploiting vulnerabilities is your jam. Whenever an Ally Overwatches or Baits, gain +1 while they do. This does not stack multiple times.
Tags: AOA: Enable Maneuvers tagged with AOA. MULTICREW: More than one crew member. MULTIENGINE: More than one engine. More reliable.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀3
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣4
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀4
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩2
|
High Caliber Rocket: A large air-to-ground rocket designed to deliver the impact of a 500kg bomb slightly faster. Tags: Burst (Medium), Bulky
HCRKT
|
Precision Multilock Air to Ground Missile 5: Multilock Air-to-Ground Missiles. Can engage and destroy up to five enemies with precision. Tags: Multilock (5), Precise
MLAG 5
|
Fuel-Air Explosive Bomb: Fuel-Air Explosive bombs coat a large area with a fuel mixture then violently detonante it, causing thermobaric damage to a large area. Tags: Burst (Huge), Imprecise
FAEB
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦10
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-4
|
ROLE - Multirole: Jack of all trades, master of none. Useful on any mission, but will be outshined by more specialized roles.
MULT
|
SURVIVABILITY: How much damage this plane can take.
🛡️2
|
COST in Requisition Points (RP).
🔷23
|
xS-32A Golden Eagle
TAGS: AOA HIGHSTUNG MULTIENGINE
Cranes
Intrinsic: Made to Flank: Exploiting vulnerabilities is your jam. Whenever an Ally Overwatches or Baits, gain +1 while they do. This does not stack multiple times.
Tags: AOA: Enable Maneuvers tagged with AOA. MULTIENGINE: More than one engine. More reliable.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀3
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣2
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀5
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩3
|
Advanced High Manuverability Aerial Missile : An advanced, highly manuverable aerial combat missile. Used in dogfighting, they allow for high angle off-boresight shots. Tags: Manuverable
QAAM A
|
Long Range Air to Ground Missile: Long Range Air-to-Ground Missiles. Designed to take out ground forces from a safe distance. Tags: Ranged
LAGM
|
Miniaturized Electronic Counter Measure: A miniaturized EWO suite, perfect for disrupting enemy attacks with countermeasures. Tags: Mini, ECO (Enemy)
MINI-ECM
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦8
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-3
|
ROLE - Strike: An air-to-ground specialist with generally weaker air-to-air capabilities.
STRK
|
SURVIVABILITY: How much damage this plane can take.
🛡️3
|
COST in Requisition Points (RP).
🔷24
|
J-16 Hidden Dragon
TAGS: AOA MULTICREW MULTIENGINE
Cranes
Intrinsic: Not Just a Flanker: You're more than your more common cousins. Whenever you Bait an Interceptor, gain +1 to any consequences you take as a result of this Bait. If it's any Flanker variant, gain +2 instead. If you do, get a +1 Forward to attack.
Tags: AOA: Enable Maneuvers tagged with AOA. MULTICREW: More than one crew member. MULTIENGINE: More than one engine. More reliable.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀3
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣4
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀4
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩3
|
Multilock Aerial Missile 4: Multilock midrange air-to-air missile. Engages four targets. Tags: Multilock (4)
XMAA 4
|
Multilock Standoff Munition: A multilock high powered air-to-ground ordnance capable of destroying critical targets from a long range. Tags: Multilock (4), Ranged, Hypersonic, Precise
XSDM 4
|
Multilock Self-Forging Fragmenting Submunitions: Multilock advanced cluster munition. Are you sure this is a good idea? Tags: Multilock (2), Imprecise, Dubious, Burst (Large)
XSFFS
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦12
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-4
|
ROLE - Interceptor: An air-to-air specialist with generally weaker air-to-ground capabilities.
INTR
|
SURVIVABILITY: How much damage this plane can take.
🛡️2
|
COST in Requisition Points (RP).
🔷24
|
J-11BG Dragon
TAGS: AOA MULTIENGINE
Cranes
Intrinsic: Not Just a Flanker: You're more than your more common cousins. Whenever you Bait an Interceptor, gain +1 to any consequences you take as a result of this Bait. If it's any Flanker variant, gain +2 instead. If you do, get a +1 Forward to attack.
Tags: AOA: Enable Maneuvers tagged with AOA. MULTIENGINE: More than one engine. More reliable.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀4
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣0
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀3
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩4
|
Multilock High Capacity Standard Missile: Multilock High Capacity Aerial Missile. A Fox 3 with less explosive filler, now designed not just to be ripple fired but to be ripple fired en masse. Tags: Multilock (4), Ripple, Light
XCAA 4
|
Multilock Aerial Missile 6: Multilock midrange air-to-air missile. Engages six targets. Tags: Multilock (6)
XMAA 6
|
Multilock High Velocity Aerial Missile: Multilock High Velocity Aerial Missile. Can engage up to two targets. Fast, these missiles are designed to hit an enemy flight before they can react. Tags: Multilock (2), Hypersonic
XVAA
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦10
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-4
|
ROLE - Interceptor: An air-to-air specialist with generally weaker air-to-ground capabilities.
INTR
|
SURVIVABILITY: How much damage this plane can take.
🛡️2
|
COST in Requisition Points (RP).
🔷24
|
Su-27KM Golden Sea
TAGS: AOA HIGHSTUNG MULTIENGINE NAVAL
Cranes
Intrinsic: Made to Flank: Exploiting vulnerabilities is your jam. Whenever an Ally Overwatches or Baits, gain +1 while they do. This does not stack multiple times.
Tags: AOA: Enable Maneuvers tagged with AOA. MULTIENGINE: More than one engine. More reliable. NAVAL: You can operate from carriers without catapults.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀4
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣1
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀5
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩3
|
Multilock Aerial Missile 4: Multilock midrange air-to-air missile. Engages four targets. Tags: Multilock (4)
XMAA 4
|
Multilock QAAM: An advanced, highly manuverable aerial combat missile. Used in dogfighting, they allow for high angle off-boresight shots. Better integration into the plane allows it to engage up to two targets. Tags: Multilock (2), Manuverable
XQAAM
|
Multilock Burst Aerial Missile: Multilock aerial burst missile. Take out some bomber formations with relative ease with these up your sleeve. Tags: Multilock (2), Burst (Medium)
XBAA
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦10
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-4
|
ROLE - Interceptor: An air-to-air specialist with generally weaker air-to-ground capabilities.
INTR
|
SURVIVABILITY: How much damage this plane can take.
🛡️2
|
COST in Requisition Points (RP).
🔷25
|
Su-27M Super Flanker
TAGS: AOA MULTIENGINE
Cranes
Intrinsic: Made to Flank: Exploiting vulnerabilities is your jam. Whenever an Ally Overwatches or Baits, gain +1 while they do. This does not stack multiple times.
Tags: AOA: Enable Maneuvers tagged with AOA. MULTIENGINE: More than one engine. More reliable.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀4
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣1
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀3
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩3
|
Multilock Aerial Antiradiation Missile 3: A multilock aerial missile dedicated to destroying enemy EWO and AWACS aircraft. Tags: Multilock (3), Specific (A-ELINT)
XAARM 3
|
Multilock QAAM: An early attempt at a highly manuverable aerial combat missile. Used in dogfighting, they allow for high angle off-boresight shots, but their early nature of the design limits their range. Better integration into the plane allows them to engage up to two targets Tags: Multilock (2), Manuverable, Knife
XQAAM E
|
Manuverable High Velocity Semi Active Aerial Missile: These Fox 1 missiles are highly manuverable -- and hyper fast. They present a dangerous threat to any opponent. Tags: Manuverable, Hypersonic, Guided
MV-SAAM
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦12
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-5
|
ROLE - Interceptor: An air-to-air specialist with generally weaker air-to-ground capabilities.
INTR
|
SURVIVABILITY: How much damage this plane can take.
🛡️1
|
COST in Requisition Points (RP).
🔷28
|
Su-37 Terminator
TAGS: AOA PSM MULTIENGINE
Cranes
Intrinsic: Made to Flank: Exploiting vulnerabilities is your jam. Whenever an Ally Overwatches or Baits, gain +1 while they do. This does not stack multiple times.
Tags: AOA: Enable Maneuvers tagged with AOA. PSM: Maneuvers tagged with AOA: -1 Energy Cost MULTIENGINE: More than one engine. More reliable.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀4
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣1
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀4
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩3
|
Fuel-Air Explosive Bomb: Fuel-Air Explosive bombs coat a large area with a fuel mixture then violently detonante it, causing thermobaric damage to a large area. Tags: Burst (Huge), Imprecise
FAEB
|
Multilock Short Range Aerial Suppression Missile: Multilock Short Range Aerial Suppression Missile. These missiles explode before hitting a target to suppress an area like a flak weapon instead and can be deployed against multiple targets. Tags: Multilock (2), Burst (Medium)
XSASM
|
Multilock Powerful Aerial Missile: Multilock high power air to air missile. Carries a larger explosive warhead to better engage up to two targets. Tags: Multilock (2), Dangerous
XPAA
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦12
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-5
|
ROLE - Multirole: Jack of all trades, master of none. Useful on any mission, but will be outshined by more specialized roles.
MULT
|
SURVIVABILITY: How much damage this plane can take.
🛡️2
|
COST in Requisition Points (RP).
🔷28
|
Su-47 Berkut
TAGS: AOA PSM HIGHSTUNG MULTIENGINE
Cranes
Intrinsic: Made to Flank: Exploiting vulnerabilities is your jam. Whenever an Ally Overwatches or Baits, gain +1 while they do. This does not stack multiple times.
Tags: AOA: Enable Maneuvers tagged with AOA. PSM: Maneuvers tagged with AOA: -1 Energy Cost MULTIENGINE: More than one engine. More reliable.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀4
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣3
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀5
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩3
|
High Impact Semi-Active Aerial Missile: Semiactive Aerial Missile with a heavier payload. These missiles require a continual radar return from the aircraft to remain on target. Tags: Dangerous, Guided
P-SAAM
|
Unguided Bomb: A so-called "dumb bomb". Extremely common. Tags: Imprecise, Burst (Medium), Simple
UGB
|
Multilock QAAM: An advanced, highly manuverable aerial combat missile. Used in dogfighting, they allow for high angle off-boresight shots. Better integration into the plane allows it to engage up to two targets. Tags: Multilock (2), Manuverable
XQAAM
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦10
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-5
|
ROLE - Interceptor: An air-to-air specialist with generally weaker air-to-ground capabilities.
INTR
|
SURVIVABILITY: How much damage this plane can take.
🛡️3
|
COST in Requisition Points (RP).
🔷29
|
Su-35S Advanced Flanker
TAGS: AOA PSM MULTIENGINE
Cranes
Intrinsic: Made to Flank: Exploiting vulnerabilities is your jam. Whenever an Ally Overwatches or Baits, gain +1 while they do. This does not stack multiple times.
Tags: AOA: Enable Maneuvers tagged with AOA. PSM: Maneuvers tagged with AOA: -1 Energy Cost MULTIENGINE: More than one engine. More reliable.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀4
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣1
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀3
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩3
|
Multilock Long Range Aerial Missile 2: Multilock long range air-to-air missile. Engages two targets. Designed to take out enemy aerial targets from a safe distance. Tags: Multilock (2), Ranged
XLAA
|
Long Range Antiship Missile: A long range antishipping missile; these were often designed before point defenses were commonplace -- but a good pilot can still sink a carrier with a few of these bad boys. Tags: Ranged, Specific (Naval)
LASM
|
Multilock Aerial Missile 6: Multilock midrange air-to-air missile. Engages six targets. Tags: Multilock (6)
XMAA 6
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦12
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-5
|
ROLE - EWO: Electronic Warfare Support specialist, jamming enemies and assisting allies.
EWO
|
SURVIVABILITY: How much damage this plane can take.
🛡️3
|
COST in Requisition Points (RP).
🔷29
|
xS-32EA Golden Lighthouse
TAGS: AOA HIGHSTUNG MULTICREW MULTIENGINE
Cranes
Intrinsic: Made to Flank: Exploiting vulnerabilities is your jam. Whenever an Ally Overwatches or Baits, gain +1 while they do. This does not stack multiple times.
Tags: AOA: Enable Maneuvers tagged with AOA. MULTICREW: More than one crew member. MULTIENGINE: More than one engine. More reliable.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀3
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣2
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀5
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩2
|
Advanced High Manuverability Aerial Missile : An advanced, highly manuverable aerial combat missile. Used in dogfighting, they allow for high angle off-boresight shots. Tags: Manuverable
QAAM A
|
Long Range Air to Ground Missile: Long Range Air-to-Ground Missiles. Designed to take out ground forces from a safe distance. Tags: Ranged
LAGM
|
Integrated Electronic Warfare Suite: An integrated electronic warfare suite put in a pod on an aircraft. Cutting edge, they allow for both Electronic Support and Countermeasures. Tags: ECO (Enemy, Ally)
IEWS
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦13
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-5
|
ROLE - Multirole: Jack of all trades, master of none. Useful on any mission, but will be outshined by more specialized roles.
MULT
|
SURVIVABILITY: How much damage this plane can take.
🛡️2
|
COST in Requisition Points (RP).
🔷30
|
Su-30SM Super Crane
TAGS: AOA PSM MULTICREW MULTIENGINE
Cranes
Intrinsic: Made to Flank: Exploiting vulnerabilities is your jam. Whenever an Ally Overwatches or Baits, gain +1 while they do. This does not stack multiple times.
Tags: AOA: Enable Maneuvers tagged with AOA. PSM: Maneuvers tagged with AOA: -1 Energy Cost MULTICREW: More than one crew member. MULTIENGINE: More than one engine. More reliable.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀4
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣3
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀4
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩3
|
Precision Multilock Air to Ground Missile 6: Multilock Air-to-Ground Missiles. Can engage and destroy up to six enemies with precision. Tags: Multilock (6), Precise
MLAG 6
|
Long Range Anti-Air Missile: A long-range air-to-air missile. Useful for taking out reinforcements or bomber fleets from afar. Tags: Ranged
LAAM
|
Advanced High Manuverability Aerial Missile : An advanced, highly manuverable aerial combat missile. Used in dogfighting, they allow for high angle off-boresight shots. Tags: Manuverable
QAAM A
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦12
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-5
|
ROLE - Strike: An air-to-ground specialist with generally weaker air-to-air capabilities.
STRK
|
SURVIVABILITY: How much damage this plane can take.
🛡️3
|
COST in Requisition Points (RP).
🔷31
|
J-16B Hidden Dragon
TAGS: AOA MULTICREW MULTIENGINE
Cranes
Intrinsic: Not Just a Flanker: You're more than your more common cousins. Whenever you Bait an Interceptor, gain +1 to any consequences you take as a result of this Bait. If it's any Flanker variant, gain +2 instead. If you do, get a +1 Forward to attack.
Tags: AOA: Enable Maneuvers tagged with AOA. MULTICREW: More than one crew member. MULTIENGINE: More than one engine. More reliable.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀3
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣5
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀4
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩2
|
Multilock High Velocity High Power Aerial Missile 3: Multilock High Velocity High Power Aerial Missile. They're fast, explosive, and will probably kill just about any plane you need them to. Tags: Multilock (3), Hypersonic, Dangerous
XVPAA 3
|
Multilock Self-Forging Fragmenting Submunitions 4: Multilock advanced cluster munition. This definitely isn't a good idea. Tags: Multilock (4), Imprecise, Dubious, Burst (Large)
XSFFS 4
|
Multilock Standoff Dispensor: Multilock Standoff Dispenser -- good for suppressing a large field of targets, so long as you're not worried about UXO. Tags: Multilock (2), Loitering (2), Burst (Large), Dubious
XSOD
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦14
|
|
Eagles
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-0
|
ROLE - Interceptor: An air-to-air specialist with generally weaker air-to-ground capabilities.
INTR
|
SURVIVABILITY: How much damage this plane can take.
🛡️2
|
COST in Requisition Points (RP).
🔷6
|
F-15A Eagle
TAGS: MULTIENGINE
Eagles
Intrinsic: LGG Rivalry: Intervariant rivalry means you have a chip on your shoulder -- and so does everyone else. Whenever you Bait a Multirole, gain +1 to any consequences you take as a result of this Bait. If it's any Eagle variant, gain +2 instead. If you do, get a +1 Forward to attack.
Tags: MULTIENGINE: More than one engine. More reliable.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀1
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣-1
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀1
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩1
|
Semi-Active Aerial Missile: Semiactive Aerial Missile. Also known as Fox Ones, these missiles require a continual radar return from the aircraft to remain on target. Tags: Guided
SAAM
|
Short Range Aerial Suppression Missile: Short Range Aerial Suppression Missile. These missiles explode before hitting a target to suppress an area like a flak weapon instead. Tags: Burst (Medium)
SASM
|
Antisatellite Missile: An antisatellite missile. You do know what you're doing, right? Tags: Specific (Satellite)
ASAT
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦8
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-1
|
ROLE - Interceptor: An air-to-air specialist with generally weaker air-to-ground capabilities.
INTR
|
SURVIVABILITY: How much damage this plane can take.
🛡️2
|
COST in Requisition Points (RP).
🔷12
|
F-15B Eagle
TAGS: MULTICREW MULTIENGINE
Eagles
Intrinsic: LGG Rivalry: Intervariant rivalry means you have a chip on your shoulder -- and so does everyone else. Whenever you Bait a Multirole, gain +1 to any consequences you take as a result of this Bait. If it's any Eagle variant, gain +2 instead. If you do, get a +1 Forward to attack.
Tags: MULTICREW: More than one crew member. MULTIENGINE: More than one engine. More reliable.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀2
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣0
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀2
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩2
|
Multilock Aerial Missile: Multilock midrange air-to-air missile. Engages two targets. Tags: Multilock (2)
XMAA
|
High Velocity Anti-Air Missile: High Velocity Aerial Missile; these weapons are designed to fly faster than their target's reaction time. Tags: Hypersonic
HVAA
|
High Impact Anti-Aerial Missile: High Impact Aerial Missile; these missile have a larger explosive payload. Tags: Dangerous
HPAA
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦9
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-2
|
ROLE - Multirole: Jack of all trades, master of none. Useful on any mission, but will be outshined by more specialized roles.
MULT
|
SURVIVABILITY: How much damage this plane can take.
🛡️3
|
COST in Requisition Points (RP).
🔷17
|
F-15DJ Eagle
TAGS: MULTICREW MULTIENGINE
Eagles
Intrinsic: LGG Rivalry: Intervariant rivalry means you have a chip on your shoulder -- and so does everyone else. Whenever you Bait a Multirole, gain +1 to any consequences you take as a result of this Bait. If it's any Eagle variant, gain +2 instead. If you do, get a +1 Forward to attack.
Tags: MULTICREW: More than one crew member. MULTIENGINE: More than one engine. More reliable.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀3
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣1
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀3
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩3
|
Multilock Air to Ground Missile : Multilock Air-to-Ground Missiles. Can engage up to two targets. Tags: Multilock (2)
XMAG
|
Long Range Antiship Missile: A long range antishipping missile; these were often designed before point defenses were commonplace -- but a good pilot can still sink a carrier with a few of these bad boys. Tags: Ranged, Specific (Naval)
LASM
|
Multilock Long Range Aerial Missile 2: Multilock long range air-to-air missile. Engages two targets. Designed to take out enemy aerial targets from a safe distance. Tags: Multilock (2), Ranged
XLAA
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦8
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-3
|
ROLE - Interceptor: An air-to-air specialist with generally weaker air-to-ground capabilities.
INTR
|
SURVIVABILITY: How much damage this plane can take.
🛡️3
|
COST in Requisition Points (RP).
🔷20
|
F-15C Eagle
TAGS: COMMON MULTIENGINE
Eagles
Intrinsic: LGG Rivalry: Intervariant rivalry means you have a chip on your shoulder -- and so does everyone else. Whenever you Bait a Multirole, gain +1 to any consequences you take as a result of this Bait. If it's any Eagle variant, gain +2 instead. If you do, get a +1 Forward to attack.
Tags: COMMON: Generic-ah plane. After Bailing Out, you can buy the same plane for free. This does not refund the cost of Modules. MULTIENGINE: More than one engine. More reliable.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀3
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣-1
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀3
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩3
|
Multilock Aerial Missile 6: Multilock midrange air-to-air missile. Engages six targets. Tags: Multilock (6)
XMAA 6
|
Multilock Powerful Aerial Missile: Multilock high power air to air missile. Carries a larger explosive warhead to better engage up to two targets. Tags: Multilock (2), Dangerous
XPAA
|
Unguided Bomb: A so-called "dumb bomb". Extremely common. Tags: Imprecise, Burst (Medium), Simple
UGB
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦10
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-3
|
ROLE - Interceptor: An air-to-air specialist with generally weaker air-to-ground capabilities.
INTR
|
SURVIVABILITY: How much damage this plane can take.
🛡️2
|
COST in Requisition Points (RP).
🔷20
|
F-15N Sea Eagle
TAGS: MULTIENGINE NAVAL_(CATOBAR)
Eagles
Intrinsic: LGG Rivalry: Intervariant rivalry means you have a chip on your shoulder -- and so does everyone else. Whenever you Bait a Multirole, gain +1 to any consequences you take as a result of this Bait. If it's any Eagle variant, gain +2 instead. If you do, get a +1 Forward to attack.
Tags: MULTIENGINE: More than one engine. More reliable. NAVAL_(CATOBAR): You can operate from catapult-equipped carriers.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀3
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣0
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀3
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩3
|
Long Range Anti-Air Missile: A long-range air-to-air missile. Useful for taking out reinforcements or bomber fleets from afar. Tags: Ranged
LAAM
|
Large Unguided Bomb: A heavier dumb bomb, filled with more explosive mass. Tags: Imprecise, Burst (Large), Dangerous, Simple
UGBL
|
Short Range Aerial Suppression Missile: Short Range Aerial Suppression Missile. These missiles explode before hitting a target to suppress an area like a flak weapon instead. Tags: Burst (Medium)
SASM
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦10
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-4
|
ROLE - EWO: Electronic Warfare Support specialist, jamming enemies and assisting allies.
EWO
|
SURVIVABILITY: How much damage this plane can take.
🛡️3
|
COST in Requisition Points (RP).
🔷23
|
EF-15G Spark Eagle
TAGS: MULTICREW MULTIENGINE
Eagles
Intrinsic: Based Platform: You're better than the rest. You know it. Whenever a LGG tries to do something to annoy or apply a malus to you, you may burn a Pilot stat. You then gain a bonus instead.
Tags: MULTICREW: More than one crew member. MULTIENGINE: More than one engine. More reliable.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀2
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣3
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀2
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩3
|
Decoy Pod: A trailing decoy pod designed to soak up attention -- and thus munition hits -- over you and your allies. Deploys its jam at the start of each turn. Tags: Loitering (2), ECO (Enemy)
DECOY
|
Burst Integrated Electronic Warfare Suite: IEWS with a burst-like jamming band. Offers a wider range of coverage at a more obvious signal return; useful for assisting or interrupting wingman pairs. Tags: Burst (Small), ECO (Enemy, Ally)
B-IEWS
|
Long Range High Speed Antiradiation Missile: Long Range High Speed Antiradiation Missile. Its high speed and long range allow it to take out AA emplacements without interference from point defense or enemies. Tags: Ranged, Hypersonic, Specific (AA)
LHARM
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦9
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-3
|
ROLE - Strike: An air-to-ground specialist with generally weaker air-to-air capabilities.
STRK
|
SURVIVABILITY: How much damage this plane can take.
🛡️4
|
COST in Requisition Points (RP).
🔷24
|
F-15E Strike Eagle
TAGS: COMMON MULTICREW MULTIENGINE
Eagles
Intrinsic: Based Platform: You're better than the rest. You know it. Whenever a LGG tries to do something to annoy or apply a malus to you, you may burn a Pilot stat. You then gain a bonus instead.
Tags: COMMON: Generic-ah plane. After Bailing Out, you can buy the same plane for free. This does not refund the cost of Modules. MULTICREW: More than one crew member. MULTIENGINE: More than one engine. More reliable.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀2
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣4
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀2
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩4
|
Joint Direct Attack Munition - Extended Range: A JDAM kit that allows for slightly longer range. The munitions can be guided either by laser or GPS to their target, but require constant updating from a spotter Tags: Guided, Designate, Ranged
JDAM-ER
|
Large Guided Bomb - Testing: Experimental guided bomb designed to penetrate deep underground. Still in its testing phases. Tags: Penetrating (Strong), Clunky, Guided, Experimental
LGBT
|
Standoff Dispensor: A long-ranged cruise weapon that employs a cluster munition over a target. Tags: Loitering (2), Burst (Large), Dubious
SOD
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦12
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-4
|
ROLE - Strike: An air-to-ground specialist with generally weaker air-to-air capabilities.
STRK
|
SURVIVABILITY: How much damage this plane can take.
🛡️5
|
COST in Requisition Points (RP).
🔷27
|
F-15K Slam Eagle
TAGS: MULTICREW MULTIENGINE
Eagles
Intrinsic: Based Platform: You're better than the rest. You know it. Whenever a LGG tries to do something to annoy or apply a malus to you, you may burn a Pilot stat. You then gain a bonus instead.
Tags: MULTICREW: More than one crew member. MULTIENGINE: More than one engine. More reliable.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀3
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣4
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀2
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩4
|
Long Range Air-Launched Cruise Missile: Originally carried by large bombers, these air-launched cruise missiles are designed to devastate soft targets from a distance, like light infrastructure. Tags: Ranged, Burst (Medium)
LACM
|
Multilock Air to Ground Missile 6: Multilock Air-to-Ground Missiles. Can engage up to six targets. Tags: Multilock (6)
XMAG 6
|
Multilock Short Range Air-to-Ground Missile 8: Multilock short range air-to-ground missile. Designed to be used to devastate ground units at high risk. Tags: Multilock (8), Knife
XSAG 8
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦12
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-4
|
ROLE - Strike: An air-to-ground specialist with generally weaker air-to-air capabilities.
STRK
|
SURVIVABILITY: How much damage this plane can take.
🛡️4
|
COST in Requisition Points (RP).
🔷28
|
F-15EX Super Mudhen
TAGS: MULTICREW MULTIENGINE
Eagles
Intrinsic: Based Platform: You're better than the rest. You know it. Whenever a LGG tries to do something to annoy or apply a malus to you, you may burn a Pilot stat. You then gain a bonus instead.
Tags: MULTICREW: More than one crew member. MULTIENGINE: More than one engine. More reliable.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀3
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣4
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀3
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩3
|
Laser Guided Penetrating Bomb: A so-called "bunker buster". Laser guidance or allied spotters, as well as its high speed, allow the munition to penetrate the ground and deliver an explosive charge. Tags: Penetrating (Strong), Guided, Designate
LGPB
|
Precision Multilock Air to Ground Missile 6: Multilock Air-to-Ground Missiles. Can engage and destroy up to six enemies with precision. Tags: Multilock (6), Precise
MLAG 6
|
Multilock Standoff Dispensor: Multilock Standoff Dispenser -- good for suppressing a large field of targets, so long as you're not worried about UXO. Tags: Multilock (2), Loitering (2), Burst (Large), Dubious
XSOD
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦14
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-5
|
ROLE - Strike: An air-to-ground specialist with generally weaker air-to-air capabilities.
STRK
|
SURVIVABILITY: How much damage this plane can take.
🛡️3
|
COST in Requisition Points (RP).
🔷28
|
F-15S STOL Eagle
TAGS: AOA PSM GUNLESS MULTIENGINE STOL
Eagles
Intrinsic: LGG Rivalry: Intervariant rivalry means you have a chip on your shoulder -- and so does everyone else. Whenever you Bait a Multirole, gain +1 to any consequences you take as a result of this Bait. If it's any Eagle variant, gain +2 instead. If you do, get a +1 Forward to attack.
Tags: AOA: Enable Maneuvers tagged with AOA. PSM: Maneuvers tagged with AOA: -1 Energy Cost GUNLESS: Have to spend Capacity or Employ Ordnance to attack. MULTIENGINE: More than one engine. More reliable. STOL: You're capable of taking off and landing on extremely short runways.
Image Source: www.deviantart.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀2
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣4
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀3
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩4
|
Experimental Machinegun Pod: Pylon-based gunpod; useful for strafing runs or in the hands of master dogfighters. Tags: Experimental, Ripple, Gun
XMGP
|
Fuel-Air Explosive Bomb: Fuel-Air Explosive bombs coat a large area with a fuel mixture then violently detonante it, causing thermobaric damage to a large area. Tags: Burst (Huge), Imprecise
FAEB
|
Precision Multilock Air to Ground Missile 4: Multilock Air-to-Ground Missiles. Can engage and destroy up to four enemies with precision. Tags: Multilock (4), Precise
MLAG 4
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦8
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-5
|
ROLE - Interceptor: An air-to-air specialist with generally weaker air-to-ground capabilities.
INTR
|
SURVIVABILITY: How much damage this plane can take.
🛡️3
|
COST in Requisition Points (RP).
🔷30
|
F-15CX Advanced Eagle
TAGS: MULTIENGINE
Eagles
Intrinsic: LGG Rivalry: Intervariant rivalry means you have a chip on your shoulder -- and so does everyone else. Whenever you Bait a Multirole, gain +1 to any consequences you take as a result of this Bait. If it's any Eagle variant, gain +2 instead. If you do, get a +1 Forward to attack.
Tags: MULTIENGINE: More than one engine. More reliable.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀4
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣1
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀4
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩4
|
Multilock Aerial Missile 8: Multilock midrange air-to-air missile. Engages eight targets. Tags: Multilock (8)
XMAA 8
|
Multilock Burst Aerial Missile 4: Multilock aerial burst missile. Take out some bomber formations with relative ease with these up your sleeve. Tags: Multilock (4), Burst (Medium)
XBAA 4
|
Multilock Powerful Aerial Missile 6: Multilock high power air to air missile. Carries a larger explosive warhead to better engage up to six targets. Tags: Multilock (6), Dangerous
XPAA 6
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦14
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-5
|
ROLE - Interceptor: An air-to-air specialist with generally weaker air-to-ground capabilities.
INTR
|
SURVIVABILITY: How much damage this plane can take.
🛡️2
|
COST in Requisition Points (RP).
🔷30
|
F-15M Active Eagle
TAGS: AOA PSM GUNLESS MULTIENGINE
Eagles
Intrinsic: LGG Rivalry: Intervariant rivalry means you have a chip on your shoulder -- and so does everyone else. Whenever you Bait a Multirole, gain +1 to any consequences you take as a result of this Bait. If it's any Eagle variant, gain +2 instead. If you do, get a +1 Forward to attack.
Tags: AOA: Enable Maneuvers tagged with AOA. PSM: Maneuvers tagged with AOA: -1 Energy Cost GUNLESS: Have to spend Capacity or Employ Ordnance to attack. MULTIENGINE: More than one engine. More reliable.
Image Source: www.deviantart.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀4
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣2
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀5
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩4
|
Experimental Machinegun Pod: Pylon-based gunpod; useful for strafing runs or in the hands of master dogfighters. Tags: Experimental, Ripple, Gun
XMGP
|
Multilock Long Range Burst Aerial Missile: Multilock long range burst aerial missile. Engages two targets. Its explosive warhead is designed to take out entire squadrons from a safe distance. Tags: Multilock (2), Ranged, Burst (Medium)
XLBAA
|
Multilock High Capacity Aerial Missile: Multilock High Capacity Aerial Missile. A Fox 3 with less explosive filler, now designed not just to be ripple fired but to be ripple fired en masse. Tags: Multilock (2), Ripple, Light
XCAA
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦12
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-6
|
ROLE - Multirole: Jack of all trades, master of none. Useful on any mission, but will be outshined by more specialized roles.
MULT
|
SURVIVABILITY: How much damage this plane can take.
🛡️4
|
COST in Requisition Points (RP).
🔷35
|
F-15EJ Kai+ Super Eagle
TAGS: AOA PSM MULTICREW MULTIENGINE STOL
Eagles
Intrinsic: Based Platform: You're better than the rest. You know it. Whenever a LGG tries to do something to annoy or apply a malus to you, you may burn a Pilot stat. You then gain a bonus instead.
Tags: AOA: Enable Maneuvers tagged with AOA. PSM: Maneuvers tagged with AOA: -1 Energy Cost MULTICREW: More than one crew member. MULTIENGINE: More than one engine. More reliable. STOL: You're capable of taking off and landing on extremely short runways.
Image Source: www.deviantart.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀3
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣3
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀5
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩4
|
Multilock Armor Penetrating Missile: Multilock air-to-ground armor penetrating missile. Maybe not as good as a dedicated bunker buster, but not bad either. Tags: Multilock (2), Penetrating (Strong)
XAPG
|
Multilock Powerful Aerial Missile 6: Multilock high power air to air missile. Carries a larger explosive warhead to better engage up to six targets. Tags: Multilock (6), Dangerous
XPAA 6
|
Multilock Powerful Standard Missile: Multilock Powerful Standard Missile. Carries a larger explosive warhead to better engage anything and everything. Tags: Multilock (2), Dangerous, Agnostic
XPSM
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦12
|
|
Foxes
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🟡3-0
|
ROLE - Interceptor: An air-to-air specialist with generally weaker air-to-ground capabilities.
INTR
|
SURVIVABILITY: How much damage this plane can take.
🛡️1
|
COST in Requisition Points (RP).
🔷5
|
MiG-25P Foxbat
TAGS: COMMON MULTIENGINE
Foxes
Intrinsic: Thrush Thrasher: You may spend a Capacity to reach a very high altitude. While up there, you gain Lock on or Closure every turn during your POS, but you lose -2 Manvuerability.
Tags: COMMON: Generic-ah plane. After Bailing Out, you can buy the same plane for free. This does not refund the cost of Modules. MULTIENGINE: More than one engine. More reliable.
Image Source: upload.wikimedia.org
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀2
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣-1
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀-1
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩4
|
Electronic Support Measure: Electronic jamming orientated towards clearing the waves for allied weaponry. It could help you or an ally score an essential kill. Tags: ECO (Ally)
ESM
|
Semi-Active Aerial Missile: Semiactive Aerial Missile. Also known as Fox Ones, these missiles require a continual radar return from the aircraft to remain on target. Tags: Guided
SAAM
|
High Impact Standard Missile: High Impact Standard Missile; these missiles carry a stronger explosive payload than a normal standard missile. Tags: Dangerous, Agnostic
HPSM
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦8
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🟡3-1
|
ROLE - Interceptor: An air-to-air specialist with generally weaker air-to-ground capabilities.
INTR
|
SURVIVABILITY: How much damage this plane can take.
🛡️2
|
COST in Requisition Points (RP).
🔷5
|
MiG-25PD Foxbat
TAGS: COMMON MULTIENGINE
Foxes
Intrinsic: Thrush Thrasher: You may spend a Capacity to reach a very high altitude. While up there, you gain Lock on or Closure every turn during your POS, but you lose -2 Manvuerability.
Tags: COMMON: Generic-ah plane. After Bailing Out, you can buy the same plane for free. This does not refund the cost of Modules. MULTIENGINE: More than one engine. More reliable.
Image Source: upload.wikimedia.org
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀3
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣-1
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀-1
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩5
|
Electronic Support Measure: Electronic jamming orientated towards clearing the waves for allied weaponry. It could help you or an ally score an essential kill. Tags: ECO (Ally)
ESM
|
Long-range Semiactive Aerial Missile: Longrange semiactive radar homing missile. Useful for taking out reinforcements or bombers from afar, but require correct positioning to stay on target. Tags: Ranged, Guided
L-SAAM
|
High Impact Anti-Aerial Missile: High Impact Aerial Missile; these missile have a larger explosive payload. Tags: Dangerous
HPAA
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦8
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🟡3-1
|
ROLE - EWO: Electronic Warfare Support specialist, jamming enemies and assisting allies.
EWO
|
SURVIVABILITY: How much damage this plane can take.
🛡️2
|
COST in Requisition Points (RP).
🔷5
|
MiG-25RBV Spybat
TAGS: MULTIENGINE
Foxes
Intrinsic: Thrush Thrasher: You may spend a Capacity to reach a very high altitude. While up there, you gain Lock on or Closure every turn during your POS, but you lose -2 Manvuerability.
Tags: MULTIENGINE: More than one engine. More reliable.
Image Source: upload.wikimedia.org
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀2
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣-1
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀-1
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩5
|
Improved Recon Pod: A pod equipped on an aircraft. When the aircraft it's equipped on resupplies, it gives the benefits of both the ELINT Equipment and Recon Pod modules. Tags: ECO (ELINT, RECON)
I-RCNPD
|
Semi-Active Aerial Missile: Semiactive Aerial Missile. Also known as Fox Ones, these missiles require a continual radar return from the aircraft to remain on target. Tags: Guided
SAAM
|
High Capacity Standard Missile: High Capacity Standard Missile; a modified Fox 2 designed to remove some of the explosive filler for more per pylon. Tags: Light, Ripple, Agnostic
HCSM
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦8
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-0
|
ROLE - Interceptor: An air-to-air specialist with generally weaker air-to-ground capabilities.
INTR
|
SURVIVABILITY: How much damage this plane can take.
🛡️1
|
COST in Requisition Points (RP).
🔷7
|
MiG-25MP Bathound
TAGS: MULTIENGINE
Foxes
Intrinsic: Thrush Thrasher: You may spend a Capacity to reach a very high altitude. While up there, you gain Lock on or Closure every turn during your POS, but you lose -2 Manvuerability.
Tags: MULTIENGINE: More than one engine. More reliable.
Image Source: upload.wikimedia.org
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀3
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣-1
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀-1
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩4
|
High Velocity Semiactive Aerial Missile: High Velocity Semiactive Aerial Missile. These missiles require a continual radar return from the aircraft to remain on target, but thanks to its speed that won't be for very long. Tags: Hypersonic, Guided
V-SAAM
|
High Impact Semi-Active Aerial Missile: Semiactive Aerial Missile with a heavier payload. These missiles require a continual radar return from the aircraft to remain on target. Tags: Dangerous, Guided
P-SAAM
|
Manuverable Semiactive Aerial Missile: Manuverable Semiactive Aerial Missile. These Fox Ones are more manuverable than older variants. Tags: Manuverable, Guided
M-SAAM
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦8
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🟡3-3
|
ROLE - EWO: Electronic Warfare Support specialist, jamming enemies and assisting allies.
EWO
|
SURVIVABILITY: How much damage this plane can take.
🛡️3
|
COST in Requisition Points (RP).
🔷10
|
MiG-25BMS Spybat
TAGS: MULTICREW MULTIENGINE
Foxes
Intrinsic: Thrush Thrasher: You may spend a Capacity to reach a very high altitude. While up there, you gain Lock on or Closure every turn during your POS, but you lose -2 Manvuerability.
Tags: MULTICREW: More than one crew member. MULTIENGINE: More than one engine. More reliable.
Image Source: upload.wikimedia.org
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀2
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣-1
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀-1
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩5
|
Electronic Support Measure: Electronic jamming orientated towards clearing the waves for allied weaponry. It could help you or an ally score an essential kill. Tags: ECO (Ally)
ESM
|
Electronic Counter Measure: Electronic jamming designed to interfere with enemy weaponry. It could save you or an ally. Tags: ECO (Enemy)
ECM
|
Anti-Radiation Missile: An early anti-radiation missile, designed to destroy SAM sites, radars, and AA guns. Tags: Specific (AA)
ARM
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦10
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-1
|
ROLE - Interceptor: An air-to-air specialist with generally weaker air-to-ground capabilities.
INTR
|
SURVIVABILITY: How much damage this plane can take.
🛡️2
|
COST in Requisition Points (RP).
🔷10
|
MiG-25MK Super Foxbat
TAGS: MULTIENGINE
Foxes
Intrinsic: Thrush Thrasher: You may spend a Capacity to reach a very high altitude. While up there, you gain Lock on or Closure every turn during your POS, but you lose -2 Manvuerability.
Tags: MULTIENGINE: More than one engine. More reliable.
Image Source: upload.wikimedia.org
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀3
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣-1
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀-1
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩4
|
Long-range Semiactive Aerial Missile: Longrange semiactive radar homing missile. Useful for taking out reinforcements or bombers from afar, but require correct positioning to stay on target. Tags: Ranged, Guided
L-SAAM
|
Burst Semi-Active Anti-Aerial Missile: Burst Fox One, these aerial missiles explode before reaching their target to clog the air with deadly shrapnel. Useful against bomber formations. Tags: Burst (Small), Guided
B-SAAM
|
Multilock Aerial Missile: Multilock midrange air-to-air missile. Engages two targets. Tags: Multilock (2)
XMAA
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦8
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🟡3-3
|
ROLE - Interceptor: An air-to-air specialist with generally weaker air-to-ground capabilities.
INTR
|
SURVIVABILITY: How much damage this plane can take.
🛡️3
|
COST in Requisition Points (RP).
🔷11
|
MiG-25ZSL Foxbat Advanced
TAGS: MULTIENGINE
Foxes
Intrinsic: Thrush Thrasher: You may spend a Capacity to reach a very high altitude. While up there, you gain Lock on or Closure every turn during your POS, but you lose -2 Manvuerability.
Tags: MULTIENGINE: More than one engine. More reliable.
Image Source: upload.wikimedia.org
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀4
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣-1
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀-1
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩5
|
Long-range Semiactive Aerial Missile: Longrange semiactive radar homing missile. Useful for taking out reinforcements or bombers from afar, but require correct positioning to stay on target. Tags: Ranged, Guided
L-SAAM
|
Experimental Long Range Anti-Air Missile: An early experiment into a long-range air-to-air missile. They often have quirks as a result of developing radar technology. Tags: Ranged, Experimental
LAAM E
|
Flaming Aerial Missile: An aerial missile with an incendiary explosive. Tags: Flaming, A2A
FAM
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦10
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-2
|
ROLE - Interceptor: An air-to-air specialist with generally weaker air-to-ground capabilities.
INTR
|
SURVIVABILITY: How much damage this plane can take.
🛡️2
|
COST in Requisition Points (RP).
🔷15
|
MiG-31 Foxhound
TAGS: MULTICREW MULTIENGINE
Foxes
Intrinsic: Thrush Thrasher: You may spend a Capacity to reach a very high altitude. While up there, you gain Lock on or Closure every turn during your POS, but you lose -2 Manvuerability.
Tags: MULTICREW: More than one crew member. MULTIENGINE: More than one engine. More reliable.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀3
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣0
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀0
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩4
|
Long Range Anti-Air Missile: A long-range air-to-air missile. Useful for taking out reinforcements or bomber fleets from afar. Tags: Ranged
LAAM
|
High Impact Semi-Active Aerial Missile: Semiactive Aerial Missile with a heavier payload. These missiles require a continual radar return from the aircraft to remain on target. Tags: Dangerous, Guided
P-SAAM
|
Multilock Aerial Missile 4: Multilock midrange air-to-air missile. Engages four targets. Tags: Multilock (4)
XMAA 4
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦8
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-3
|
ROLE - Interceptor: An air-to-air specialist with generally weaker air-to-ground capabilities.
INTR
|
SURVIVABILITY: How much damage this plane can take.
🛡️2
|
COST in Requisition Points (RP).
🔷18
|
MiG-31B Foxhound
TAGS: MULTICREW MULTIENGINE
Foxes
Intrinsic: Thrush Thrasher: You may spend a Capacity to reach a very high altitude. While up there, you gain Lock on or Closure every turn during your POS, but you lose -2 Manvuerability.
Tags: MULTICREW: More than one crew member. MULTIENGINE: More than one engine. More reliable.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀3
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣0
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀0
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩4
|
Multilock Long Range Aerial Missile 3: Multilock long range air-to-air missile. Engages three targets. Designed to take out enemy aerial targets from a safe distance. Tags: Multilock (3), Ranged
XLAA 3
|
High Velocity Semiactive Aerial Missile: High Velocity Semiactive Aerial Missile. These missiles require a continual radar return from the aircraft to remain on target, but thanks to its speed that won't be for very long. Tags: Hypersonic, Guided
V-SAAM
|
Large Unguided Bomb: A heavier dumb bomb, filled with more explosive mass. Tags: Imprecise, Burst (Large), Dangerous, Simple
UGBL
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦9
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-4
|
ROLE - Strike: An air-to-ground specialist with generally weaker air-to-air capabilities.
STRK
|
SURVIVABILITY: How much damage this plane can take.
🛡️1
|
COST in Requisition Points (RP).
🔷19
|
MiG-31K Doghound
TAGS: GUNLESS MULTICREW MULTIENGINE
Foxes
Intrinsic: Thrush Thrasher: You may spend a Capacity to reach a very high altitude. While up there, you gain Lock on or Closure every turn during your POS, but you lose -2 Manvuerability.
Tags: GUNLESS: Have to spend Capacity or Employ Ordnance to attack. MULTICREW: More than one crew member. MULTIENGINE: More than one engine. More reliable.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀-1
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣5
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀-1
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩5
|
High Impact Antiground Missile: High Impact Air-To-Ground Missile; these missile have a larger explosive payload. Tags: Dangerous
HPAG
|
High Velocity Anti-Ground Missile: High Velocity Air-to-Ground Missile; these weapons are designed to fly faster than enemy point-defense systems. Tags: Hypersonic
HVAG
|
Long Range High Velocity Cruise Missile: The only difference between this and nuclear-equipped ballistic missiles is that the crater it leaves behind won't be radioactive. Tags: Ranged, Hypersonic, Burst (Huge), Bulky, Clunky, Dubious
LRHVCM
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦6
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-4
|
ROLE - EWO: Electronic Warfare Support specialist, jamming enemies and assisting allies.
EWO
|
SURVIVABILITY: How much damage this plane can take.
🛡️4
|
COST in Requisition Points (RP).
🔷21
|
MiG-31EF Shockfox
TAGS: MULTICREW MULTIENGINE
Foxes
Intrinsic: Thrush Thrasher: You may spend a Capacity to reach a very high altitude. While up there, you gain Lock on or Closure every turn during your POS, but you lose -2 Manvuerability.
Tags: MULTICREW: More than one crew member. MULTIENGINE: More than one engine. More reliable.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀3
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣1
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀-1
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩4
|
Multilock Aerial Antiradiation Missile 3: A multilock aerial missile dedicated to destroying enemy EWO and AWACS aircraft. Tags: Multilock (3), Specific (A-ELINT)
XAARM 3
|
Anti-Aircraft Decoy Pod: A decoy pod specialized for interferring with aircraft. They deploy their jam at the start of each turn. Tags: Loitering (5), ECO (Enemy)
AA-DP
|
Long Range Antiship Missile: A long range antishipping missile; these were often designed before point defenses were commonplace -- but a good pilot can still sink a carrier with a few of these bad boys. Tags: Ranged, Specific (Naval)
LASM
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦7
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-4
|
ROLE - Interceptor: An air-to-air specialist with generally weaker air-to-ground capabilities.
INTR
|
SURVIVABILITY: How much damage this plane can take.
🛡️3
|
COST in Requisition Points (RP).
🔷23
|
MiG-31M Foxhound
TAGS: GUNLESS MULTICREW MULTIENGINE
Foxes
Intrinsic: Thrush Thrasher: You may spend a Capacity to reach a very high altitude. While up there, you gain Lock on or Closure every turn during your POS, but you lose -2 Manvuerability.
Tags: GUNLESS: Have to spend Capacity or Employ Ordnance to attack. MULTICREW: More than one crew member. MULTIENGINE: More than one engine. More reliable.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀4
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣-1
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀-1
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩5
|
Multilock High Velocity High Power Aerial Missile 3: Multilock High Velocity High Power Aerial Missile. They're fast, explosive, and will probably kill just about any plane you need them to. Tags: Multilock (3), Hypersonic, Dangerous
XVPAA 3
|
Advanced SAAM: A more modernized SAAM, able to be guided by an ally's radar. Tags: Guided, Designate
A-SAAM
|
Gunpod: A gunpod. Usually attached onto aircraft lacking an internal gun. Tags: Gun, Simple, Agnostic, Bulky
GNPOD
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦12
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-5
|
ROLE - Interceptor: An air-to-air specialist with generally weaker air-to-ground capabilities.
INTR
|
SURVIVABILITY: How much damage this plane can take.
🛡️3
|
COST in Requisition Points (RP).
🔷27
|
MiG-31BM Foxhound
TAGS: MULTICREW MULTIENGINE
Foxes
Intrinsic: Thrush Thrasher: You may spend a Capacity to reach a very high altitude. While up there, you gain Lock on or Closure every turn during your POS, but you lose -2 Manvuerability.
Tags: MULTICREW: More than one crew member. MULTIENGINE: More than one engine. More reliable.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀5
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣0
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀0
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩5
|
Multilock Long Range High Velocity Aerial Missile: Multilock long range hypersonic aerial missile. Engages five targets. The last thing your enemy won't see. Tags: Multilock (5), Ranged, Hypersonic
XLVAA 5
|
Manuverable High Velocity Semi Active Aerial Missile: These Fox 1 missiles are highly manuverable -- and hyper fast. They present a dangerous threat to any opponent. Tags: Manuverable, Hypersonic, Guided
MV-SAAM
|
Multilock Aerial Missile 6: Multilock midrange air-to-air missile. Engages six targets. Tags: Multilock (6)
XMAA 6
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦10
|
|
Freebirds
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🟡3-1
|
ROLE - Strike: An air-to-ground specialist with generally weaker air-to-air capabilities.
STRK
|
SURVIVABILITY: How much damage this plane can take.
🛡️2
|
COST in Requisition Points (RP).
🔷5
|
Yak-38 Seabreeze
TAGS: NAVAL VTOL
Freebirds
Intrinsic: Cola Lover: Though you're a rebellious spirit, you know to listen to your superior officers at times. Whenever your AWACS patches your base commander into your communications, gain Meld.
Tags: NAVAL: You can operate from carriers without catapults. VTOL: You can hover to take off and land or for fun. Your Manuverability becomes -1 while doing so, but gain +1 A2G.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀2
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣3
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀0
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩1
|
Unguided Bomb: A so-called "dumb bomb". Extremely common. Tags: Imprecise, Burst (Medium), Simple
UGB
|
Rocket Pod: Underwing rocketpods. Useful for strafing targets. Tags: Ripple, Simple
RKTP
|
High Capacity Aerial Missile: High Capacity Aerial Missile. These modified Fox 3 missiles have some of their payload removed to fit on multiracks. Tags: Light, Ripple
HCAA
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦4
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🟡3-2
|
ROLE - Strike: An air-to-ground specialist with generally weaker air-to-air capabilities.
STRK
|
SURVIVABILITY: How much damage this plane can take.
🛡️2
|
COST in Requisition Points (RP).
🔷5
|
Yak-38M Freebreeze
TAGS: NAVAL VTOL
Freebirds
Intrinsic: Cola Lover: Though you're a rebellious spirit, you know to listen to your superior officers at times. Whenever your AWACS patches your base commander into your communications, gain Meld.
Tags: NAVAL: You can operate from carriers without catapults. VTOL: You can hover to take off and land or for fun. Your Manuverability becomes -1 while doing so, but gain +1 A2G.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀3
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣4
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀0
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩2
|
Small Unguided Bombs; Dropped in Triplets: Triple racks of dumb bombs designed to be rippled-dropped on a target. Tags: Ripple, Imprecise, Burst (Small), Simple
UGB-3
|
Rocket Pod: Underwing rocketpods. Useful for strafing targets. Tags: Ripple, Simple
RKTP
|
High Impact Anti-Aerial Missile: High Impact Aerial Missile; these missile have a larger explosive payload. Tags: Dangerous
HPAA
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦5
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🟡3-3
|
ROLE - Multirole: Jack of all trades, master of none. Useful on any mission, but will be outshined by more specialized roles.
MULT
|
SURVIVABILITY: How much damage this plane can take.
🛡️2
|
COST in Requisition Points (RP).
🔷9
|
Yak-39 Super Seabreeze
TAGS: NAVAL VTOL
Freebirds
Intrinsic: Cola Lover: Though you're a rebellious spirit, you know to listen to your superior officers at times. Whenever your AWACS patches your base commander into your communications, gain Meld.
Tags: NAVAL: You can operate from carriers without catapults. VTOL: You can hover to take off and land or for fun. Your Manuverability becomes -1 while doing so, but gain +1 A2G.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀3
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣3
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀1
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩3
|
Large Unguided Bomb: A heavier dumb bomb, filled with more explosive mass. Tags: Imprecise, Burst (Large), Dangerous, Simple
UGBL
|
Rocket Pod: Underwing rocketpods. Useful for strafing targets. Tags: Ripple, Simple
RKTP
|
Early High Manuverability Aerial Missile : An early attempt at a highly manuverable aerial combat missile. Used in dogfighting, they allow for high angle off-boresight shots, but their early nature of the design limits their range. Tags: Manuverable, Knife
QAAM E
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦6
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-1
|
ROLE - Interceptor: An air-to-air specialist with generally weaker air-to-ground capabilities.
INTR
|
SURVIVABILITY: How much damage this plane can take.
🛡️2
|
COST in Requisition Points (RP).
🔷9
|
Yak-141 Freestyle
TAGS: NAVAL VTOL
Freebirds
Intrinsic: Cola Lover: Though you're a rebellious spirit, you know to listen to your superior officers at times. Whenever your AWACS patches your base commander into your communications, gain Meld.
Tags: NAVAL: You can operate from carriers without catapults. VTOL: You can hover to take off and land or for fun. Your Manuverability becomes -1 while doing so, but gain +1 A2G.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀2
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣-1
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀0
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩2
|
Long-range Semiactive Aerial Missile: Longrange semiactive radar homing missile. Useful for taking out reinforcements or bombers from afar, but require correct positioning to stay on target. Tags: Ranged, Guided
L-SAAM
|
Early High Manuverability Aerial Missile : An early attempt at a highly manuverable aerial combat missile. Used in dogfighting, they allow for high angle off-boresight shots, but their early nature of the design limits their range. Tags: Manuverable, Knife
QAAM E
|
High Capacity Aerial Missile: High Capacity Aerial Missile. These modified Fox 3 missiles have some of their payload removed to fit on multiracks. Tags: Light, Ripple
HCAA
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦6
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-2
|
ROLE - Multirole: Jack of all trades, master of none. Useful on any mission, but will be outshined by more specialized roles.
MULT
|
SURVIVABILITY: How much damage this plane can take.
🛡️2
|
COST in Requisition Points (RP).
🔷13
|
Yak-41M Freestyle
TAGS: NAVAL VTOL
Freebirds
Intrinsic: Cola Lover: Though you're a rebellious spirit, you know to listen to your superior officers at times. Whenever your AWACS patches your base commander into your communications, gain Meld.
Tags: NAVAL: You can operate from carriers without catapults. VTOL: You can hover to take off and land or for fun. Your Manuverability becomes -1 while doing so, but gain +1 A2G.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀1
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣1
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀0
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩2
|
High Velocity Anti-Air Missile: High Velocity Aerial Missile; these weapons are designed to fly faster than their target's reaction time. Tags: Hypersonic
HVAA
|
Long Range Air-Launched Cruise Missile: Originally carried by large bombers, these air-launched cruise missiles are designed to devastate soft targets from a distance, like light infrastructure. Tags: Ranged, Burst (Medium)
LACM
|
Long Range Antiship Missile: A long range antishipping missile; these were often designed before point defenses were commonplace -- but a good pilot can still sink a carrier with a few of these bad boys. Tags: Ranged, Specific (Naval)
LASM
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦7
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-3
|
ROLE - Interceptor: An air-to-air specialist with generally weaker air-to-ground capabilities.
INTR
|
SURVIVABILITY: How much damage this plane can take.
🛡️2
|
COST in Requisition Points (RP).
🔷17
|
Yak-43M Super Freestyle
TAGS: NAVAL VTOL
Freebirds
Intrinsic: Cola Lover: Though you're a rebellious spirit, you know to listen to your superior officers at times. Whenever your AWACS patches your base commander into your communications, gain Meld.
Tags: NAVAL: You can operate from carriers without catapults. VTOL: You can hover to take off and land or for fun. Your Manuverability becomes -1 while doing so, but gain +1 A2G.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀3
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣0
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀0
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩3
|
Multilock High Velocity Aerial Missile: Multilock High Velocity Aerial Missile. Can engage up to two targets. Fast, these missiles are designed to hit an enemy flight before they can react. Tags: Multilock (2), Hypersonic
XVAA
|
Advanced High Manuverability Aerial Missile : An advanced, highly manuverable aerial combat missile. Used in dogfighting, they allow for high angle off-boresight shots. Tags: Manuverable
QAAM A
|
High Impact Anti-Aerial Missile: High Impact Aerial Missile; these missile have a larger explosive payload. Tags: Dangerous
HPAA
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦7
|
|
Harriers
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🟡3-2
|
ROLE - Strike: An air-to-ground specialist with generally weaker air-to-air capabilities.
STRK
|
SURVIVABILITY: How much damage this plane can take.
🛡️2
|
COST in Requisition Points (RP).
🔷5
|
Harrier GR.3
TAGS: NAVAL VTOL
Harriers
Intrinsic: Seabird of Prey: Whenever you see an island, you may make an ass of yourself by asking what fucking island. Gain an Ambiguous Boon.
Tags: NAVAL: You can operate from carriers without catapults. VTOL: You can hover to take off and land or for fun. Your Manuverability becomes -1 while doing so, but gain +1 A2G.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀0
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣2
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀2
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩2
|
High Impact Standard Missile: High Impact Standard Missile; these missiles carry a stronger explosive payload than a normal standard missile. Tags: Dangerous, Agnostic
HPSM
|
Small Unguided Bombs; Dropped in Triplets: Triple racks of dumb bombs designed to be rippled-dropped on a target. Tags: Ripple, Imprecise, Burst (Small), Simple
UGB-3
|
Napalm: Air-dropped flaming jelly designed to burn targets out. Tags: Flaming, Loitering (3), Strategic
NAPALM
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦7
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-0
|
ROLE - Multirole: Jack of all trades, master of none. Useful on any mission, but will be outshined by more specialized roles.
MULT
|
SURVIVABILITY: How much damage this plane can take.
🛡️1
|
COST in Requisition Points (RP).
🔷5
|
Sea Harrier FRS.51+
TAGS: NAVAL VTOL
Harriers
Intrinsic: Seabird of Prey: Whenever you see an island, you may make an ass of yourself by asking what fucking island. Gain an Ambiguous Boon.
Tags: NAVAL: You can operate from carriers without catapults. VTOL: You can hover to take off and land or for fun. Your Manuverability becomes -1 while doing so, but gain +1 A2G.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀1
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣0
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀2
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩1
|
Multilock Aerial Missile: Multilock midrange air-to-air missile. Engages two targets. Tags: Multilock (2)
XMAA
|
High Impact Anti-Aerial Missile: High Impact Aerial Missile; these missile have a larger explosive payload. Tags: Dangerous
HPAA
|
Semi-Active Aerial Missile: Semiactive Aerial Missile. Also known as Fox Ones, these missiles require a continual radar return from the aircraft to remain on target. Tags: Guided
SAAM
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦6
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-0
|
ROLE - Strike: An air-to-ground specialist with generally weaker air-to-air capabilities.
STRK
|
SURVIVABILITY: How much damage this plane can take.
🛡️2
|
COST in Requisition Points (RP).
🔷5
|
Harrier II GR.5
TAGS: NAVAL VTOL
Harriers
Intrinsic: Seabird of Prey: Whenever you see an island, you may make an ass of yourself by asking what fucking island. Gain an Ambiguous Boon.
Tags: NAVAL: You can operate from carriers without catapults. VTOL: You can hover to take off and land or for fun. Your Manuverability becomes -1 while doing so, but gain +1 A2G.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀0
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣2
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀2
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩1
|
Large Unguided Bomb: A heavier dumb bomb, filled with more explosive mass. Tags: Imprecise, Burst (Large), Dangerous, Simple
UGBL
|
Rocket Pod: Underwing rocketpods. Useful for strafing targets. Tags: Ripple, Simple
RKTP
|
Experimental Machinegun Pod: Pylon-based gunpod; useful for strafing runs or in the hands of master dogfighters. Tags: Experimental, Ripple, Gun
XMGP
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦4
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🟡3-3
|
ROLE - Multirole: Jack of all trades, master of none. Useful on any mission, but will be outshined by more specialized roles.
MULT
|
SURVIVABILITY: How much damage this plane can take.
🛡️1
|
COST in Requisition Points (RP).
🔷8
|
Sea Harrier FRS.1
TAGS: NAVAL VTOL
Harriers
Intrinsic: Seabird of Prey: Whenever you see an island, you may make an ass of yourself by asking what fucking island. Gain an Ambiguous Boon.
Tags: NAVAL: You can operate from carriers without catapults. VTOL: You can hover to take off and land or for fun. Your Manuverability becomes -1 while doing so, but gain +1 A2G.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀1
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣2
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀3
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩2
|
High Impact Anti-Aerial Missile: High Impact Aerial Missile; these missile have a larger explosive payload. Tags: Dangerous
HPAA
|
Short Range Aerial Suppression Missile: Short Range Aerial Suppression Missile. These missiles explode before hitting a target to suppress an area like a flak weapon instead. Tags: Burst (Medium)
SASM
|
High Capacity Standard Missile: High Capacity Standard Missile; a modified Fox 2 designed to remove some of the explosive filler for more per pylon. Tags: Light, Ripple, Agnostic
HCSM
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦6
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-1
|
ROLE - Strike: An air-to-ground specialist with generally weaker air-to-air capabilities.
STRK
|
SURVIVABILITY: How much damage this plane can take.
🛡️2
|
COST in Requisition Points (RP).
🔷10
|
AV-8B Harrier II
TAGS: NAVAL VTOL
Harriers
Intrinsic: Seabird of Prey: Whenever you see an island, you may make an ass of yourself by asking what fucking island. Gain an Ambiguous Boon.
Tags: NAVAL: You can operate from carriers without catapults. VTOL: You can hover to take off and land or for fun. Your Manuverability becomes -1 while doing so, but gain +1 A2G.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀1
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣1
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀3
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩2
|
Multilock Short Range Air-to-Ground Missile 6: Multilock short range air-to-ground missile. Designed to be used to devastate ground units at high risk. Tags: Multilock (6), Knife
XSAG 6
|
Multilock Armor Penetrating Missile: Multilock air-to-ground armor penetrating missile. Maybe not as good as a dedicated bunker buster, but not bad either. Tags: Multilock (2), Penetrating (Strong)
XAPG
|
Multilock Air to Ground Missile 4: Multilock Air-to-Ground Missiles. Can engage up to four targets. Tags: Multilock (4)
XMAG 4
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦6
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-1
|
ROLE - Multirole: Jack of all trades, master of none. Useful on any mission, but will be outshined by more specialized roles.
MULT
|
SURVIVABILITY: How much damage this plane can take.
🛡️1
|
COST in Requisition Points (RP).
🔷10
|
Sea Harrier FA.2
TAGS: NAVAL VTOL
Harriers
Intrinsic: Seabird of Prey: Whenever you see an island, you may make an ass of yourself by asking what fucking island. Gain an Ambiguous Boon.
Tags: NAVAL: You can operate from carriers without catapults. VTOL: You can hover to take off and land or for fun. Your Manuverability becomes -1 while doing so, but gain +1 A2G.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀1
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣1
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀3
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩2
|
Multilock Aerial Missile 4: Multilock midrange air-to-air missile. Engages four targets. Tags: Multilock (4)
XMAA 4
|
High Velocity Anti-Air Missile: High Velocity Aerial Missile; these weapons are designed to fly faster than their target's reaction time. Tags: Hypersonic
HVAA
|
Precision Multilock Air to Ground Missile 2: Multilock Air-to-Ground Missiles. Can engage and destroy up to two enemies with precision. Tags: Multilock (2), Precise
MLAG
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦8
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🟡3-4
|
ROLE - Strike: An air-to-ground specialist with generally weaker air-to-air capabilities.
STRK
|
SURVIVABILITY: How much damage this plane can take.
🛡️1
|
COST in Requisition Points (RP).
🔷11
|
AV-8C Harrier
TAGS: NAVAL VTOL
Harriers
Intrinsic: Seabird of Prey: Whenever you see an island, you may make an ass of yourself by asking what fucking island. Gain an Ambiguous Boon.
Tags: NAVAL: You can operate from carriers without catapults. VTOL: You can hover to take off and land or for fun. Your Manuverability becomes -1 while doing so, but gain +1 A2G.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀0
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣3
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀2
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩2
|
Precision Multilock Air to Ground Missile 2: Multilock Air-to-Ground Missiles. Can engage and destroy up to two enemies with precision. Tags: Multilock (2), Precise
MLAG
|
Rocket Pod: Underwing rocketpods. Useful for strafing targets. Tags: Ripple, Simple
RKTP
|
Fuel-Air Explosive Bomb: Fuel-Air Explosive bombs coat a large area with a fuel mixture then violently detonante it, causing thermobaric damage to a large area. Tags: Burst (Huge), Imprecise
FAEB
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦7
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-2
|
ROLE - Strike: An air-to-ground specialist with generally weaker air-to-air capabilities.
STRK
|
SURVIVABILITY: How much damage this plane can take.
🛡️2
|
COST in Requisition Points (RP).
🔷13
|
Harrier II GR.7A
TAGS: NAVAL VTOL
Harriers
Intrinsic: Seabird of Prey: Whenever you see an island, you may make an ass of yourself by asking what fucking island. Gain an Ambiguous Boon.
Tags: NAVAL: You can operate from carriers without catapults. VTOL: You can hover to take off and land or for fun. Your Manuverability becomes -1 while doing so, but gain +1 A2G.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀0
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣2
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀3
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩1
|
Guided Rocket Pod: Laser-guided rocket pod. All the benefits of a rocket pod with more precision than a JDAM. Tags: Ripple, Precise, Designate
GRKTP
|
Self-Forging Fragmenting Submunitions: An advanced cluster munition. Tags: Imprecise, Dubious, Burst (Large)
SFFS
|
Fuel-Air Explosive Bomb: Fuel-Air Explosive bombs coat a large area with a fuel mixture then violently detonante it, causing thermobaric damage to a large area. Tags: Burst (Huge), Imprecise
FAEB
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦7
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🟡3-5
|
ROLE - Multirole: Jack of all trades, master of none. Useful on any mission, but will be outshined by more specialized roles.
MULT
|
SURVIVABILITY: How much damage this plane can take.
🛡️2
|
COST in Requisition Points (RP).
🔷15
|
Sea Harrier FRS.51
TAGS: NAVAL VTOL
Harriers
Intrinsic: Seabird of Prey: Whenever you see an island, you may make an ass of yourself by asking what fucking island. Gain an Ambiguous Boon.
Tags: NAVAL: You can operate from carriers without catapults. VTOL: You can hover to take off and land or for fun. Your Manuverability becomes -1 while doing so, but gain +1 A2G.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀2
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣3
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀3
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩2
|
High Impact Standard Missile: High Impact Standard Missile; these missiles carry a stronger explosive payload than a normal standard missile. Tags: Dangerous, Agnostic
HPSM
|
Early High Manuverability Aerial Missile : An early attempt at a highly manuverable aerial combat missile. Used in dogfighting, they allow for high angle off-boresight shots, but their early nature of the design limits their range. Tags: Manuverable, Knife
QAAM E
|
Rocket Pod: Underwing rocketpods. Useful for strafing targets. Tags: Ripple, Simple
RKTP
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦6
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🟡3-5
|
ROLE - Multirole: Jack of all trades, master of none. Useful on any mission, but will be outshined by more specialized roles.
MULT
|
SURVIVABILITY: How much damage this plane can take.
🛡️1
|
COST in Requisition Points (RP).
🔷15
|
AV-8S Bull Harrier
TAGS: NAVAL VTOL
Harriers
Intrinsic: Seabird of Prey: Whenever you see an island, you may make an ass of yourself by asking what fucking island. Gain an Ambiguous Boon.
Tags: NAVAL: You can operate from carriers without catapults. VTOL: You can hover to take off and land or for fun. Your Manuverability becomes -1 while doing so, but gain +1 A2G.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀1
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣3
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀3
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩2
|
Small Unguided Bombs; Dropped in Triplets: Triple racks of dumb bombs designed to be rippled-dropped on a target. Tags: Ripple, Imprecise, Burst (Small), Simple
UGB-3
|
Rocket Pod: Underwing rocketpods. Useful for strafing targets. Tags: Ripple, Simple
RKTP
|
High Capacity Aerial Missile: High Capacity Aerial Missile. These modified Fox 3 missiles have some of their payload removed to fit on multiracks. Tags: Light, Ripple
HCAA
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦7
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-3
|
ROLE - Strike: An air-to-ground specialist with generally weaker air-to-air capabilities.
STRK
|
SURVIVABILITY: How much damage this plane can take.
🛡️2
|
COST in Requisition Points (RP).
🔷18
|
AV-8B+ Harrier II+
TAGS: NAVAL VTOL
Harriers
Intrinsic: Seabird of Prey: Whenever you see an island, you may make an ass of yourself by asking what fucking island. Gain an Ambiguous Boon.
Tags: NAVAL: You can operate from carriers without catapults. VTOL: You can hover to take off and land or for fun. Your Manuverability becomes -1 while doing so, but gain +1 A2G.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀2
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣3
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀3
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩2
|
Aerial Deployed Naval Mine: Aerial deployed naval cluster mine for seeding defensive positions. Tags: Dubious, Strategic
ADNM
|
Multilock Aerial Missile 6: Multilock midrange air-to-air missile. Engages six targets. Tags: Multilock (6)
XMAA 6
|
Precision Multilock Air to Ground Missile 4: Multilock Air-to-Ground Missiles. Can engage and destroy up to four enemies with precision. Tags: Multilock (4), Precise
MLAG 4
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦8
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-3
|
ROLE - Interceptor: An air-to-air specialist with generally weaker air-to-ground capabilities.
INTR
|
SURVIVABILITY: How much damage this plane can take.
🛡️3
|
COST in Requisition Points (RP).
🔷18
|
Sea Harrier FARS.2
TAGS: NAVAL VTOL
Harriers
Intrinsic: Seabird of Prey: Whenever you see an island, you may make an ass of yourself by asking what fucking island. Gain an Ambiguous Boon.
Tags: NAVAL: You can operate from carriers without catapults. VTOL: You can hover to take off and land or for fun. Your Manuverability becomes -1 while doing so, but gain +1 A2G.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀3
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣1
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀3
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩2
|
Multilock High Velocity Aerial Missile: Multilock High Velocity Aerial Missile. Can engage up to two targets. Fast, these missiles are designed to hit an enemy flight before they can react. Tags: Multilock (2), Hypersonic
XVAA
|
Multilock Long Range Aerial Missile 4: Multilock long range air-to-air missile. Engages four targets. Designed to take out enemy aerial targets from a safe distance. Tags: Multilock (4), Ranged
XLAA 4
|
Multilock Powerful Aerial Missile 6: Multilock high power air to air missile. Carries a larger explosive warhead to better engage up to six targets. Tags: Multilock (6), Dangerous
XPAA 6
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦7
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-3
|
ROLE - Strike: An air-to-ground specialist with generally weaker air-to-air capabilities.
STRK
|
SURVIVABILITY: How much damage this plane can take.
🛡️4
|
COST in Requisition Points (RP).
🔷20
|
Harrier II GR.9A
TAGS: NAVAL VTOL
Harriers
Intrinsic: Seabird of Prey: Whenever you see an island, you may make an ass of yourself by asking what fucking island. Gain an Ambiguous Boon.
Tags: NAVAL: You can operate from carriers without catapults. VTOL: You can hover to take off and land or for fun. Your Manuverability becomes -1 while doing so, but gain +1 A2G.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀2
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣4
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀3
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩2
|
Multilock Fuel-Air Explosive Bomb: Multilock Fuel-Air Explosive Bomb. You just really love fire, huh? Tags: Multilock (2), Burst (Huge), Dangerous
X-FAEB
|
Anti-Radiation Missile: An early anti-radiation missile, designed to destroy SAM sites, radars, and AA guns. Tags: Specific (AA)
ARM
|
Multilock Aerial Missile: Multilock midrange air-to-air missile. Engages two targets. Tags: Multilock (2)
XMAA
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦8
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-4
|
ROLE - Multirole: Jack of all trades, master of none. Useful on any mission, but will be outshined by more specialized roles.
MULT
|
SURVIVABILITY: How much damage this plane can take.
🛡️3
|
COST in Requisition Points (RP).
🔷24
|
Sea Harrier II GR.13
TAGS: NAVAL VTOL
Harriers
Intrinsic: Seabird of Prey: Whenever you see an island, you may make an ass of yourself by asking what fucking island. Gain an Ambiguous Boon.
Tags: NAVAL: You can operate from carriers without catapults. VTOL: You can hover to take off and land or for fun. Your Manuverability becomes -1 while doing so, but gain +1 A2G.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀4
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣4
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀3
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩2
|
Multilock Powerful Aerial Missile 4: Multilock high power air to air missile. Carries a larger explosive warhead to better engage up to four targets. Tags: Multilock (4), Dangerous
XPAA 4
|
Multilock Antitank Guided Missile Rack: Multilock Anti Tank Guided Missile Rack. Missiles with specialised payloads to take out armored vehicles while fitting on racks. Tags: Multilock (2), Mini, Penetrating (Light)
X-ATGMR
|
Multilock Long Range Cruise Missile: Multilock long rage cruise missile. Engages two targets, its warhead is designed to disrupt lightly armoured grouped targets from a safe distance. Tags: Multilock (2), Ranged, Burst (Medium)
XLACM
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦10
|
|
Mirages
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-0
|
ROLE - Multirole: Jack of all trades, master of none. Useful on any mission, but will be outshined by more specialized roles.
MULT
|
SURVIVABILITY: How much damage this plane can take.
🛡️1
|
COST in Requisition Points (RP).
🔷7
|
Mirage 2000C
TAGS: COMMON
Mirages
Intrinsic: Wonder Wall: Choose Noel or Niel. If you choose Noel, your christmas spirit gifts 1 Capacity to any ally. If you choose Niel, Gain an Ambiguous Boon. Exhaust. ,
Tags: COMMON: Generic-ah plane. After Bailing Out, you can buy the same plane for free. This does not refund the cost of Modules.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀1
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣1
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀3
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩2
|
Joint Direct Attack Munition: A simple modernization of so-called dumb bombs, these munitions can be guided either by laser or GPS to their target, but do require constant updating from a spotter. Tags: Guided, Designate
JDAM
|
Multilock Standard Missile: Multilock Standard Missile. A good all-around weapon. Tags: Multilock (2), Agnostic
XSM
|
Advanced High Manuverability Aerial Missile : An advanced, highly manuverable aerial combat missile. Used in dogfighting, they allow for high angle off-boresight shots. Tags: Manuverable
QAAM A
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦5
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-0
|
ROLE - Strike: An air-to-ground specialist with generally weaker air-to-air capabilities.
STRK
|
SURVIVABILITY: How much damage this plane can take.
🛡️2
|
COST in Requisition Points (RP).
🔷8
|
Mirage 2000D
TAGS: MULTICREW
Mirages
Intrinsic: Wonder Wall: Choose Noel or Niel. If you choose Noel, your christmas spirit gifts 1 Capacity to any ally. If you choose Niel, Gain an Ambiguous Boon. Exhaust. ,
Tags: MULTICREW: More than one crew member.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀1
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣3
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀2
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩1
|
Multilock JDAM: Multilock JDAMS. Who gave you two laser pointers? Tags: Multilock (2), Guided, Designate
XJDAM
|
Precision Multilock Air to Ground Missile 2: Multilock Air-to-Ground Missiles. Can engage and destroy up to two enemies with precision. Tags: Multilock (2), Precise
MLAG
|
Joint Direct Attack Munition - Extended Range: A JDAM kit that allows for slightly longer range. The munitions can be guided either by laser or GPS to their target, but require constant updating from a spotter Tags: Guided, Designate, Ranged
JDAM-ER
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦7
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-1
|
ROLE - Interceptor: An air-to-air specialist with generally weaker air-to-ground capabilities.
INTR
|
SURVIVABILITY: How much damage this plane can take.
🛡️2
|
COST in Requisition Points (RP).
🔷11
|
Mirage 4000
TAGS: MULTIENGINE
Mirages
Intrinsic: Wonder Wall: Choose Noel or Niel. If you choose Noel, your christmas spirit gifts 1 Capacity to any ally. If you choose Niel, Gain an Ambiguous Boon. Exhaust. ,
Tags: MULTIENGINE: More than one engine. More reliable.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀2
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣0
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀2
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩3
|
Multilock Burst Aerial Missile: Multilock aerial burst missile. Take out some bomber formations with relative ease with these up your sleeve. Tags: Multilock (2), Burst (Medium)
XBAA
|
Multilock Aerial Missile 4: Multilock midrange air-to-air missile. Engages four targets. Tags: Multilock (4)
XMAA 4
|
Integrated Electronic Warfare Suite: An integrated electronic warfare suite put in a pod on an aircraft. Cutting edge, they allow for both Electronic Support and Countermeasures. Tags: ECO (Enemy, Ally)
IEWS
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦8
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🟡3-4
|
ROLE - Strike: An air-to-ground specialist with generally weaker air-to-air capabilities.
STRK
|
SURVIVABILITY: How much damage this plane can take.
🛡️2
|
COST in Requisition Points (RP).
🔷12
|
Mirage F1C
TAGS: None
Mirages
Intrinsic: Wonder Wall: Choose Noel or Niel. If you choose Noel, your christmas spirit gifts 1 Capacity to any ally. If you choose Niel, Gain an Ambiguous Boon. Exhaust. ,
Tags:
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀2
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣3
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀2
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩2
|
Fuel-Air Explosive Bomb: Fuel-Air Explosive bombs coat a large area with a fuel mixture then violently detonante it, causing thermobaric damage to a large area. Tags: Burst (Huge), Imprecise
FAEB
|
Rocket Pod: Underwing rocketpods. Useful for strafing targets. Tags: Ripple, Simple
RKTP
|
Self-Forging Fragmenting Submunitions: An advanced cluster munition. Tags: Imprecise, Dubious, Burst (Large)
SFFS
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦6
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🟡3-4
|
ROLE - Interceptor: An air-to-air specialist with generally weaker air-to-ground capabilities.
INTR
|
SURVIVABILITY: How much damage this plane can take.
🛡️2
|
COST in Requisition Points (RP).
🔷13
|
Mirage IIIC
TAGS: COMMON
Mirages
Intrinsic: Wonder Wall: Choose Noel or Niel. If you choose Noel, your christmas spirit gifts 1 Capacity to any ally. If you choose Niel, Gain an Ambiguous Boon. Exhaust. ,
Tags: COMMON: Generic-ah plane. After Bailing Out, you can buy the same plane for free. This does not refund the cost of Modules.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀3
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣1
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀3
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩2
|
Flaming Aerial Missile: An aerial missile with an incendiary explosive. Tags: Flaming, A2A
FAM
|
High Impact Standard Missile: High Impact Standard Missile; these missiles carry a stronger explosive payload than a normal standard missile. Tags: Dangerous, Agnostic
HPSM
|
Fuel-Air Explosive Bomb: Fuel-Air Explosive bombs coat a large area with a fuel mixture then violently detonante it, causing thermobaric damage to a large area. Tags: Burst (Huge), Imprecise
FAEB
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦5
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-2
|
ROLE - Multirole: Jack of all trades, master of none. Useful on any mission, but will be outshined by more specialized roles.
MULT
|
SURVIVABILITY: How much damage this plane can take.
🛡️1
|
COST in Requisition Points (RP).
🔷15
|
Tejas Mk1
TAGS: None
Mirages
Intrinsic: Leaf Dancing: Light like a leaf on the wind. You may let yourself be jostled by the forces around yourself and Face Appropriate Consequences -- but gain +1 Manuverability and Speed for two turns. Exhaust.
Tags:
Image Source: upload.wikimedia.org
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀2
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣3
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀3
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩3
|
Multilock Long Range Standard Missile: Multilock long range standard missile. Engages two targets. Designed for its versatility in taking out enemy targets from a safe distance. Tags: Multilock (2), Ranged, Agnostic
XLSM
|
Antiship Missile: An antishipping missile. You're now a pirate. Tags: Specific (Naval)
ASM
|
Electronic Support Measure: Electronic jamming orientated towards clearing the waves for allied weaponry. It could help you or an ally score an essential kill. Tags: ECO (Ally)
ESM
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦7
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-2
|
ROLE - Multirole: Jack of all trades, master of none. Useful on any mission, but will be outshined by more specialized roles.
MULT
|
SURVIVABILITY: How much damage this plane can take.
🛡️2
|
COST in Requisition Points (RP).
🔷16
|
Mirage 2000-5F
TAGS: COMMON
Mirages
Intrinsic: Wonder Wall: Choose Noel or Niel. If you choose Noel, your christmas spirit gifts 1 Capacity to any ally. If you choose Niel, Gain an Ambiguous Boon. Exhaust. ,
Tags: COMMON: Generic-ah plane. After Bailing Out, you can buy the same plane for free. This does not refund the cost of Modules.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀3
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣2
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀4
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩2
|
Armor Piercing Standard Missile: A variant of the standard missile designed to penetrate targets. Tags: Penetrating (Light), Agnostic
APSM
|
Experimental Machinegun Pod: Pylon-based gunpod; useful for strafing runs or in the hands of master dogfighters. Tags: Experimental, Ripple, Gun
XMGP
|
Guided Rocket Pod: Laser-guided rocket pod. All the benefits of a rocket pod with more precision than a JDAM. Tags: Ripple, Precise, Designate
GRKTP
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦6
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🟡3-5
|
ROLE - Multirole: Jack of all trades, master of none. Useful on any mission, but will be outshined by more specialized roles.
MULT
|
SURVIVABILITY: How much damage this plane can take.
🛡️3
|
COST in Requisition Points (RP).
🔷17
|
Mirage IIIO
TAGS: None
Mirages
Intrinsic: Wonder Wall: Choose Noel or Niel. If you choose Noel, your christmas spirit gifts 1 Capacity to any ally. If you choose Niel, Gain an Ambiguous Boon. Exhaust. ,
Tags:
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀2
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣2
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀4
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩3
|
Multilock Standard Missile: Multilock Standard Missile. A good all-around weapon. Tags: Multilock (2), Agnostic
XSM
|
Long Range Antiship Missile: A long range antishipping missile; these were often designed before point defenses were commonplace -- but a good pilot can still sink a carrier with a few of these bad boys. Tags: Ranged, Specific (Naval)
LASM
|
Electronic Counter Measure: Electronic jamming designed to interfere with enemy weaponry. It could save you or an ally. Tags: ECO (Enemy)
ECM
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦7
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-3
|
ROLE - Multirole: Jack of all trades, master of none. Useful on any mission, but will be outshined by more specialized roles.
MULT
|
SURVIVABILITY: How much damage this plane can take.
🛡️2
|
COST in Requisition Points (RP).
🔷21
|
Tejas Mk2
TAGS: None
Mirages
Intrinsic: Leaf Dancing: Light like a leaf on the wind. You may let yourself be jostled by the forces around yourself and Face Appropriate Consequences -- but gain +1 Manuverability and Speed for two turns. Exhaust.
Tags:
Image Source: upload.wikimedia.org
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀2
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣3
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀4
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩3
|
Multilock High Velocity Standard Missile: Multilock High Velocity Standard Missiles -- good at multitargets and piercing a veil of point defense in the air or on the ground. Tags: Multilock (2), Hypersonic, Agnostic
XVSM
|
Multilock JDAM: Multilock JDAMS. Who gave you two laser pointers? Tags: Multilock (2), Guided, Designate
XJDAM
|
Integrated Electronic Warfare Suite: An integrated electronic warfare suite put in a pod on an aircraft. Cutting edge, they allow for both Electronic Support and Countermeasures. Tags: ECO (Enemy, Ally)
IEWS
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦10
|
|
Pantheras
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🟡3-1
|
ROLE - Multirole: Jack of all trades, master of none. Useful on any mission, but will be outshined by more specialized roles.
MULT
|
SURVIVABILITY: How much damage this plane can take.
🛡️2
|
COST in Requisition Points (RP).
🔷5
|
CF-5A Maple Tiger
TAGS: COMMON MULTIENGINE
Pantheras
Intrinsic: Jungle Warrior: You're born to fight things down low and in the heat of it. Whenever you attack a helicopter or plane with STOL or VTOL, gain Closure.
Tags: COMMON: Generic-ah plane. After Bailing Out, you can buy the same plane for free. This does not refund the cost of Modules. MULTIENGINE: More than one engine. More reliable.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀2
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣1
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀3
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩1
|
Antiship Missile: An antishipping missile. You're now a pirate. Tags: Specific (Naval)
ASM
|
Anti-Radiation Missile: An early anti-radiation missile, designed to destroy SAM sites, radars, and AA guns. Tags: Specific (AA)
ARM
|
Armor Piercing Standard Missile: A variant of the standard missile designed to penetrate targets. Tags: Penetrating (Light), Agnostic
APSM
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦5
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-0
|
ROLE - Multirole: Jack of all trades, master of none. Useful on any mission, but will be outshined by more specialized roles.
MULT
|
SURVIVABILITY: How much damage this plane can take.
🛡️1
|
COST in Requisition Points (RP).
🔷5
|
F-5E+ Tiger III
TAGS: COMMON MULTIENGINE
Pantheras
Intrinsic: Jungle Warrior: You're born to fight things down low and in the heat of it. Whenever you attack a helicopter or plane with STOL or VTOL, gain Closure.
Tags: COMMON: Generic-ah plane. After Bailing Out, you can buy the same plane for free. This does not refund the cost of Modules. MULTIENGINE: More than one engine. More reliable.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀1
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣1
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀2
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩0
|
Early High Manuverability Aerial Missile : An early attempt at a highly manuverable aerial combat missile. Used in dogfighting, they allow for high angle off-boresight shots, but their early nature of the design limits their range. Tags: Manuverable, Knife
QAAM E
|
Semi-Active Aerial Missile: Semiactive Aerial Missile. Also known as Fox Ones, these missiles require a continual radar return from the aircraft to remain on target. Tags: Guided
SAAM
|
Rocket Pod: Underwing rocketpods. Useful for strafing targets. Tags: Ripple, Simple
RKTP
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦4
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-0
|
ROLE - Multirole: Jack of all trades, master of none. Useful on any mission, but will be outshined by more specialized roles.
MULT
|
SURVIVABILITY: How much damage this plane can take.
🛡️2
|
COST in Requisition Points (RP).
🔷5
|
F-17 Sandfly
TAGS: AOA MULTIENGINE
Pantheras
Intrinsic: Midway Design (YF-17): Gain Access to Family Techniques of the Panthers and the Vespers (the sheet doesn't keep track of this for you, sorry.)
Tags: AOA: Enable Maneuvers tagged with AOA. MULTIENGINE: More than one engine. More reliable.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀0
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣0
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀2
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩0
|
Integrated Electronic Warfare Suite: An integrated electronic warfare suite put in a pod on an aircraft. Cutting edge, they allow for both Electronic Support and Countermeasures. Tags: ECO (Enemy, Ally)
IEWS
|
Precision Multilock Air to Ground Missile 2: Multilock Air-to-Ground Missiles. Can engage and destroy up to two enemies with precision. Tags: Multilock (2), Precise
MLAG
|
Long Range Anti-Air Missile: A long-range air-to-air missile. Useful for taking out reinforcements or bomber fleets from afar. Tags: Ranged
LAAM
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦6
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🟡3-2
|
ROLE - Multirole: Jack of all trades, master of none. Useful on any mission, but will be outshined by more specialized roles.
MULT
|
SURVIVABILITY: How much damage this plane can take.
🛡️1
|
COST in Requisition Points (RP).
🔷6
|
F-5E Tiger II
TAGS: COMMON MULTIENGINE
Pantheras
Intrinsic: Jungle Warrior: You're born to fight things down low and in the heat of it. Whenever you attack a helicopter or plane with STOL or VTOL, gain Closure.
Tags: COMMON: Generic-ah plane. After Bailing Out, you can buy the same plane for free. This does not refund the cost of Modules. MULTIENGINE: More than one engine. More reliable.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀2
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣2
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀3
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩1
|
Rocket Pod: Underwing rocketpods. Useful for strafing targets. Tags: Ripple, Simple
RKTP
|
Large Unguided Bomb: A heavier dumb bomb, filled with more explosive mass. Tags: Imprecise, Burst (Large), Dangerous, Simple
UGBL
|
Armor-Piercing High Explosive Gun: An advanced gun designed to devastate targets hit. Tags: Penetrating (Light), Agnostic, Gun, Dangerous
APHE
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦6
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-0
|
ROLE - Multirole: Jack of all trades, master of none. Useful on any mission, but will be outshined by more specialized roles.
MULT
|
SURVIVABILITY: How much damage this plane can take.
🛡️1
|
COST in Requisition Points (RP).
🔷6
|
F-20A Tigershark
TAGS: None
Pantheras
Intrinsic: Jungle Warrior: You're born to fight things down low and in the heat of it. Whenever you attack a helicopter or plane with STOL or VTOL, gain Closure.
Tags:
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀1
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣1
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀2
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩2
|
High Velocity Semiactive Aerial Missile: High Velocity Semiactive Aerial Missile. These missiles require a continual radar return from the aircraft to remain on target, but thanks to its speed that won't be for very long. Tags: Hypersonic, Guided
V-SAAM
|
Rocket Pod: Underwing rocketpods. Useful for strafing targets. Tags: Ripple, Simple
RKTP
|
Early High Manuverability Aerial Missile : An early attempt at a highly manuverable aerial combat missile. Used in dogfighting, they allow for high angle off-boresight shots, but their early nature of the design limits their range. Tags: Manuverable, Knife
QAAM E
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦6
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🟡3-3
|
ROLE - Multirole: Jack of all trades, master of none. Useful on any mission, but will be outshined by more specialized roles.
MULT
|
SURVIVABILITY: How much damage this plane can take.
🛡️1
|
COST in Requisition Points (RP).
🔷10
|
NF-5A Dike Tiger
TAGS: COMMON MULTIENGINE
Pantheras
Intrinsic: Jungle Warrior: You're born to fight things down low and in the heat of it. Whenever you attack a helicopter or plane with STOL or VTOL, gain Closure.
Tags: COMMON: Generic-ah plane. After Bailing Out, you can buy the same plane for free. This does not refund the cost of Modules. MULTIENGINE: More than one engine. More reliable.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀3
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣1
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀3
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩2
|
Early High Manuverability Aerial Missile : An early attempt at a highly manuverable aerial combat missile. Used in dogfighting, they allow for high angle off-boresight shots, but their early nature of the design limits their range. Tags: Manuverable, Knife
QAAM E
|
Improved Recon Pod: A pod equipped on an aircraft. When the aircraft it's equipped on resupplies, it gives the benefits of both the ELINT Equipment and Recon Pod modules. Tags: ECO (ELINT, RECON)
I-RCNPD
|
Rocket Pod: Underwing rocketpods. Useful for strafing targets. Tags: Ripple, Simple
RKTP
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦6
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-1
|
ROLE - Interceptor: An air-to-air specialist with generally weaker air-to-ground capabilities.
INTR
|
SURVIVABILITY: How much damage this plane can take.
🛡️0
|
COST in Requisition Points (RP).
🔷10
|
F-29A Ascender II
TAGS: HIGHSTUNG
Pantheras
Intrinsic: Jungle Warrior: You're born to fight things down low and in the heat of it. Whenever you attack a helicopter or plane with STOL or VTOL, gain Closure.
Tags:
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀3
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣1
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀4
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩2
|
Electronic Counter Measure: Electronic jamming designed to interfere with enemy weaponry. It could save you or an ally. Tags: ECO (Enemy)
ECM
|
Advanced High Manuverability Aerial Missile : An advanced, highly manuverable aerial combat missile. Used in dogfighting, they allow for high angle off-boresight shots. Tags: Manuverable
QAAM A
|
Fuel-Air Explosive Bomb: Fuel-Air Explosive bombs coat a large area with a fuel mixture then violently detonante it, causing thermobaric damage to a large area. Tags: Burst (Huge), Imprecise
FAEB
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦6
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-2
|
ROLE - Multirole: Jack of all trades, master of none. Useful on any mission, but will be outshined by more specialized roles.
MULT
|
SURVIVABILITY: How much damage this plane can take.
🛡️1
|
COST in Requisition Points (RP).
🔷13
|
F-CK-1B Ching-Kuo
TAGS: MULTICREW MULTIENGINE
Pantheras
Intrinsic: Jungle Warrior: You're born to fight things down low and in the heat of it. Whenever you attack a helicopter or plane with STOL or VTOL, gain Closure.
Tags: MULTICREW: More than one crew member. MULTIENGINE: More than one engine. More reliable.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀0
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣1
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀2
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩2
|
Long Range Air-Launched Cruise Missile: Originally carried by large bombers, these air-launched cruise missiles are designed to devastate soft targets from a distance, like light infrastructure. Tags: Ranged, Burst (Medium)
LACM
|
Long Range Antiship Missile: A long range antishipping missile; these were often designed before point defenses were commonplace -- but a good pilot can still sink a carrier with a few of these bad boys. Tags: Ranged, Specific (Naval)
LASM
|
Multilock Aerial Missile: Multilock midrange air-to-air missile. Engages two targets. Tags: Multilock (2)
XMAA
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦7
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🟡3-4
|
ROLE - Multirole: Jack of all trades, master of none. Useful on any mission, but will be outshined by more specialized roles.
MULT
|
SURVIVABILITY: How much damage this plane can take.
🛡️3
|
COST in Requisition Points (RP).
🔷15
|
F-5IR-80 Thundercat
TAGS: COMMON MULTIENGINE
Pantheras
Intrinsic: Jungle Warrior: You're born to fight things down low and in the heat of it. Whenever you attack a helicopter or plane with STOL or VTOL, gain Closure.
Tags: COMMON: Generic-ah plane. After Bailing Out, you can buy the same plane for free. This does not refund the cost of Modules. MULTIENGINE: More than one engine. More reliable.
Image Source: Vanta's incredible art skills!
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀3
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣2
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀4
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩2
|
Advanced High Manuverability Aerial Missile : An advanced, highly manuverable aerial combat missile. Used in dogfighting, they allow for high angle off-boresight shots. Tags: Manuverable
QAAM A
|
High Impact Standard Missile: High Impact Standard Missile; these missiles carry a stronger explosive payload than a normal standard missile. Tags: Dangerous, Agnostic
HPSM
|
Fuel-Air Explosive Bomb: Fuel-Air Explosive bombs coat a large area with a fuel mixture then violently detonante it, causing thermobaric damage to a large area. Tags: Burst (Huge), Imprecise
FAEB
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦6
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-3
|
ROLE - Multirole: Jack of all trades, master of none. Useful on any mission, but will be outshined by more specialized roles.
MULT
|
SURVIVABILITY: How much damage this plane can take.
🛡️2
|
COST in Requisition Points (RP).
🔷18
|
F-CK-1C Hsiang Sheng
TAGS: MULTIENGINE
Pantheras
Intrinsic: Jungle Warrior: You're born to fight things down low and in the heat of it. Whenever you attack a helicopter or plane with STOL or VTOL, gain Closure.
Tags: MULTIENGINE: More than one engine. More reliable.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀1
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣3
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀2
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩3
|
Electronic Support Measure: Electronic jamming orientated towards clearing the waves for allied weaponry. It could help you or an ally score an essential kill. Tags: ECO (Ally)
ESM
|
Multilock Long Range Antishipping Missile: Multilock long range antishipping missile. Engages two targets. Designed to take out grouped smaller ships or multiple targets on the same ship from a safe distance. Tags: Multilock (2), Ranged, Specific (Naval)
XLASM
|
Multilock Long Range Aerial Missile 2: Multilock long range air-to-air missile. Engages two targets. Designed to take out enemy aerial targets from a safe distance. Tags: Multilock (2), Ranged
XLAA
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦8
|
|
Pearlbirds
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🟡3-3
|
ROLE - Interceptor: An air-to-air specialist with generally weaker air-to-ground capabilities.
INTR
|
SURVIVABILITY: How much damage this plane can take.
🛡️0
|
COST in Requisition Points (RP).
🔷8
|
J-8I ACT Loong
TAGS: MULTIENGINE
Pearlbirds
Intrinsic: Monsoon Warning: A turn after a mid-mission update, unexhaust a Maneuver.
Tags: MULTIENGINE: More than one engine. More reliable.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀3
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣0
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀3
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩3
|
Early High Manuverability Aerial Missile : An early attempt at a highly manuverable aerial combat missile. Used in dogfighting, they allow for high angle off-boresight shots, but their early nature of the design limits their range. Tags: Manuverable, Knife
QAAM E
|
High Velocity Anti-Air Missile: High Velocity Aerial Missile; these weapons are designed to fly faster than their target's reaction time. Tags: Hypersonic
HVAA
|
Rocket Pod: Underwing rocketpods. Useful for strafing targets. Tags: Ripple, Simple
RKTP
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦6
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-1
|
ROLE - Interceptor: An air-to-air specialist with generally weaker air-to-ground capabilities.
INTR
|
SURVIVABILITY: How much damage this plane can take.
🛡️1
|
COST in Requisition Points (RP).
🔷9
|
J-8B-II Loong II
TAGS: MULTIENGINE
Pearlbirds
Intrinsic: Monsoon Warning: A turn after a mid-mission update, unexhaust a Maneuver.
Tags: MULTIENGINE: More than one engine. More reliable.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀2
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣0
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀1
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩3
|
Long-range Semiactive Aerial Missile: Longrange semiactive radar homing missile. Useful for taking out reinforcements or bombers from afar, but require correct positioning to stay on target. Tags: Ranged, Guided
L-SAAM
|
High Velocity Anti-Air Missile: High Velocity Aerial Missile; these weapons are designed to fly faster than their target's reaction time. Tags: Hypersonic
HVAA
|
High Capacity Aerial Missile: High Capacity Aerial Missile. These modified Fox 3 missiles have some of their payload removed to fit on multiracks. Tags: Light, Ripple
HCAA
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦6
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-1
|
ROLE - Multirole: Jack of all trades, master of none. Useful on any mission, but will be outshined by more specialized roles.
MULT
|
SURVIVABILITY: How much damage this plane can take.
🛡️1
|
COST in Requisition Points (RP).
🔷10
|
J-9C Flashpoint
TAGS: AOA
Pearlbirds
Intrinsic: Monsoon Warning: A turn after a mid-mission update, unexhaust a Maneuver.
Tags: AOA: Enable Maneuvers tagged with AOA.
Image Source: www.secretprojects.co.uk
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀1
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣1
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀3
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩1
|
Burst Standard Missile: Burst multipurpose missile. Tags: Burst (Small), Agnostic.
BSM
|
Fuel-Air Explosive Bomb: Fuel-Air Explosive bombs coat a large area with a fuel mixture then violently detonante it, causing thermobaric damage to a large area. Tags: Burst (Huge), Imprecise
FAEB
|
High Velocity Standard Missile: A high velocity standard missile, good for evading point defense or avoiding an enemy pilot's reaction. Tags: Hypersonic, Agnostic
HVSM
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦6
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🟡3-4
|
ROLE - Interceptor: An air-to-air specialist with generally weaker air-to-ground capabilities.
INTR
|
SURVIVABILITY: How much damage this plane can take.
🛡️1
|
COST in Requisition Points (RP).
🔷11
|
J-8II Loong II
TAGS: MULTIENGINE
Pearlbirds
Intrinsic: Monsoon Warning: A turn after a mid-mission update, unexhaust a Maneuver.
Tags: MULTIENGINE: More than one engine. More reliable.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀3
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣0
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀1
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩4
|
High Capacity Aerial Missile: High Capacity Aerial Missile. These modified Fox 3 missiles have some of their payload removed to fit on multiracks. Tags: Light, Ripple
HCAA
|
Semi-Active Aerial Missile: Semiactive Aerial Missile. Also known as Fox Ones, these missiles require a continual radar return from the aircraft to remain on target. Tags: Guided
SAAM
|
Unguided Bomb: A so-called "dumb bomb". Extremely common. Tags: Imprecise, Burst (Medium), Simple
UGB
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦6
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🟡3-4
|
ROLE - Interceptor: An air-to-air specialist with generally weaker air-to-ground capabilities.
INTR
|
SURVIVABILITY: How much damage this plane can take.
🛡️1
|
COST in Requisition Points (RP).
🔷12
|
J-9A Flashpoint
TAGS: None
Pearlbirds
Intrinsic: Monsoon Warning: A turn after a mid-mission update, unexhaust a Maneuver.
Tags:
Image Source: www.secretprojects.co.uk
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀4
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣0
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀3
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩2
|
Early High Manuverability Aerial Missile : An early attempt at a highly manuverable aerial combat missile. Used in dogfighting, they allow for high angle off-boresight shots, but their early nature of the design limits their range. Tags: Manuverable, Knife
QAAM E
|
Semi-Active Aerial Missile: Semiactive Aerial Missile. Also known as Fox Ones, these missiles require a continual radar return from the aircraft to remain on target. Tags: Guided
SAAM
|
High Impact Anti-Aerial Missile: High Impact Aerial Missile; these missile have a larger explosive payload. Tags: Dangerous
HPAA
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦6
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-3
|
ROLE - Interceptor: An air-to-air specialist with generally weaker air-to-ground capabilities.
INTR
|
SURVIVABILITY: How much damage this plane can take.
🛡️1
|
COST in Requisition Points (RP).
🔷18
|
J-8II-ACT Agile Loong
TAGS: MULTIENGINE
Pearlbirds
Intrinsic: Monsoon Warning: A turn after a mid-mission update, unexhaust a Maneuver.
Tags: MULTIENGINE: More than one engine. More reliable.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀4
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣0
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀3
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩3
|
Advanced High Manuverability Aerial Missile : An advanced, highly manuverable aerial combat missile. Used in dogfighting, they allow for high angle off-boresight shots. Tags: Manuverable
QAAM A
|
Multilock Standard Missile: Multilock Standard Missile. A good all-around weapon. Tags: Multilock (2), Agnostic
XSM
|
Small Unguided Bombs; Dropped in Triplets: Triple racks of dumb bombs designed to be rippled-dropped on a target. Tags: Ripple, Imprecise, Burst (Small), Simple
UGB-3
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦7
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-3
|
ROLE - Interceptor: An air-to-air specialist with generally weaker air-to-ground capabilities.
INTR
|
SURVIVABILITY: How much damage this plane can take.
🛡️2
|
COST in Requisition Points (RP).
🔷19
|
J-8-IIM Super Loong
TAGS: MULTIENGINE
Pearlbirds
Intrinsic: Monsoon Warning: A turn after a mid-mission update, unexhaust a Maneuver.
Tags: MULTIENGINE: More than one engine. More reliable.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀4
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣1
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀2
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩4
|
Multilock Aerial Missile: Multilock midrange air-to-air missile. Engages two targets. Tags: Multilock (2)
XMAA
|
Manuverable Semiactive Aerial Missile: Manuverable Semiactive Aerial Missile. These Fox Ones are more manuverable than older variants. Tags: Manuverable, Guided
M-SAAM
|
Large Unguided Bomb: A heavier dumb bomb, filled with more explosive mass. Tags: Imprecise, Burst (Large), Dangerous, Simple
UGBL
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦7
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-4
|
ROLE - Multirole: Jack of all trades, master of none. Useful on any mission, but will be outshined by more specialized roles.
MULT
|
SURVIVABILITY: How much damage this plane can take.
🛡️2
|
COST in Requisition Points (RP).
🔷24
|
J-10A Firebird
TAGS: None
Pearlbirds
Intrinsic: Monsoon Warning: A turn after a mid-mission update, unexhaust a Maneuver.
Tags:
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀3
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣3
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀3
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩4
|
High Impact Standard Missile: High Impact Standard Missile; these missiles carry a stronger explosive payload than a normal standard missile. Tags: Dangerous, Agnostic
HPSM
|
Multilock Long Range Aerial Missile 3: Multilock long range air-to-air missile. Engages three targets. Designed to take out enemy aerial targets from a safe distance. Tags: Multilock (3), Ranged
XLAA 3
|
Precision Multilock Air to Ground Missile 4: Multilock Air-to-Ground Missiles. Can engage and destroy up to four enemies with precision. Tags: Multilock (4), Precise
MLAG 4
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦9
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-5
|
ROLE - Multirole: Jack of all trades, master of none. Useful on any mission, but will be outshined by more specialized roles.
MULT
|
SURVIVABILITY: How much damage this plane can take.
🛡️3
|
COST in Requisition Points (RP).
🔷27
|
J-10C Super Firebird
TAGS: None
Pearlbirds
Intrinsic: Monsoon Warning: A turn after a mid-mission update, unexhaust a Maneuver.
Tags:
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀3
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣3
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀3
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩3
|
Multilock Powerful Standard Missile: Multilock Powerful Standard Missile. Carries a larger explosive warhead to better engage anything and everything. Tags: Multilock (2), Dangerous, Agnostic
XPSM
|
Fuel-Air Explosive Bomb: Fuel-Air Explosive bombs coat a large area with a fuel mixture then violently detonante it, causing thermobaric damage to a large area. Tags: Burst (Huge), Imprecise
FAEB
|
Precision Multilock Air to Ground Missile 6: Multilock Air-to-Ground Missiles. Can engage and destroy up to six enemies with precision. Tags: Multilock (6), Precise
MLAG 6
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦10
|
|
Phantoms
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🟢2-1
|
ROLE - Multirole: Jack of all trades, master of none. Useful on any mission, but will be outshined by more specialized roles.
MULT
|
SURVIVABILITY: How much damage this plane can take.
🛡️1
|
COST in Requisition Points (RP).
🔷5
|
F-4B Phantom II
TAGS: GUNLESS MULTICREW MULTIENGINE NAVAL_(CATOBAR)
Phantoms
Intrinsic: Bullheaded: Burn a Nerve or a Temper. If you burn a Nerve, give an ally Lock On. If you burn a Temper, gain Closure.
Tags: GUNLESS: Have to spend Capacity or Employ Ordnance to attack. MULTICREW: More than one crew member. MULTIENGINE: More than one engine. More reliable. NAVAL_(CATOBAR): You can operate from catapult-equipped carriers.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀1
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣1
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀1
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩1
|
Napalm: Air-dropped flaming jelly designed to burn targets out. Tags: Flaming, Loitering (3), Strategic
NAPALM
|
Gunpod: A gunpod. Usually attached onto aircraft lacking an internal gun. Tags: Gun, Simple, Agnostic, Bulky
GNPOD
|
Semi-Active Aerial Missile: Semiactive Aerial Missile. Also known as Fox Ones, these missiles require a continual radar return from the aircraft to remain on target. Tags: Guided
SAAM
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦6
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🟢2-2
|
ROLE - Multirole: Jack of all trades, master of none. Useful on any mission, but will be outshined by more specialized roles.
MULT
|
SURVIVABILITY: How much damage this plane can take.
🛡️0
|
COST in Requisition Points (RP).
🔷5
|
F-4C Phantom II
TAGS: COMMON GUNLESS MULTICREW MULTIENGINE
Phantoms
Intrinsic: Bullheaded: Burn a Nerve or a Temper. If you burn a Nerve, give an ally Lock On. If you burn a Temper, gain Closure.
Tags: COMMON: Generic-ah plane. After Bailing Out, you can buy the same plane for free. This does not refund the cost of Modules. GUNLESS: Have to spend Capacity or Employ Ordnance to attack. MULTICREW: More than one crew member. MULTIENGINE: More than one engine. More reliable.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀2
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣2
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀0
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩2
|
Experimental Machinegun Pod: Pylon-based gunpod; useful for strafing runs or in the hands of master dogfighters. Tags: Experimental, Ripple, Gun
XMGP
|
Napalm: Air-dropped flaming jelly designed to burn targets out. Tags: Flaming, Loitering (3), Strategic
NAPALM
|
Short Range Aerial Suppression Missile: Short Range Aerial Suppression Missile. These missiles explode before hitting a target to suppress an area like a flak weapon instead. Tags: Burst (Medium)
SASM
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦6
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🟢2-2
|
ROLE - Interceptor: An air-to-air specialist with generally weaker air-to-ground capabilities.
INTR
|
SURVIVABILITY: How much damage this plane can take.
🛡️1
|
COST in Requisition Points (RP).
🔷5
|
F-4D Phantom II
TAGS: COMMON GUNLESS MULTICREW MULTIENGINE
Phantoms
Intrinsic: Bullheaded: Burn a Nerve or a Temper. If you burn a Nerve, give an ally Lock On. If you burn a Temper, gain Closure.
Tags: COMMON: Generic-ah plane. After Bailing Out, you can buy the same plane for free. This does not refund the cost of Modules. GUNLESS: Have to spend Capacity or Employ Ordnance to attack. MULTICREW: More than one crew member. MULTIENGINE: More than one engine. More reliable.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀3
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣-1
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀2
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩2
|
Semi-Active Aerial Missile: Semiactive Aerial Missile. Also known as Fox Ones, these missiles require a continual radar return from the aircraft to remain on target. Tags: Guided
SAAM
|
Gunpod: A gunpod. Usually attached onto aircraft lacking an internal gun. Tags: Gun, Simple, Agnostic, Bulky
GNPOD
|
High Capacity Aerial Missile: High Capacity Aerial Missile. These modified Fox 3 missiles have some of their payload removed to fit on multiracks. Tags: Light, Ripple
HCAA
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦8
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-0
|
ROLE - Multirole: Jack of all trades, master of none. Useful on any mission, but will be outshined by more specialized roles.
MULT
|
SURVIVABILITY: How much damage this plane can take.
🛡️1
|
COST in Requisition Points (RP).
🔷6
|
F-4F ICE Arctic Phantom
TAGS: MULTICREW MULTIENGINE
Phantoms
Intrinsic: Bullheaded: Burn a Nerve or a Temper. If you burn a Nerve, give an ally Lock On. If you burn a Temper, gain Closure.
Tags: MULTICREW: More than one crew member. MULTIENGINE: More than one engine. More reliable.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀1
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣0
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀0
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩1
|
Multilock Aerial Missile: Multilock midrange air-to-air missile. Engages two targets. Tags: Multilock (2)
XMAA
|
Small Unguided Bombs; Dropped in Triplets: Triple racks of dumb bombs designed to be rippled-dropped on a target. Tags: Ripple, Imprecise, Burst (Small), Simple
UGB-3
|
Short Range Aerial Suppression Missile: Short Range Aerial Suppression Missile. These missiles explode before hitting a target to suppress an area like a flak weapon instead. Tags: Burst (Medium)
SASM
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦9
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-0
|
ROLE - Multirole: Jack of all trades, master of none. Useful on any mission, but will be outshined by more specialized roles.
MULT
|
SURVIVABILITY: How much damage this plane can take.
🛡️2
|
COST in Requisition Points (RP).
🔷6
|
F-4EJ Kai Phantom II
TAGS: MULTICREW MULTIENGINE
Phantoms
Intrinsic: Bullheaded: Burn a Nerve or a Temper. If you burn a Nerve, give an ally Lock On. If you burn a Temper, gain Closure.
Tags: MULTICREW: More than one crew member. MULTIENGINE: More than one engine. More reliable.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀1
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣0
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀1
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩1
|
Multilock Long Range Aerial Missile 2: Multilock long range air-to-air missile. Engages two targets. Designed to take out enemy aerial targets from a safe distance. Tags: Multilock (2), Ranged
XLAA
|
Short Range Anti Shipping Missile: Short Range Anti Shipping Missile. For those up close and personal encounters with enemy captains. Tags: Knife, Specific (Naval)
S-ASM
|
Rocket Pod: Underwing rocketpods. Useful for strafing targets. Tags: Ripple, Simple
RKTP
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦7
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🟡3-3
|
ROLE - Multirole: Jack of all trades, master of none. Useful on any mission, but will be outshined by more specialized roles.
MULT
|
SURVIVABILITY: How much damage this plane can take.
🛡️1
|
COST in Requisition Points (RP).
🔷10
|
F-4E Phantom II
TAGS: COMMON MULTICREW MULTIENGINE
Phantoms
Intrinsic: Bullheaded: Burn a Nerve or a Temper. If you burn a Nerve, give an ally Lock On. If you burn a Temper, gain Closure.
Tags: COMMON: Generic-ah plane. After Bailing Out, you can buy the same plane for free. This does not refund the cost of Modules. MULTICREW: More than one crew member. MULTIENGINE: More than one engine. More reliable.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀1
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣1
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀2
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩2
|
White Phosphorus Bomblet: White Phosphorus Bomblets. This advanced incendiary weapon is extremely hard to put out and is known to cause lasting damage to anyone it touches -- but its smoke is extremely useful. Tags: Smoke, Flaming, Dubious, Simple
WP BMBL
|
Aerial Deployed Cluster Mine: Aerial deployed land-based cluster mine for seeding defensive positions. Tags: Dubious, Strategic
ADCM
|
Recessed Semiactive Aerial Missile: A recessed SAAM, these missiles slot into specific slots on a planes belly usually to improvie airflow. Tags: Recessed, Guided
R-SAAM
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦8
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🟡3-3
|
ROLE - Interceptor: An air-to-air specialist with generally weaker air-to-ground capabilities.
INTR
|
SURVIVABILITY: How much damage this plane can take.
🛡️1
|
COST in Requisition Points (RP).
🔷10
|
F-4J Phantom II
TAGS: GUNLESS MULTICREW MULTIENGINE NAVAL_(CATOBAR)
Phantoms
Intrinsic: Bullheaded: Burn a Nerve or a Temper. If you burn a Nerve, give an ally Lock On. If you burn a Temper, gain Closure.
Tags: GUNLESS: Have to spend Capacity or Employ Ordnance to attack. MULTICREW: More than one crew member. MULTIENGINE: More than one engine. More reliable. NAVAL_(CATOBAR): You can operate from catapult-equipped carriers.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀3
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣0
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀1
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩2
|
Long Range Recessed Semiactive Aerial Missile: A recessed SAAM with an additional rocket booster on the missile designed to extend its range while still fitting within existing cutouts on an aircraft. Tags: Ranged, Recessed, Guided
LR-SAAM
|
Gunpod: A gunpod. Usually attached onto aircraft lacking an internal gun. Tags: Gun, Simple, Agnostic, Bulky
GNPOD
|
Multilock Standard Missile: Multilock Standard Missile. A good all-around weapon. Tags: Multilock (2), Agnostic
XSM
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦10
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🟡3-3
|
ROLE - EWO: Electronic Warfare Support specialist, jamming enemies and assisting allies.
EWO
|
SURVIVABILITY: How much damage this plane can take.
🛡️1
|
COST in Requisition Points (RP).
🔷10
|
EF-4G Weasel Phantom
TAGS: MULTICREW MULTIENGINE
Phantoms
Intrinsic: Bullheaded: Burn a Nerve or a Temper. If you burn a Nerve, give an ally Lock On. If you burn a Temper, gain Closure.
Tags: MULTICREW: More than one crew member. MULTIENGINE: More than one engine. More reliable.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀1
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣1
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀2
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩2
|
Highspeed Antiradiation Missile: An early improvement to the anti-radiation missile focused solely on more speed. Tags: Hypersonic, Specific (AA)
HARM
|
Multilock Electronic Counter Measure: Multilock Electronic Warfare weapon. Able to focus on two targets instead of just one. Tags: Multilock (2), ECO (Enemy)
X-ECM
|
Multilock Electronic Support Measure: Multilock Electronic Warfare weapon. Able to focus on two targets instead of just one. Tags: Multilock (2), ECO (Ally)
X-ESM
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦10
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-1
|
ROLE - Interceptor: An air-to-air specialist with generally weaker air-to-ground capabilities.
INTR
|
SURVIVABILITY: How much damage this plane can take.
🛡️1
|
COST in Requisition Points (RP).
🔷11
|
F-4VX Sea Ghost
TAGS: GUNLESS MULTICREW MULTIENGINE NAVAL_(CATOBAR) SWEEP
Phantoms
Intrinsic: Bullheaded: Burn a Nerve or a Temper. If you burn a Nerve, give an ally Lock On. If you burn a Temper, gain Closure.
Tags: GUNLESS: Have to spend Capacity or Employ Ordnance to attack. MULTICREW: More than one crew member. MULTIENGINE: More than one engine. More reliable. NAVAL_(CATOBAR): You can operate from catapult-equipped carriers. SWEEP: Your wings can sweep in and out! As part of your Positioning Maneuver, you may gain +1 Manu at the cost of -1 Speed and vice versa.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀1
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣-1
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀2
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩2
|
Multilock Powerful Long Ranged Aerial Missile 4: Multilock long ranged high power air to air missile. Carries a larger explosive warhead to better engage up to four targets. Tags: Multilock (4), Dangerous, Ranged
XPLAA 4
|
Multilock Burst Long Range Aerial Missile: Multilock long range aerial burst missile. Flak up the skies and clear them out. Tags: Multilock (2), Ranged, Burst (Medium)
XBLAA
|
Advanced High Manuverability Aerial Missile : An advanced, highly manuverable aerial combat missile. Used in dogfighting, they allow for high angle off-boresight shots. Tags: Manuverable
QAAM A
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦8
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-1
|
ROLE - Multirole: Jack of all trades, master of none. Useful on any mission, but will be outshined by more specialized roles.
MULT
|
SURVIVABILITY: How much damage this plane can take.
🛡️3
|
COST in Requisition Points (RP).
🔷11
|
F-4IX Spectre
TAGS: MULTICREW MULTIENGINE
Phantoms
Intrinsic: Bullheaded: Burn a Nerve or a Temper. If you burn a Nerve, give an ally Lock On. If you burn a Temper, gain Closure.
Tags: MULTICREW: More than one crew member. MULTIENGINE: More than one engine. More reliable.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀1
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣0
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀0
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩4
|
Multilock Aerial Missile 4: Multilock midrange air-to-air missile. Engages four targets. Tags: Multilock (4)
XMAA 4
|
High Velocity Standard Missile: A high velocity standard missile, good for evading point defense or avoiding an enemy pilot's reaction. Tags: Hypersonic, Agnostic
HVSM
|
Multilock Powerful Air-to-Ground Missile 4: Multilock high power air to ground missile. Carries a larger explosive warhead to better engage up to four targets. Tags: Multilock (4), Dangerous
XPAG 4
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦7
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🟡3-4
|
ROLE - Multirole: Jack of all trades, master of none. Useful on any mission, but will be outshined by more specialized roles.
MULT
|
SURVIVABILITY: How much damage this plane can take.
🛡️2
|
COST in Requisition Points (RP).
🔷15
|
F-4S Sea Phantom
TAGS: GUNLESS MULTICREW MULTIENGINE NAVAL_(CATOBAR)
Phantoms
Intrinsic: Bullheaded: Burn a Nerve or a Temper. If you burn a Nerve, give an ally Lock On. If you burn a Temper, gain Closure.
Tags: GUNLESS: Have to spend Capacity or Employ Ordnance to attack. MULTICREW: More than one crew member. MULTIENGINE: More than one engine. More reliable. NAVAL_(CATOBAR): You can operate from catapult-equipped carriers.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀2
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣2
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀3
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩2
|
Manuverable Semiactive Aerial Missile: Manuverable Semiactive Aerial Missile. These Fox Ones are more manuverable than older variants. Tags: Manuverable, Guided
M-SAAM
|
Rocket Pod: Underwing rocketpods. Useful for strafing targets. Tags: Ripple, Simple
RKTP
|
Early High Manuverability Aerial Missile : An early attempt at a highly manuverable aerial combat missile. Used in dogfighting, they allow for high angle off-boresight shots, but their early nature of the design limits their range. Tags: Manuverable, Knife
QAAM E
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦10
|
|
Rogues
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-0
|
ROLE - Strike: An air-to-ground specialist with generally weaker air-to-air capabilities.
STRK
|
SURVIVABILITY: How much damage this plane can take.
🛡️2
|
COST in Requisition Points (RP).
🔷5
|
A-6C Intruder
TAGS: GUNLESS MULTICREW MULTIENGINE NAVAL_(CATOBAR)
Rogues
Intrinsic: Evil Eye: The first time you go on Overwatch each mission, you choose Pain or Gain. If you choose Pain, take a Survivability Damage and gain Meld. If you choose Gain, gain an XP and take -1 Forward.
Tags: GUNLESS: Have to spend Capacity or Employ Ordnance to attack. MULTICREW: More than one crew member. MULTIENGINE: More than one engine. More reliable. NAVAL_(CATOBAR): You can operate from catapult-equipped carriers.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀-1
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣2
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀0
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩-1
|
White Phosphorus Bomblet: White Phosphorus Bomblets. This advanced incendiary weapon is extremely hard to put out and is known to cause lasting damage to anyone it touches -- but its smoke is extremely useful. Tags: Smoke, Flaming, Dubious, Simple
WP BMBL
|
Aerial Deployed Cluster Mine: Aerial deployed land-based cluster mine for seeding defensive positions. Tags: Dubious, Strategic
ADCM
|
Aerial Deployed Naval Mine: Aerial deployed naval cluster mine for seeding defensive positions. Tags: Dubious, Strategic
ADNM
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦10
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-0
|
ROLE - EWO: Electronic Warfare Support specialist, jamming enemies and assisting allies.
EWO
|
SURVIVABILITY: How much damage this plane can take.
🛡️4
|
COST in Requisition Points (RP).
🔷6
|
EA-6B Prowler
TAGS: GUNLESS MULTICREW MULTIENGINE NAVAL_(CATOBAR)
Rogues
Intrinsic: Evil Eye: The first time you go on Overwatch each mission, you choose Pain or Gain. If you choose Pain, take a Survivability Damage and gain Meld. If you choose Gain, gain an XP and take -1 Forward.
Tags: GUNLESS: Have to spend Capacity or Employ Ordnance to attack. MULTICREW: More than one crew member. MULTIENGINE: More than one engine. More reliable. NAVAL_(CATOBAR): You can operate from catapult-equipped carriers.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀0
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣0
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀0
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩0
|
Advanced High Manuverability Aerial Missile : An advanced, highly manuverable aerial combat missile. Used in dogfighting, they allow for high angle off-boresight shots. Tags: Manuverable
QAAM A
|
Multilock HARM: Multilock high-speed antiradiation missiles. To saturate enemy air defenses and eliminate SAMS from safety. Tags: Multilock (2), Hypersonic, Specific (AA)
XHARM
|
Integrated Electronic Warfare Suite: An integrated electronic warfare suite put in a pod on an aircraft. Cutting edge, they allow for both Electronic Support and Countermeasures. Tags: ECO (Enemy, Ally)
IEWS
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦9
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-1
|
ROLE - Strike: An air-to-ground specialist with generally weaker air-to-air capabilities.
STRK
|
SURVIVABILITY: How much damage this plane can take.
🛡️2
|
COST in Requisition Points (RP).
🔷9
|
A-6E TRAM
TAGS: GUNLESS MULTICREW MULTIENGINE NAVAL_(CATOBAR)
Rogues
Intrinsic: Evil Eye: The first time you go on Overwatch each mission, you choose Pain or Gain. If you choose Pain, take a Survivability Damage and gain Meld. If you choose Gain, gain an XP and take -1 Forward.
Tags: GUNLESS: Have to spend Capacity or Employ Ordnance to attack. MULTICREW: More than one crew member. MULTIENGINE: More than one engine. More reliable. NAVAL_(CATOBAR): You can operate from catapult-equipped carriers.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀-1
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣3
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀0
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩0
|
Joint Direct Attack Munition: A simple modernization of so-called dumb bombs, these munitions can be guided either by laser or GPS to their target, but do require constant updating from a spotter. Tags: Guided, Designate
JDAM
|
High Impact Standard Missile: High Impact Standard Missile; these missiles carry a stronger explosive payload than a normal standard missile. Tags: Dangerous, Agnostic
HPSM
|
Gunpod: A gunpod. Usually attached onto aircraft lacking an internal gun. Tags: Gun, Simple, Agnostic, Bulky
GNPOD
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦10
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-1
|
ROLE - Strike: An air-to-ground specialist with generally weaker air-to-air capabilities.
STRK
|
SURVIVABILITY: How much damage this plane can take.
🛡️3
|
COST in Requisition Points (RP).
🔷9
|
A-6E SWIP II
TAGS: GUNLESS MULTICREW MULTIENGINE NAVAL_(CATOBAR)
Rogues
Intrinsic: Evil Eye: The first time you go on Overwatch each mission, you choose Pain or Gain. If you choose Pain, take a Survivability Damage and gain Meld. If you choose Gain, gain an XP and take -1 Forward.
Tags: GUNLESS: Have to spend Capacity or Employ Ordnance to attack. MULTICREW: More than one crew member. MULTIENGINE: More than one engine. More reliable. NAVAL_(CATOBAR): You can operate from catapult-equipped carriers.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀-1
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣3
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀0
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩0
|
Multilock Long Range Antishipping Missile: Multilock long range antishipping missile. Engages two targets. Designed to take out grouped smaller ships or multiple targets on the same ship from a safe distance. Tags: Multilock (2), Ranged, Specific (Naval)
XLASM
|
Large Unguided Bomb: A heavier dumb bomb, filled with more explosive mass. Tags: Imprecise, Burst (Large), Dangerous, Simple
UGBL
|
Multilock Air to Ground Missile 4: Multilock Air-to-Ground Missiles. Can engage up to four targets. Tags: Multilock (4)
XMAG 4
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦8
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-2
|
ROLE - Strike: An air-to-ground specialist with generally weaker air-to-air capabilities.
STRK
|
SURVIVABILITY: How much damage this plane can take.
🛡️3
|
COST in Requisition Points (RP).
🔷15
|
A-6G Super Intruder
TAGS: GUNLESS MULTICREW MULTIENGINE NAVAL_(CATOBAR)
Rogues
Intrinsic: Evil Eye: The first time you go on Overwatch each mission, you choose Pain or Gain. If you choose Pain, take a Survivability Damage and gain Meld. If you choose Gain, gain an XP and take -1 Forward.
Tags: GUNLESS: Have to spend Capacity or Employ Ordnance to attack. MULTICREW: More than one crew member. MULTIENGINE: More than one engine. More reliable. NAVAL_(CATOBAR): You can operate from catapult-equipped carriers.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀3
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣4
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀-1
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩0
|
Laser Guided Penetrating Bomb: A so-called "bunker buster". Laser guidance or allied spotters, as well as its high speed, allow the munition to penetrate the ground and deliver an explosive charge. Tags: Penetrating (Strong), Guided, Designate
LGPB
|
Guided Burst Rocket Pod: Guided airburst rockets. Used to rapidly and precisely destroy soft targets. Tags: Ripple, Precise, Designate, Burst
G-BRKTP
|
Electronic Counter Measure: Electronic jamming designed to interfere with enemy weaponry. It could save you or an ally. Tags: ECO (Enemy)
ECM
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦10
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-3
|
ROLE - Strike: An air-to-ground specialist with generally weaker air-to-air capabilities.
STRK
|
SURVIVABILITY: How much damage this plane can take.
🛡️5
|
COST in Requisition Points (RP).
🔷20
|
A-6F Intruder II
TAGS: GUNLESS MULTICREW MULTIENGINE NAVAL_(CATOBAR)
Rogues
Intrinsic: Evil Eye: The first time you go on Overwatch each mission, you choose Pain or Gain. If you choose Pain, take a Survivability Damage and gain Meld. If you choose Gain, gain an XP and take -1 Forward.
Tags: GUNLESS: Have to spend Capacity or Employ Ordnance to attack. MULTICREW: More than one crew member. MULTIENGINE: More than one engine. More reliable. NAVAL_(CATOBAR): You can operate from catapult-equipped carriers.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀3
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣4
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀0
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩2
|
Precision Multilock Air to Ground Missile 5: Multilock Air-to-Ground Missiles. Can engage and destroy up to five enemies with precision. Tags: Multilock (5), Precise
MLAG 5
|
Fuel-Air Explosive Bomb: Fuel-Air Explosive bombs coat a large area with a fuel mixture then violently detonante it, causing thermobaric damage to a large area. Tags: Burst (Huge), Imprecise
FAEB
|
Electronic Support Measure: Electronic jamming orientated towards clearing the waves for allied weaponry. It could help you or an ally score an essential kill. Tags: ECO (Ally)
ESM
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦10
|
|
Rooks
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🟢2-4
|
ROLE - Strike: An air-to-ground specialist with generally weaker air-to-air capabilities.
STRK
|
SURVIVABILITY: How much damage this plane can take.
🛡️3
|
COST in Requisition Points (RP).
🔷5
|
Il-40
TAGS: MULTIENGINE
Rooks
Intrinsic: Treetop Tightrope: Whenever flying low would cause you to make a Check, you may burn a Nerve and pass it instead.
Tags: MULTIENGINE: More than one engine. More reliable.
Image Source: aerofred.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀0
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣4
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀2
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩4
|
Rocket Pod: Underwing rocketpods. Useful for strafing targets. Tags: Ripple, Simple
RKTP
|
White Phosphorus Bomblet: White Phosphorus Bomblets. This advanced incendiary weapon is extremely hard to put out and is known to cause lasting damage to anyone it touches -- but its smoke is extremely useful. Tags: Smoke, Flaming, Dubious, Simple
WP BMBL
|
High Caliber Rocket: A large air-to-ground rocket designed to deliver the impact of a 500kg bomb slightly faster. Tags: Burst (Medium), Bulky
HCRKT
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦8
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-0
|
ROLE - Strike: An air-to-ground specialist with generally weaker air-to-air capabilities.
STRK
|
SURVIVABILITY: How much damage this plane can take.
🛡️3
|
COST in Requisition Points (RP).
🔷5
|
A-10A Warthog
TAGS: MULTIENGINE
Rooks
Intrinsic: Avengers Assembled: Whenever an ally ground unit is endangered, you may burn a Temper. If you do, gain a Guaranteed Mixed Success.Snapshot.
Tags: MULTIENGINE: More than one engine. More reliable.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀0
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣1
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀1
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩0
|
Experimental Machinegun Pod: Pylon-based gunpod; useful for strafing runs or in the hands of master dogfighters. Tags: Experimental, Ripple, Gun
XMGP
|
Rocket Pod: Underwing rocketpods. Useful for strafing targets. Tags: Ripple, Simple
RKTP
|
Fuel-Air Explosive Bomb: Fuel-Air Explosive bombs coat a large area with a fuel mixture then violently detonante it, causing thermobaric damage to a large area. Tags: Burst (Huge), Imprecise
FAEB
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦8
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-0
|
ROLE - Strike: An air-to-ground specialist with generally weaker air-to-air capabilities.
STRK
|
SURVIVABILITY: How much damage this plane can take.
🛡️3
|
COST in Requisition Points (RP).
🔷6
|
Su-25 Rook
TAGS: COMMON MULTIENGINE
Rooks
Intrinsic: Treetop Tightrope: Whenever flying low would cause you to make a Check, you may burn a Nerve and pass it instead.
Tags: COMMON: Generic-ah plane. After Bailing Out, you can buy the same plane for free. This does not refund the cost of Modules. MULTIENGINE: More than one engine. More reliable.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀0
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣1
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀1
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩1
|
Experimental Machinegun Pod: Pylon-based gunpod; useful for strafing runs or in the hands of master dogfighters. Tags: Experimental, Ripple, Gun
XMGP
|
Early High Manuverability Aerial Missile : An early attempt at a highly manuverable aerial combat missile. Used in dogfighting, they allow for high angle off-boresight shots, but their early nature of the design limits their range. Tags: Manuverable, Knife
QAAM E
|
High Caliber Rocket: A large air-to-ground rocket designed to deliver the impact of a 500kg bomb slightly faster. Tags: Burst (Medium), Bulky
HCRKT
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦8
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-1
|
ROLE - EWO: Electronic Warfare Support specialist, jamming enemies and assisting allies.
EWO
|
SURVIVABILITY: How much damage this plane can take.
🛡️3
|
COST in Requisition Points (RP).
🔷9
|
EA-10B Misthog
TAGS: MULTICREW MULTIENGINE
Rooks
Intrinsic: Avengers Assembled: Whenever an ally ground unit is endangered, you may burn a Temper. If you do, gain a Guaranteed Mixed Success.Snapshot.
Tags: MULTICREW: More than one crew member. MULTIENGINE: More than one engine. More reliable.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀0
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣0
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀2
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩1
|
Multilock Long Range Antiradiation Missile: Multilock long range antiradiation missile. Engages two targets. Designed to take out grouped AA emplacements from a safe distance. Tags: Multilock (2), Ranged, Specific (AA)
XLARM
|
Multilock HARM: Multilock high-speed antiradiation missiles. To saturate enemy air defenses and eliminate SAMS from safety. Tags: Multilock (2), Hypersonic, Specific (AA)
XHARM
|
Integrated Electronic Warfare Suite Drones: Drones equipped with an IEWS system that allows for both Electronic Support and Countermeasures. They deploy their jam at the start of each turn. Tags: ECO (Enemy, Ally), Loitering 2
IEWS Drones
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦8
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-1
|
ROLE - Strike: An air-to-ground specialist with generally weaker air-to-air capabilities.
STRK
|
SURVIVABILITY: How much damage this plane can take.
🛡️4
|
COST in Requisition Points (RP).
🔷12
|
Su-25UBM Frogfoot
TAGS: COMMON MULTICREW MULTIENGINE
Rooks
Intrinsic: Treetop Tightrope: Whenever flying low would cause you to make a Check, you may burn a Nerve and pass it instead.
Tags: COMMON: Generic-ah plane. After Bailing Out, you can buy the same plane for free. This does not refund the cost of Modules. MULTICREW: More than one crew member. MULTIENGINE: More than one engine. More reliable.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀1
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣3
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀1
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩2
|
Experimental Machinegun Pod: Pylon-based gunpod; useful for strafing runs or in the hands of master dogfighters. Tags: Experimental, Ripple, Gun
XMGP
|
Advanced High Manuverability Aerial Missile : An advanced, highly manuverable aerial combat missile. Used in dogfighting, they allow for high angle off-boresight shots. Tags: Manuverable
QAAM A
|
Napalm: Air-dropped flaming jelly designed to burn targets out. Tags: Flaming, Loitering (3), Strategic
NAPALM
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦8
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🟡3-5
|
ROLE - Strike: An air-to-ground specialist with generally weaker air-to-air capabilities.
STRK
|
SURVIVABILITY: How much damage this plane can take.
🛡️3
|
COST in Requisition Points (RP).
🔷16
|
Il-102
TAGS: MULTIENGINE
Rooks
Intrinsic: Treetop Tightrope: Whenever flying low would cause you to make a Check, you may burn a Nerve and pass it instead.
Tags: MULTIENGINE: More than one engine. More reliable.
Image Source: warhistory.org
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀1
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣4
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀2
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩4
|
Aerial Deployed Cluster Mine: Aerial deployed land-based cluster mine for seeding defensive positions. Tags: Dubious, Strategic
ADCM
|
High Velocity High Impact Standard Missile: A high speed high payload modified Fox 2. Tags: Hypersonic, Powerful, Agnostic
VPSM
|
Napalm: Air-dropped flaming jelly designed to burn targets out. Tags: Flaming, Loitering (3), Strategic
NAPALM
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦8
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-3
|
ROLE - Strike: An air-to-ground specialist with generally weaker air-to-air capabilities.
STRK
|
SURVIVABILITY: How much damage this plane can take.
🛡️3
|
COST in Requisition Points (RP).
🔷19
|
Su-39 Super Frogfoot
TAGS: MULTIENGINE
Rooks
Intrinsic: Treetop Tightrope: Whenever flying low would cause you to make a Check, you may burn a Nerve and pass it instead.
Tags: MULTIENGINE: More than one engine. More reliable.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀2
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣3
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀2
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩3
|
Advanced High Manuverability Aerial Missile : An advanced, highly manuverable aerial combat missile. Used in dogfighting, they allow for high angle off-boresight shots. Tags: Manuverable
QAAM A
|
Antitank Guided Missile Rack: A rack of antitank missiles, akin to those helicopters carry. Shorter ranged. Tags: Mini, Penetrating (Light)
ATGMR
|
Experimental Machinegun Pod: Pylon-based gunpod; useful for strafing runs or in the hands of master dogfighters. Tags: Experimental, Ripple, Gun
XMGP
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦10
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-3
|
ROLE - Strike: An air-to-ground specialist with generally weaker air-to-air capabilities.
STRK
|
SURVIVABILITY: How much damage this plane can take.
🛡️4
|
COST in Requisition Points (RP).
🔷19
|
A-10C Warthog
TAGS: MULTIENGINE
Rooks
Intrinsic: Avengers Assembled: Whenever an ally ground unit is endangered, you may burn a Temper. If you do, gain a Guaranteed Mixed Success.Snapshot.
Tags: MULTIENGINE: More than one engine. More reliable.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀2
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣3
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀2
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩1
|
Fuel-Air Explosive Bomb: Fuel-Air Explosive bombs coat a large area with a fuel mixture then violently detonante it, causing thermobaric damage to a large area. Tags: Burst (Huge), Imprecise
FAEB
|
Precision Multilock Air to Ground Missile 6: Multilock Air-to-Ground Missiles. Can engage and destroy up to six enemies with precision. Tags: Multilock (6), Precise
MLAG 6
|
Guided Rocket Pod: Laser-guided rocket pod. All the benefits of a rocket pod with more precision than a JDAM. Tags: Ripple, Precise, Designate
GRKTP
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦12
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-5
|
ROLE - Strike: An air-to-ground specialist with generally weaker air-to-air capabilities.
STRK
|
SURVIVABILITY: How much damage this plane can take.
🛡️1
|
COST in Requisition Points (RP).
🔷27
|
R-20 Varrtsvin
TAGS: MULTIENGINE STOL
Rooks
Intrinsic: Avengers Assembled: Whenever an ally ground unit is endangered, you may burn a Temper. If you do, gain a Guaranteed Mixed Success.Snapshot.
Tags: MULTIENGINE: More than one engine. More reliable. STOL: You're capable of taking off and landing on extremely short runways.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀3
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣5
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀3
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩1
|
Armor-Piercing High Explosive Gun: An advanced gun designed to devastate targets hit. Tags: Penetrating (Light), Agnostic, Gun, Dangerous
APHE
|
Multilock Burst Standard Missile: Multilock Burst Standard Missile. Be it helicopters or rocket trucks, you're equipped to take them all out. Tags: Multilock (2), Burst (Small)
XBSM
|
Advanced High Manuverability Aerial Missile : An advanced, highly manuverable aerial combat missile. Used in dogfighting, they allow for high angle off-boresight shots. Tags: Manuverable
QAAM A
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦14
|
|
Stargazers
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🟢2-3
|
ROLE - Interceptor: An air-to-air specialist with generally weaker air-to-ground capabilities.
INTR
|
SURVIVABILITY: How much damage this plane can take.
🛡️0
|
COST in Requisition Points (RP).
🔷5
|
F-104A Starfighter
TAGS: None
Stargazers
Intrinsic: Supersonic Stick: At the start of your turn, you may make a Speed Test. If you Pass, gain an additional Maneuver this turn.
Tags:
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀3
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣-1
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀0
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩4
|
High Capacity Aerial Missile: High Capacity Aerial Missile. These modified Fox 3 missiles have some of their payload removed to fit on multiracks. Tags: Light, Ripple
HCAA
|
Unguided Bomb: A so-called "dumb bomb". Extremely common. Tags: Imprecise, Burst (Medium), Simple
UGB
|
Short Range Aerial Suppression Missile: Short Range Aerial Suppression Missile. These missiles explode before hitting a target to suppress an area like a flak weapon instead. Tags: Burst (Medium)
SASM
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦5
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🟡3-1
|
ROLE - Interceptor: An air-to-air specialist with generally weaker air-to-ground capabilities.
INTR
|
SURVIVABILITY: How much damage this plane can take.
🛡️1
|
COST in Requisition Points (RP).
🔷5
|
F-104J Seastar
TAGS: None
Stargazers
Intrinsic: Supersonic Stick: At the start of your turn, you may make a Speed Test. If you Pass, gain an additional Maneuver this turn.
Tags:
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀3
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣-1
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀0
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩3
|
Early High Manuverability Aerial Missile : An early attempt at a highly manuverable aerial combat missile. Used in dogfighting, they allow for high angle off-boresight shots, but their early nature of the design limits their range. Tags: Manuverable, Knife
QAAM E
|
High Velocity Standard Missile: A high velocity standard missile, good for evading point defense or avoiding an enemy pilot's reaction. Tags: Hypersonic, Agnostic
HVSM
|
High Impact Standard Missile: High Impact Standard Missile; these missiles carry a stronger explosive payload than a normal standard missile. Tags: Dangerous, Agnostic
HPSM
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦8
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🟡3-1
|
ROLE - EWO: Electronic Warfare Support specialist, jamming enemies and assisting allies.
EWO
|
SURVIVABILITY: How much damage this plane can take.
🛡️2
|
COST in Requisition Points (RP).
🔷5
|
RF-104G Stareyes
TAGS: None
Stargazers
Intrinsic: Supersonic Stick: At the start of your turn, you may make a Speed Test. If you Pass, gain an additional Maneuver this turn.
Tags:
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀0
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣-1
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀0
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩3
|
Electronic Counter Measure: Electronic jamming designed to interfere with enemy weaponry. It could save you or an ally. Tags: ECO (Enemy)
ECM
|
Improved Recon Pod: A pod equipped on an aircraft. When the aircraft it's equipped on resupplies, it gives the benefits of both the ELINT Equipment and Recon Pod modules. Tags: ECO (ELINT, RECON)
I-RCNPD
|
Precision Multilock Air to Ground Missile 2: Multilock Air-to-Ground Missiles. Can engage and destroy up to two enemies with precision. Tags: Multilock (2), Precise
MLAG
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦7
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🟡3-1
|
ROLE - Multirole: Jack of all trades, master of none. Useful on any mission, but will be outshined by more specialized roles.
MULT
|
SURVIVABILITY: How much damage this plane can take.
🛡️1
|
COST in Requisition Points (RP).
🔷5
|
F-104G Superstar
TAGS: COMMON
Stargazers
Intrinsic: Supersonic Stick: At the start of your turn, you may make a Speed Test. If you Pass, gain an additional Maneuver this turn.
Tags: COMMON: Generic-ah plane. After Bailing Out, you can buy the same plane for free. This does not refund the cost of Modules.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀1
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣1
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀0
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩3
|
Large Unguided Bomb: A heavier dumb bomb, filled with more explosive mass. Tags: Imprecise, Burst (Large), Dangerous, Simple
UGBL
|
Rocket Pod: Underwing rocketpods. Useful for strafing targets. Tags: Ripple, Simple
RKTP
|
Multilock Standard Missile: Multilock Standard Missile. A good all-around weapon. Tags: Multilock (2), Agnostic
XSM
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦8
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-0
|
ROLE - Interceptor: An air-to-air specialist with generally weaker air-to-ground capabilities.
INTR
|
SURVIVABILITY: How much damage this plane can take.
🛡️1
|
COST in Requisition Points (RP).
🔷5
|
F-104ASAM Super Mountainstar
TAGS: None
Stargazers
Intrinsic: Supersonic Stick: At the start of your turn, you may make a Speed Test. If you Pass, gain an additional Maneuver this turn.
Tags:
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀2
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣-1
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀0
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩2
|
Multilock Aerial Missile 3: Multilock midrange air-to-air missile. Engages three targets. Tags: Multilock (3)
XMAA 3
|
Multilock High Velocity Aerial Missile: Multilock High Velocity Aerial Missile. Can engage up to two targets. Fast, these missiles are designed to hit an enemy flight before they can react. Tags: Multilock (2), Hypersonic
XVAA
|
Multilock Long Range Aerial Missile 2: Multilock long range air-to-air missile. Engages two targets. Designed to take out enemy aerial targets from a safe distance. Tags: Multilock (2), Ranged
XLAA
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦4
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-0
|
ROLE - Multirole: Jack of all trades, master of none. Useful on any mission, but will be outshined by more specialized roles.
MULT
|
SURVIVABILITY: How much damage this plane can take.
🛡️1
|
COST in Requisition Points (RP).
🔷6
|
F-27-1600 Super Lancer
TAGS: None
Stargazers
Intrinsic: Supersonic Stick: At the start of your turn, you may make a Speed Test. If you Pass, gain an additional Maneuver this turn.
Tags:
Image Source: www.secretprojects.co.uk
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀2
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣1
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀0
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩3
|
Burst Standard Missile: Burst multipurpose missile. Tags: Burst (Small), Agnostic.
BSM
|
Small Unguided Bombs; Dropped in Triplets: Triple racks of dumb bombs designed to be rippled-dropped on a target. Tags: Ripple, Imprecise, Burst (Small), Simple
UGB-3
|
Precision Multilock Air to Ground Missile 2: Multilock Air-to-Ground Missiles. Can engage and destroy up to two enemies with precision. Tags: Multilock (2), Precise
MLAG
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦5
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🟢2-5
|
ROLE - Multirole: Jack of all trades, master of none. Useful on any mission, but will be outshined by more specialized roles.
MULT
|
SURVIVABILITY: How much damage this plane can take.
🛡️1
|
COST in Requisition Points (RP).
🔷7
|
F-104C Starfighter
TAGS: None
Stargazers
Intrinsic: Supersonic Stick: At the start of your turn, you may make a Speed Test. If you Pass, gain an additional Maneuver this turn.
Tags:
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀3
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣1
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀0
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩4
|
High Impact Anti-Aerial Missile: High Impact Aerial Missile; these missile have a larger explosive payload. Tags: Dangerous
HPAA
|
Unguided Bomb: A so-called "dumb bomb". Extremely common. Tags: Imprecise, Burst (Medium), Simple
UGB
|
Guided Rocket Pod: Laser-guided rocket pod. All the benefits of a rocket pod with more precision than a JDAM. Tags: Ripple, Precise, Designate
GRKTP
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦8
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🟡3-2
|
ROLE - Interceptor: An air-to-air specialist with generally weaker air-to-ground capabilities.
INTR
|
SURVIVABILITY: How much damage this plane can take.
🛡️2
|
COST in Requisition Points (RP).
🔷7
|
FL-288 Starlancer
TAGS: MULTIENGINE
Stargazers
Intrinsic: Supersonic Stick: At the start of your turn, you may make a Speed Test. If you Pass, gain an additional Maneuver this turn.
Tags: MULTIENGINE: More than one engine. More reliable.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀3
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣-1
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀0
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩4
|
Advanced High Manuverability Aerial Missile : An advanced, highly manuverable aerial combat missile. Used in dogfighting, they allow for high angle off-boresight shots. Tags: Manuverable
QAAM A
|
Rocket Pod: Underwing rocketpods. Useful for strafing targets. Tags: Ripple, Simple
RKTP
|
Semi-Active Aerial Missile: Semiactive Aerial Missile. Also known as Fox Ones, these missiles require a continual radar return from the aircraft to remain on target. Tags: Guided
SAAM
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦10
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🟡3-3
|
ROLE - Interceptor: An air-to-air specialist with generally weaker air-to-ground capabilities.
INTR
|
SURVIVABILITY: How much damage this plane can take.
🛡️1
|
COST in Requisition Points (RP).
🔷7
|
F-104ASA Mountainstar
TAGS: None
Stargazers
Intrinsic: Supersonic Stick: At the start of your turn, you may make a Speed Test. If you Pass, gain an additional Maneuver this turn.
Tags:
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀3
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣-1
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀0
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩4
|
Semi-Active Aerial Missile: Semiactive Aerial Missile. Also known as Fox Ones, these missiles require a continual radar return from the aircraft to remain on target. Tags: Guided
SAAM
|
Early High Manuverability Aerial Missile : An early attempt at a highly manuverable aerial combat missile. Used in dogfighting, they allow for high angle off-boresight shots, but their early nature of the design limits their range. Tags: Manuverable, Knife
QAAM E
|
Large Unguided Bomb: A heavier dumb bomb, filled with more explosive mass. Tags: Imprecise, Burst (Large), Dangerous, Simple
UGBL
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦6
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🟢2-5
|
ROLE - Multirole: Jack of all trades, master of none. Useful on any mission, but will be outshined by more specialized roles.
MULT
|
SURVIVABILITY: How much damage this plane can take.
🛡️1
|
COST in Requisition Points (RP).
🔷8
|
CF-104 Polaris
TAGS: None
Stargazers
Intrinsic: Supersonic Stick: At the start of your turn, you may make a Speed Test. If you Pass, gain an additional Maneuver this turn.
Tags:
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀3
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣1
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀-1
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩4
|
High Capacity Aerial Missile: High Capacity Aerial Missile. These modified Fox 3 missiles have some of their payload removed to fit on multiracks. Tags: Light, Ripple
HCAA
|
High Impact Anti-Aerial Missile: High Impact Aerial Missile; these missile have a larger explosive payload. Tags: Dangerous
HPAA
|
Rocket Pod: Underwing rocketpods. Useful for strafing targets. Tags: Ripple, Simple
RKTP
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦10
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🟡3-3
|
ROLE - Interceptor: An air-to-air specialist with generally weaker air-to-ground capabilities.
INTR
|
SURVIVABILITY: How much damage this plane can take.
🛡️3
|
COST in Requisition Points (RP).
🔷10
|
CF-105A Arrow
TAGS: GUNLESS MULTICREW MULTIENGINE
Stargazers
Intrinsic: Dorito Drifter: You've got a big airframe that loves to catch the wind. During your POS, you may set your Speed to -1 until the end of this turn. If you do, add your base Speed to your Manuverability.
Tags: GUNLESS: Have to spend Capacity or Employ Ordnance to attack. MULTICREW: More than one crew member. MULTIENGINE: More than one engine. More reliable.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀4
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣-1
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀-1
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩5
|
Long-range Semiactive Aerial Missile: Longrange semiactive radar homing missile. Useful for taking out reinforcements or bombers from afar, but require correct positioning to stay on target. Tags: Ranged, Guided
L-SAAM
|
High Velocity Semiactive Aerial Missile: High Velocity Semiactive Aerial Missile. These missiles require a continual radar return from the aircraft to remain on target, but thanks to its speed that won't be for very long. Tags: Hypersonic, Guided
V-SAAM
|
Unguided Bomb: A so-called "dumb bomb". Extremely common. Tags: Imprecise, Burst (Medium), Simple
UGB
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦8
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🟡3-5
|
ROLE - Multirole: Jack of all trades, master of none. Useful on any mission, but will be outshined by more specialized roles.
MULT
|
SURVIVABILITY: How much damage this plane can take.
🛡️1
|
COST in Requisition Points (RP).
🔷16
|
FL-1200 Lancer
TAGS: None
Stargazers
Intrinsic: Supersonic Stick: At the start of your turn, you may make a Speed Test. If you Pass, gain an additional Maneuver this turn.
Tags:
Image Source: www.secretprojects.co.uk
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀3
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣1
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀2
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩4
|
Long-range Semiactive Aerial Missile: Longrange semiactive radar homing missile. Useful for taking out reinforcements or bombers from afar, but require correct positioning to stay on target. Tags: Ranged, Guided
L-SAAM
|
Burst Semi-Active Anti-Aerial Missile: Burst Fox One, these aerial missiles explode before reaching their target to clog the air with deadly shrapnel. Useful against bomber formations. Tags: Burst (Small), Guided
B-SAAM
|
Large Unguided Bomb: A heavier dumb bomb, filled with more explosive mass. Tags: Imprecise, Burst (Large), Dangerous, Simple
UGBL
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦7
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-6
|
ROLE - Interceptor: An air-to-air specialist with generally weaker air-to-ground capabilities.
INTR
|
SURVIVABILITY: How much damage this plane can take.
🛡️2
|
COST in Requisition Points (RP).
🔷31
|
CF-106 Broadhead
TAGS: None
Stargazers
Intrinsic: Dorito Drifter: You've got a big airframe that loves to catch the wind. During your POS, you may set your Speed to -1 until the end of this turn. If you do, add your base Speed to your Manuverability.
Tags:
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀5
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣0
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀0
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩5
|
Electromagnetic Gun Launcher: It's a fucking railgun, what the hell else do you want? Tags: EXPENSIVE, KINETIC, HYPERSONIC, PENETRATING (STRONG), EXPERIMENTAL, SIMPLE, DANGEROUS, AGNOSTIC
EGL
|
Multilock High Velocity High Power Aerial Missile 3: Multilock High Velocity High Power Aerial Missile. They're fast, explosive, and will probably kill just about any plane you need them to. Tags: Multilock (3), Hypersonic, Dangerous
XVPAA 3
|
Multilock Powerful Long Ranged Aerial Missile 4: Multilock long ranged high power air to air missile. Carries a larger explosive warhead to better engage up to four targets. Tags: Multilock (4), Dangerous, Ranged
XPLAA 4
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦12
|
|
Sveabirds
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🟡3-0
|
ROLE - Interceptor: An air-to-air specialist with generally weaker air-to-ground capabilities.
INTR
|
SURVIVABILITY: How much damage this plane can take.
🛡️0
|
COST in Requisition Points (RP).
🔷5
|
JA 35A Draken
TAGS: AOA
Sveabirds
Intrinsic: Dorito Drifter: You've got a big airframe that loves to catch the wind. During your POS, you may set your Speed to -1 until the end of this turn. If you do, add your base Speed to your Manuverability.
Tags: AOA: Enable Maneuvers tagged with AOA.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀1
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣-1
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀1
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩1
|
High Impact Anti-Aerial Missile: High Impact Aerial Missile; these missile have a larger explosive payload. Tags: Dangerous
HPAA
|
High Capacity Aerial Missile: High Capacity Aerial Missile. These modified Fox 3 missiles have some of their payload removed to fit on multiracks. Tags: Light, Ripple
HCAA
|
High Velocity Anti-Air Missile: High Velocity Aerial Missile; these weapons are designed to fly faster than their target's reaction time. Tags: Hypersonic
HVAA
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦4
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🟡3-1
|
ROLE - Interceptor: An air-to-air specialist with generally weaker air-to-ground capabilities.
INTR
|
SURVIVABILITY: How much damage this plane can take.
🛡️1
|
COST in Requisition Points (RP).
🔷5
|
JA 35D Draken
TAGS: AOA
Sveabirds
Intrinsic: Dorito Drifter: You've got a big airframe that loves to catch the wind. During your POS, you may set your Speed to -1 until the end of this turn. If you do, add your base Speed to your Manuverability.
Tags: AOA: Enable Maneuvers tagged with AOA.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀2
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣-1
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀2
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩2
|
Semi-Active Aerial Missile: Semiactive Aerial Missile. Also known as Fox Ones, these missiles require a continual radar return from the aircraft to remain on target. Tags: Guided
SAAM
|
High Capacity Aerial Missile: High Capacity Aerial Missile. These modified Fox 3 missiles have some of their payload removed to fit on multiracks. Tags: Light, Ripple
HCAA
|
Unguided Bomb: A so-called "dumb bomb". Extremely common. Tags: Imprecise, Burst (Medium), Simple
UGB
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦5
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-0
|
ROLE - Multirole: Jack of all trades, master of none. Useful on any mission, but will be outshined by more specialized roles.
MULT
|
SURVIVABILITY: How much damage this plane can take.
🛡️1
|
COST in Requisition Points (RP).
🔷7
|
JA 37D Viggen
TAGS: COMMON
Sveabirds
Intrinsic: Dorito Drifter: You've got a big airframe that loves to catch the wind. During your POS, you may set your Speed to -1 until the end of this turn. If you do, add your base Speed to your Manuverability.
Tags: COMMON: Generic-ah plane. After Bailing Out, you can buy the same plane for free. This does not refund the cost of Modules.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀1
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣0
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀2
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩2
|
Multilock Aerial Missile: Multilock midrange air-to-air missile. Engages two targets. Tags: Multilock (2)
XMAA
|
Advanced SAAM: A more modernized SAAM, able to be guided by an ally's radar. Tags: Guided, Designate
A-SAAM
|
Guided Penetrating Bomb: A so-called "bunker buster". Laser guidance and high speed allow the munition to penetrate the ground and deliver an explosive charge. Tags: Penetrating (Strong), Guided
GPB
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦6
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🟡3-3
|
ROLE - Interceptor: An air-to-air specialist with generally weaker air-to-ground capabilities.
INTR
|
SURVIVABILITY: How much damage this plane can take.
🛡️2
|
COST in Requisition Points (RP).
🔷8
|
JA 35J Draken
TAGS: AOA
Sveabirds
Intrinsic: Dorito Drifter: You've got a big airframe that loves to catch the wind. During your POS, you may set your Speed to -1 until the end of this turn. If you do, add your base Speed to your Manuverability.
Tags: AOA: Enable Maneuvers tagged with AOA.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀2
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣0
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀2
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩2
|
Semi-Active Aerial Missile: Semiactive Aerial Missile. Also known as Fox Ones, these missiles require a continual radar return from the aircraft to remain on target. Tags: Guided
SAAM
|
Early High Manuverability Aerial Missile : An early attempt at a highly manuverable aerial combat missile. Used in dogfighting, they allow for high angle off-boresight shots, but their early nature of the design limits their range. Tags: Manuverable, Knife
QAAM E
|
Unguided Bomb: A so-called "dumb bomb". Extremely common. Tags: Imprecise, Burst (Medium), Simple
UGB
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦6
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-1
|
ROLE - Strike: An air-to-ground specialist with generally weaker air-to-air capabilities.
STRK
|
SURVIVABILITY: How much damage this plane can take.
🛡️2
|
COST in Requisition Points (RP).
🔷9
|
AJ 37 Thunderbolt
TAGS: COMMON
Sveabirds
Intrinsic: Dorito Drifter: You've got a big airframe that loves to catch the wind. During your POS, you may set your Speed to -1 until the end of this turn. If you do, add your base Speed to your Manuverability.
Tags: COMMON: Generic-ah plane. After Bailing Out, you can buy the same plane for free. This does not refund the cost of Modules.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀0
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣0
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀1
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩1
|
Multilock Short Range Air-to-Ground Missile: Multilock short range air-to-ground missile. Designed to be used to devastate ground units at high risk. Tags: Multilock (2), Knife
XSAG
|
Guided Penetrating Bomb: A so-called "bunker buster". Laser guidance and high speed allow the munition to penetrate the ground and deliver an explosive charge. Tags: Penetrating (Strong), Guided
GPB
|
Electronic Counter Measure: Electronic jamming designed to interfere with enemy weaponry. It could save you or an ally. Tags: ECO (Enemy)
ECM
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦6
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🟡3-4
|
ROLE - EWO: Electronic Warfare Support specialist, jamming enemies and assisting allies.
EWO
|
SURVIVABILITY: How much damage this plane can take.
🛡️1
|
COST in Requisition Points (RP).
🔷12
|
SK 37E Jambolt
TAGS: COMMON MULTICREW
Sveabirds
Intrinsic: Dorito Drifter: You've got a big airframe that loves to catch the wind. During your POS, you may set your Speed to -1 until the end of this turn. If you do, add your base Speed to your Manuverability.
Tags: COMMON: Generic-ah plane. After Bailing Out, you can buy the same plane for free. This does not refund the cost of Modules. MULTICREW: More than one crew member.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀2
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣1
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀3
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩1
|
Long Range Air-Launched Cruise Missile: Originally carried by large bombers, these air-launched cruise missiles are designed to devastate soft targets from a distance, like light infrastructure. Tags: Ranged, Burst (Medium)
LACM
|
Anti-Radiation Missile: An early anti-radiation missile, designed to destroy SAM sites, radars, and AA guns. Tags: Specific (AA)
ARM
|
Electronic Support Measure: Electronic jamming orientated towards clearing the waves for allied weaponry. It could help you or an ally score an essential kill. Tags: ECO (Ally)
ESM
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦6
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🟡3-4
|
ROLE - Multirole: Jack of all trades, master of none. Useful on any mission, but will be outshined by more specialized roles.
MULT
|
SURVIVABILITY: How much damage this plane can take.
🛡️3
|
COST in Requisition Points (RP).
🔷15
|
JA 37C Viggen
TAGS: COMMON
Sveabirds
Intrinsic: Dorito Drifter: You've got a big airframe that loves to catch the wind. During your POS, you may set your Speed to -1 until the end of this turn. If you do, add your base Speed to your Manuverability.
Tags: COMMON: Generic-ah plane. After Bailing Out, you can buy the same plane for free. This does not refund the cost of Modules.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀3
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣1
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀3
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩3
|
High Impact Standard Missile: High Impact Standard Missile; these missiles carry a stronger explosive payload than a normal standard missile. Tags: Dangerous, Agnostic
HPSM
|
Small Unguided Bombs; Dropped in Triplets: Triple racks of dumb bombs designed to be rippled-dropped on a target. Tags: Ripple, Imprecise, Burst (Small), Simple
UGB-3
|
Rocket Pod: Underwing rocketpods. Useful for strafing targets. Tags: Ripple, Simple
RKTP
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦8
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-2
|
ROLE - Multirole: Jack of all trades, master of none. Useful on any mission, but will be outshined by more specialized roles.
MULT
|
SURVIVABILITY: How much damage this plane can take.
🛡️1
|
COST in Requisition Points (RP).
🔷16
|
JAS 39A Gripen A
TAGS: AOA COMMON
Sveabirds
Intrinsic: I Am Become: You're one with your plane. Ignore your first Survivability Damage by burning one of each Pilot Stat.
Tags: AOA: Enable Maneuvers tagged with AOA. COMMON: Generic-ah plane. After Bailing Out, you can buy the same plane for free. This does not refund the cost of Modules.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀2
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣1
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀4
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩2
|
Multilock Air to Ground Missile : Multilock Air-to-Ground Missiles. Can engage up to two targets. Tags: Multilock (2)
XMAG
|
Semi-Active Aerial Missile: Semiactive Aerial Missile. Also known as Fox Ones, these missiles require a continual radar return from the aircraft to remain on target. Tags: Guided
SAAM
|
Joint Direct Attack Munition: A simple modernization of so-called dumb bombs, these munitions can be guided either by laser or GPS to their target, but do require constant updating from a spotter. Tags: Guided, Designate
JDAM
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦8
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-3
|
ROLE - EWO: Electronic Warfare Support specialist, jamming enemies and assisting allies.
EWO
|
SURVIVABILITY: How much damage this plane can take.
🛡️3
|
COST in Requisition Points (RP).
🔷20
|
JAS39EF Gripen EA
TAGS: AOA COMMON MULTICREW
Sveabirds
Intrinsic: I Am Become: You're one with your plane. Ignore your first Survivability Damage by burning one of each Pilot Stat.
Tags: AOA: Enable Maneuvers tagged with AOA. COMMON: Generic-ah plane. After Bailing Out, you can buy the same plane for free. This does not refund the cost of Modules. MULTICREW: More than one crew member.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀1
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣2
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀3
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩2
|
Large Guided Bomb - Testing: Experimental guided bomb designed to penetrate deep underground. Still in its testing phases. Tags: Penetrating (Strong), Clunky, Guided, Experimental
LGBT
|
Recessed Harm: A recessed HARM, these missiles slot into specific slots on a planes belly usually to improvie airflow. Tags: Recessed, Specific (AA), Hypersonic
RHARM
|
Integrated Electronic Warfare Suite: An integrated electronic warfare suite put in a pod on an aircraft. Cutting edge, they allow for both Electronic Support and Countermeasures. Tags: ECO (Enemy, Ally)
IEWS
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦8
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-3
|
ROLE - Multirole: Jack of all trades, master of none. Useful on any mission, but will be outshined by more specialized roles.
MULT
|
SURVIVABILITY: How much damage this plane can take.
🛡️2
|
COST in Requisition Points (RP).
🔷21
|
JAS 39C Gripen C
TAGS: AOA COMMON
Sveabirds
Intrinsic: I Am Become: You're one with your plane. Ignore your first Survivability Damage by burning one of each Pilot Stat.
Tags: AOA: Enable Maneuvers tagged with AOA. COMMON: Generic-ah plane. After Bailing Out, you can buy the same plane for free. This does not refund the cost of Modules.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀3
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣2
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀4
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩3
|
Multilock Air to Ground Missile 4: Multilock Air-to-Ground Missiles. Can engage up to four targets. Tags: Multilock (4)
XMAG 4
|
Short Range Aerial Suppression Missile: Short Range Aerial Suppression Missile. These missiles explode before hitting a target to suppress an area like a flak weapon instead. Tags: Burst (Medium)
SASM
|
Multilock Aerial Missile 4: Multilock midrange air-to-air missile. Engages four targets. Tags: Multilock (4)
XMAA 4
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦8
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-4
|
ROLE - Multirole: Jack of all trades, master of none. Useful on any mission, but will be outshined by more specialized roles.
MULT
|
SURVIVABILITY: How much damage this plane can take.
🛡️3
|
COST in Requisition Points (RP).
🔷26
|
JAS 39E Gripen E
TAGS: AOA COMMON
Sveabirds
Intrinsic: I Am Become: You're one with your plane. Ignore your first Survivability Damage by burning one of each Pilot Stat.
Tags: AOA: Enable Maneuvers tagged with AOA. COMMON: Generic-ah plane. After Bailing Out, you can buy the same plane for free. This does not refund the cost of Modules.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀2
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣3
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀4
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩3
|
Precision Multilock Air to Ground Missile 6: Multilock Air-to-Ground Missiles. Can engage and destroy up to six enemies with precision. Tags: Multilock (6), Precise
MLAG 6
|
Multilock High Velocity Aerial Missile: Multilock High Velocity Aerial Missile. Can engage up to two targets. Fast, these missiles are designed to hit an enemy flight before they can react. Tags: Multilock (2), Hypersonic
XVAA
|
Electronic Support Measure: Electronic jamming orientated towards clearing the waves for allied weaponry. It could help you or an ally score an essential kill. Tags: ECO (Ally)
ESM
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦10
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-5
|
ROLE - Multirole: Jack of all trades, master of none. Useful on any mission, but will be outshined by more specialized roles.
MULT
|
SURVIVABILITY: How much damage this plane can take.
🛡️4
|
COST in Requisition Points (RP).
🔷30
|
P-26G Roller Kimaira
TAGS: AOA STOL
Sveabirds
Intrinsic: I Am Become: You're one with your plane. Ignore your first Survivability Damage by burning one of each Pilot Stat.
Tags: AOA: Enable Maneuvers tagged with AOA. STOL: You're capable of taking off and landing on extremely short runways.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀4
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣2
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀4
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩3
|
Multilock Burst Standard Missile: Multilock Burst Standard Missile. Be it helicopters or rocket trucks, you're equipped to take them all out. Tags: Multilock (2), Burst (Small)
XBSM
|
Multilock Powerful Standard Missile: Multilock Powerful Standard Missile. Carries a larger explosive warhead to better engage anything and everything. Tags: Multilock (2), Dangerous, Agnostic
XPSM
|
Multilock Manuverable Standard Missile: Multilock, highly manuverable standard missile. Its manuverability comes at the cost of a short range. Tags: Multilock (2), Manuverable, Knife, Agnostic
XMSM
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦12
|
|
Swallows
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🟡3-2
|
ROLE - Interceptor: An air-to-air specialist with generally weaker air-to-ground capabilities.
INTR
|
SURVIVABILITY: How much damage this plane can take.
🛡️2
|
COST in Requisition Points (RP).
🔷5
|
J-8I Loong (Early)
TAGS: COMMON MULTIENGINE
Swallows
Intrinsic: Silver Bullet: At the start of a mission, your AWACS chooses one enemy. You deal double damage to them.
Tags: COMMON: Generic-ah plane. After Bailing Out, you can buy the same plane for free. This does not refund the cost of Modules. MULTIENGINE: More than one engine. More reliable.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀2
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣0
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀1
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩3
|
High Velocity Anti-Air Missile: High Velocity Aerial Missile; these weapons are designed to fly faster than their target's reaction time. Tags: Hypersonic
HVAA
|
Fuel-Air Explosive Bomb: Fuel-Air Explosive bombs coat a large area with a fuel mixture then violently detonante it, causing thermobaric damage to a large area. Tags: Burst (Huge), Imprecise
FAEB
|
High Impact Anti-Aerial Missile: High Impact Aerial Missile; these missile have a larger explosive payload. Tags: Dangerous
HPAA
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦5
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-0
|
ROLE - Multirole: Jack of all trades, master of none. Useful on any mission, but will be outshined by more specialized roles.
MULT
|
SURVIVABILITY: How much damage this plane can take.
🛡️1
|
COST in Requisition Points (RP).
🔷5
|
JF-17 Thunder
TAGS: COMMON
Swallows
Intrinsic: I Am Become: You're one with your plane. Ignore your first Survivability Damage by burning one of each Pilot Stat.
Tags: COMMON: Generic-ah plane. After Bailing Out, you can buy the same plane for free. This does not refund the cost of Modules.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀0
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣0
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀1
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩1
|
Multilock Aerial Missile: Multilock midrange air-to-air missile. Engages two targets. Tags: Multilock (2)
XMAA
|
Joint Direct Attack Munition: A simple modernization of so-called dumb bombs, these munitions can be guided either by laser or GPS to their target, but do require constant updating from a spotter. Tags: Guided, Designate
JDAM
|
Early High Manuverability Aerial Missile : An early attempt at a highly manuverable aerial combat missile. Used in dogfighting, they allow for high angle off-boresight shots, but their early nature of the design limits their range. Tags: Manuverable, Knife
QAAM E
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦5
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-0
|
ROLE - Interceptor: An air-to-air specialist with generally weaker air-to-ground capabilities.
INTR
|
SURVIVABILITY: How much damage this plane can take.
🛡️1
|
COST in Requisition Points (RP).
🔷6
|
MiG-21Bis-UPG Bison
TAGS: COMMON
Swallows
Intrinsic: Silver Bullet: At the start of a mission, your AWACS chooses one enemy. You deal double damage to them.
Tags: COMMON: Generic-ah plane. After Bailing Out, you can buy the same plane for free. This does not refund the cost of Modules.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀3
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣-1
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀1
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩2
|
Semi-Active Aerial Missile: Semiactive Aerial Missile. Also known as Fox Ones, these missiles require a continual radar return from the aircraft to remain on target. Tags: Guided
SAAM
|
Antiship Missile: An antishipping missile. You're now a pirate. Tags: Specific (Naval)
ASM
|
Early High Manuverability Aerial Missile : An early attempt at a highly manuverable aerial combat missile. Used in dogfighting, they allow for high angle off-boresight shots, but their early nature of the design limits their range. Tags: Manuverable, Knife
QAAM E
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦5
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-0
|
ROLE - Interceptor: An air-to-air specialist with generally weaker air-to-ground capabilities.
INTR
|
SURVIVABILITY: How much damage this plane can take.
🛡️0
|
COST in Requisition Points (RP).
🔷6
|
MiG-29 Fulcrum 9.12
TAGS: AOA COMMON MULTIENGINE
Swallows
Intrinsic: Pivot Point: Whenever you make a Manuverability Check, you may reroll one of the dice. Exhaust.
Tags: AOA: Enable Maneuvers tagged with AOA. COMMON: Generic-ah plane. After Bailing Out, you can buy the same plane for free. This does not refund the cost of Modules. MULTIENGINE: More than one engine. More reliable.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀2
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣0
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀2
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩1
|
High Impact Anti-Aerial Missile: High Impact Aerial Missile; these missile have a larger explosive payload. Tags: Dangerous
HPAA
|
Advanced High Manuverability Aerial Missile : An advanced, highly manuverable aerial combat missile. Used in dogfighting, they allow for high angle off-boresight shots. Tags: Manuverable
QAAM A
|
Unguided Bomb: A so-called "dumb bomb". Extremely common. Tags: Imprecise, Burst (Medium), Simple
UGB
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦5
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-0
|
ROLE - Interceptor: An air-to-air specialist with generally weaker air-to-ground capabilities.
INTR
|
SURVIVABILITY: How much damage this plane can take.
🛡️2
|
COST in Requisition Points (RP).
🔷7
|
MiG-21-93
TAGS: COMMON
Swallows
Intrinsic: Silver Bullet: At the start of a mission, your AWACS chooses one enemy. You deal double damage to them.
Tags: COMMON: Generic-ah plane. After Bailing Out, you can buy the same plane for free. This does not refund the cost of Modules.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀2
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣-1
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀1
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩2
|
Electronic Counter Measure: Electronic jamming designed to interfere with enemy weaponry. It could save you or an ally. Tags: ECO (Enemy)
ECM
|
Unguided Bomb: A so-called "dumb bomb". Extremely common. Tags: Imprecise, Burst (Medium), Simple
UGB
|
Advanced High Manuverability Aerial Missile : An advanced, highly manuverable aerial combat missile. Used in dogfighting, they allow for high angle off-boresight shots. Tags: Manuverable
QAAM A
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦6
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🟡3-3
|
ROLE - Interceptor: An air-to-air specialist with generally weaker air-to-ground capabilities.
INTR
|
SURVIVABILITY: How much damage this plane can take.
🛡️2
|
COST in Requisition Points (RP).
🔷9
|
F-7IIH Airguard
TAGS: COMMON
Swallows
Intrinsic: Silver Bullet: At the start of a mission, your AWACS chooses one enemy. You deal double damage to them.
Tags: COMMON: Generic-ah plane. After Bailing Out, you can buy the same plane for free. This does not refund the cost of Modules.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀2
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣0
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀3
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩1
|
Semi-Active Aerial Missile: Semiactive Aerial Missile. Also known as Fox Ones, these missiles require a continual radar return from the aircraft to remain on target. Tags: Guided
SAAM
|
Small Unguided Bombs; Dropped in Triplets: Triple racks of dumb bombs designed to be rippled-dropped on a target. Tags: Ripple, Imprecise, Burst (Small), Simple
UGB-3
|
White Phosphorus Bomblet: White Phosphorus Bomblets. This advanced incendiary weapon is extremely hard to put out and is known to cause lasting damage to anyone it touches -- but its smoke is extremely useful. Tags: Smoke, Flaming, Dubious, Simple
WP BMBL
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦7
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-1
|
ROLE - Multirole: Jack of all trades, master of none. Useful on any mission, but will be outshined by more specialized roles.
MULT
|
SURVIVABILITY: How much damage this plane can take.
🛡️1
|
COST in Requisition Points (RP).
🔷10
|
Mig-29K Sea Fulcrum
TAGS: MULTIENGINE NAVAL
Swallows
Intrinsic: Pivot Point: Whenever you make a Manuverability Check, you may reroll one of the dice. Exhaust.
Tags: MULTIENGINE: More than one engine. More reliable. NAVAL: You can operate from carriers without catapults.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀2
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣1
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀2
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩2
|
Anti-Radiation Missile: An early anti-radiation missile, designed to destroy SAM sites, radars, and AA guns. Tags: Specific (AA)
ARM
|
High Velocity Standard Missile: A high velocity standard missile, good for evading point defense or avoiding an enemy pilot's reaction. Tags: Hypersonic, Agnostic
HVSM
|
Advanced High Manuverability Aerial Missile : An advanced, highly manuverable aerial combat missile. Used in dogfighting, they allow for high angle off-boresight shots. Tags: Manuverable
QAAM A
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦5
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🟡3-4
|
ROLE - Interceptor: An air-to-air specialist with generally weaker air-to-ground capabilities.
INTR
|
SURVIVABILITY: How much damage this plane can take.
🛡️1
|
COST in Requisition Points (RP).
🔷14
|
MiG-21bis Super Fishbed
TAGS: COMMON
Swallows
Intrinsic: Silver Bullet: At the start of a mission, your AWACS chooses one enemy. You deal double damage to them.
Tags: COMMON: Generic-ah plane. After Bailing Out, you can buy the same plane for free. This does not refund the cost of Modules.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀4
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣0
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀3
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩2
|
Early High Manuverability Aerial Missile : An early attempt at a highly manuverable aerial combat missile. Used in dogfighting, they allow for high angle off-boresight shots, but their early nature of the design limits their range. Tags: Manuverable, Knife
QAAM E
|
Short Range Aerial Suppression Missile: Short Range Aerial Suppression Missile. These missiles explode before hitting a target to suppress an area like a flak weapon instead. Tags: Burst (Medium)
SASM
|
Rocket Pod: Underwing rocketpods. Useful for strafing targets. Tags: Ripple, Simple
RKTP
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦8
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-2
|
ROLE - Interceptor: An air-to-air specialist with generally weaker air-to-ground capabilities.
INTR
|
SURVIVABILITY: How much damage this plane can take.
🛡️1
|
COST in Requisition Points (RP).
🔷15
|
MiG-29M Fulcrum Advanced
TAGS: COMMON MULTIENGINE
Swallows
Intrinsic: Pivot Point: Whenever you make a Manuverability Check, you may reroll one of the dice. Exhaust.
Tags: COMMON: Generic-ah plane. After Bailing Out, you can buy the same plane for free. This does not refund the cost of Modules. MULTIENGINE: More than one engine. More reliable.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀3
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣1
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀3
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩2
|
High Velocity Anti-Air Missile: High Velocity Aerial Missile; these weapons are designed to fly faster than their target's reaction time. Tags: Hypersonic
HVAA
|
Multilock QAAM: An advanced, highly manuverable aerial combat missile. Used in dogfighting, they allow for high angle off-boresight shots. Better integration into the plane allows it to engage up to two targets. Tags: Multilock (2), Manuverable
XQAAM
|
Rocket Pod: Underwing rocketpods. Useful for strafing targets. Tags: Ripple, Simple
RKTP
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦7
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🟡3-5
|
ROLE - EWO: Electronic Warfare Support specialist, jamming enemies and assisting allies.
EWO
|
SURVIVABILITY: How much damage this plane can take.
🛡️3
|
COST in Requisition Points (RP).
🔷16
|
MiG-21MGBT
TAGS: COMMON
Swallows
Intrinsic: Silver Bullet: At the start of a mission, your AWACS chooses one enemy. You deal double damage to them.
Tags: COMMON: Generic-ah plane. After Bailing Out, you can buy the same plane for free. This does not refund the cost of Modules.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀1
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣1
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀4
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩2
|
Electronic Counter Measure: Electronic jamming designed to interfere with enemy weaponry. It could save you or an ally. Tags: ECO (Enemy)
ECM
|
Electronic Support Measure: Electronic jamming orientated towards clearing the waves for allied weaponry. It could help you or an ally score an essential kill. Tags: ECO (Ally)
ESM
|
Aerial-Targetting Antiradiation Missile: An aerial missile dedicated to destroying enemy EWO and AWACS aircraft. Tags: A2A, Specific (A-ELINT)
AARM
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦6
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🟡3-5
|
ROLE - Interceptor: An air-to-air specialist with generally weaker air-to-ground capabilities.
INTR
|
SURVIVABILITY: How much damage this plane can take.
🛡️3
|
COST in Requisition Points (RP).
🔷17
|
MiG-21Y-8 Superfin
TAGS: None
Swallows
Intrinsic: Silver Bullet: At the start of a mission, your AWACS chooses one enemy. You deal double damage to them.
Tags:
Image Source: upload.wikimedia.org
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀4
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣1
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀4
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩2
|
Long-range Semiactive Aerial Missile: Longrange semiactive radar homing missile. Useful for taking out reinforcements or bombers from afar, but require correct positioning to stay on target. Tags: Ranged, Guided
L-SAAM
|
High Impact Semi-Active Aerial Missile: Semiactive Aerial Missile with a heavier payload. These missiles require a continual radar return from the aircraft to remain on target. Tags: Dangerous, Guided
P-SAAM
|
Advanced High Manuverability Aerial Missile : An advanced, highly manuverable aerial combat missile. Used in dogfighting, they allow for high angle off-boresight shots. Tags: Manuverable
QAAM A
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦7
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🟡3-5
|
ROLE - Interceptor: An air-to-air specialist with generally weaker air-to-ground capabilities.
INTR
|
SURVIVABILITY: How much damage this plane can take.
🛡️2
|
COST in Requisition Points (RP).
🔷18
|
F-7M Super Airguard
TAGS: COMMON
Swallows
Intrinsic: Silver Bullet: At the start of a mission, your AWACS chooses one enemy. You deal double damage to them.
Tags: COMMON: Generic-ah plane. After Bailing Out, you can buy the same plane for free. This does not refund the cost of Modules.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀4
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣1
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀2
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩4
|
High Velocity Semiactive Aerial Missile: High Velocity Semiactive Aerial Missile. These missiles require a continual radar return from the aircraft to remain on target, but thanks to its speed that won't be for very long. Tags: Hypersonic, Guided
V-SAAM
|
Small Unguided Bombs; Dropped in Triplets: Triple racks of dumb bombs designed to be rippled-dropped on a target. Tags: Ripple, Imprecise, Burst (Small), Simple
UGB-3
|
High Capacity Aerial Missile: High Capacity Aerial Missile. These modified Fox 3 missiles have some of their payload removed to fit on multiracks. Tags: Light, Ripple
HCAA
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦8
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-3
|
ROLE - Multirole: Jack of all trades, master of none. Useful on any mission, but will be outshined by more specialized roles.
MULT
|
SURVIVABILITY: How much damage this plane can take.
🛡️1
|
COST in Requisition Points (RP).
🔷21
|
MiG-35 Super Fulcrum
TAGS: COMMON MULTICREW MULTIENGINE
Swallows
Intrinsic: Pivot Point: Whenever you make a Manuverability Check, you may reroll one of the dice. Exhaust.
Tags: COMMON: Generic-ah plane. After Bailing Out, you can buy the same plane for free. This does not refund the cost of Modules. MULTICREW: More than one crew member. MULTIENGINE: More than one engine. More reliable.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀3
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣2
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀3
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩3
|
Multilock Aerial Missile 4: Multilock midrange air-to-air missile. Engages four targets. Tags: Multilock (4)
XMAA 4
|
Multilock Air to Ground Missile 4: Multilock Air-to-Ground Missiles. Can engage up to four targets. Tags: Multilock (4)
XMAG 4
|
High Velocity Anti-Air Missile: High Velocity Aerial Missile; these weapons are designed to fly faster than their target's reaction time. Tags: Hypersonic
HVAA
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦9
|
|
Swashbucklers
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🟢2-1
|
ROLE - Strike: An air-to-ground specialist with generally weaker air-to-air capabilities.
STRK
|
SURVIVABILITY: How much damage this plane can take.
🛡️1
|
COST in Requisition Points (RP).
🔷5
|
A-4B Skyhawk
TAGS: COMMON NAVAL_(CATOBAR)
Swashbucklers
Intrinsic: Leaf Dancing: Light like a leaf on the wind. You may let yourself be jostled by the forces around yourself and Face Appropriate Consequences -- but gain +1 Manuverability and Speed for two turns. Exhaust.
Tags: COMMON: Generic-ah plane. After Bailing Out, you can buy the same plane for free. This does not refund the cost of Modules. NAVAL_(CATOBAR): You can operate from catapult-equipped carriers.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀0
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣2
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀2
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩0
|
Small Unguided Bombs; Dropped in Triplets: Triple racks of dumb bombs designed to be rippled-dropped on a target. Tags: Ripple, Imprecise, Burst (Small), Simple
UGB-3
|
Short Range Aerial Suppression Missile: Short Range Aerial Suppression Missile. These missiles explode before hitting a target to suppress an area like a flak weapon instead. Tags: Burst (Medium)
SASM
|
Rocket Pod: Underwing rocketpods. Useful for strafing targets. Tags: Ripple, Simple
RKTP
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦6
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🟢2-3
|
ROLE - Strike: An air-to-ground specialist with generally weaker air-to-air capabilities.
STRK
|
SURVIVABILITY: How much damage this plane can take.
🛡️1
|
COST in Requisition Points (RP).
🔷5
|
A-4C Skyhawk
TAGS: COMMON NAVAL_(CATOBAR)
Swashbucklers
Intrinsic: Leaf Dancing: Light like a leaf on the wind. You may let yourself be jostled by the forces around yourself and Face Appropriate Consequences -- but gain +1 Manuverability and Speed for two turns. Exhaust.
Tags: COMMON: Generic-ah plane. After Bailing Out, you can buy the same plane for free. This does not refund the cost of Modules. NAVAL_(CATOBAR): You can operate from catapult-equipped carriers.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀1
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣2
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀2
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩1
|
Large Unguided Bomb: A heavier dumb bomb, filled with more explosive mass. Tags: Imprecise, Burst (Large), Dangerous, Simple
UGBL
|
High Capacity Aerial Missile: High Capacity Aerial Missile. These modified Fox 3 missiles have some of their payload removed to fit on multiracks. Tags: Light, Ripple
HCAA
|
Early High Manuverability Aerial Missile : An early attempt at a highly manuverable aerial combat missile. Used in dogfighting, they allow for high angle off-boresight shots, but their early nature of the design limits their range. Tags: Manuverable, Knife
QAAM E
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦6
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🟡3-1
|
ROLE - Strike: An air-to-ground specialist with generally weaker air-to-air capabilities.
STRK
|
SURVIVABILITY: How much damage this plane can take.
🛡️2
|
COST in Requisition Points (RP).
🔷5
|
A-4E Skyhawk
TAGS: COMMON NAVAL_(CATOBAR)
Swashbucklers
Intrinsic: Leaf Dancing: Light like a leaf on the wind. You may let yourself be jostled by the forces around yourself and Face Appropriate Consequences -- but gain +1 Manuverability and Speed for two turns. Exhaust.
Tags: COMMON: Generic-ah plane. After Bailing Out, you can buy the same plane for free. This does not refund the cost of Modules. NAVAL_(CATOBAR): You can operate from catapult-equipped carriers.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀1
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣2
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀2
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩0
|
Fuel-Air Explosive Bomb: Fuel-Air Explosive bombs coat a large area with a fuel mixture then violently detonante it, causing thermobaric damage to a large area. Tags: Burst (Huge), Imprecise
FAEB
|
Rocket Pod: Underwing rocketpods. Useful for strafing targets. Tags: Ripple, Simple
RKTP
|
White Phosphorus Bomblet: White Phosphorus Bomblets. This advanced incendiary weapon is extremely hard to put out and is known to cause lasting damage to anyone it touches -- but its smoke is extremely useful. Tags: Smoke, Flaming, Dubious, Simple
WP BMBL
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦6
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🟡3-2
|
ROLE - Strike: An air-to-ground specialist with generally weaker air-to-air capabilities.
STRK
|
SURVIVABILITY: How much damage this plane can take.
🛡️2
|
COST in Requisition Points (RP).
🔷5
|
A-7A Corsair II
TAGS: NAVAL_(CATOBAR)
Swashbucklers
Intrinsic: High Noon: You know the best time to draw. You may burn a Reaction, Nerve, and Capacity -- the sun is now at your back. Negate the first Consequences you face this turn. Exhaust.
Tags: NAVAL_(CATOBAR): You can operate from catapult-equipped carriers.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀1
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣3
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀1
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩1
|
Multilock Air to Ground Missile : Multilock Air-to-Ground Missiles. Can engage up to two targets. Tags: Multilock (2)
XMAG
|
White Phosphorus Bomblet: White Phosphorus Bomblets. This advanced incendiary weapon is extremely hard to put out and is known to cause lasting damage to anyone it touches -- but its smoke is extremely useful. Tags: Smoke, Flaming, Dubious, Simple
WP BMBL
|
Experimental Machinegun Pod: Pylon-based gunpod; useful for strafing runs or in the hands of master dogfighters. Tags: Experimental, Ripple, Gun
XMGP
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦8
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🟡3-2
|
ROLE - Strike: An air-to-ground specialist with generally weaker air-to-air capabilities.
STRK
|
SURVIVABILITY: How much damage this plane can take.
🛡️2
|
COST in Requisition Points (RP).
🔷7
|
A-4F Skyhawk
TAGS: COMMON NAVAL_(CATOBAR)
Swashbucklers
Intrinsic: Leaf Dancing: Light like a leaf on the wind. You may let yourself be jostled by the forces around yourself and Face Appropriate Consequences -- but gain +1 Manuverability and Speed for two turns. Exhaust.
Tags: COMMON: Generic-ah plane. After Bailing Out, you can buy the same plane for free. This does not refund the cost of Modules. NAVAL_(CATOBAR): You can operate from catapult-equipped carriers.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀1
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣3
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀3
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩1
|
High Impact Standard Missile: High Impact Standard Missile; these missiles carry a stronger explosive payload than a normal standard missile. Tags: Dangerous, Agnostic
HPSM
|
Burst Standard Missile: Burst multipurpose missile. Tags: Burst (Small), Agnostic.
BSM
|
Advanced High Manuverability Aerial Missile : An advanced, highly manuverable aerial combat missile. Used in dogfighting, they allow for high angle off-boresight shots. Tags: Manuverable
QAAM A
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦7
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-0
|
ROLE - Strike: An air-to-ground specialist with generally weaker air-to-air capabilities.
STRK
|
SURVIVABILITY: How much damage this plane can take.
🛡️2
|
COST in Requisition Points (RP).
🔷7
|
A-4SU Super Skyhawk
TAGS: COMMON NAVAL_(CATOBAR)
Swashbucklers
Intrinsic: Leaf Dancing: Light like a leaf on the wind. You may let yourself be jostled by the forces around yourself and Face Appropriate Consequences -- but gain +1 Manuverability and Speed for two turns. Exhaust.
Tags: COMMON: Generic-ah plane. After Bailing Out, you can buy the same plane for free. This does not refund the cost of Modules. NAVAL_(CATOBAR): You can operate from catapult-equipped carriers.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀1
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣2
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀3
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩0
|
Joint Direct Attack Munition: A simple modernization of so-called dumb bombs, these munitions can be guided either by laser or GPS to their target, but do require constant updating from a spotter. Tags: Guided, Designate
JDAM
|
Fuel-Air Explosive Bomb: Fuel-Air Explosive bombs coat a large area with a fuel mixture then violently detonante it, causing thermobaric damage to a large area. Tags: Burst (Huge), Imprecise
FAEB
|
Multilock Air to Ground Missile : Multilock Air-to-Ground Missiles. Can engage up to two targets. Tags: Multilock (2)
XMAG
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦6
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🟡3-3
|
ROLE - Interceptor: An air-to-air specialist with generally weaker air-to-ground capabilities.
INTR
|
SURVIVABILITY: How much damage this plane can take.
🛡️2
|
COST in Requisition Points (RP).
🔷9
|
F8U-1 Crusader
TAGS: NAVAL_(CATOBAR)
Swashbucklers
Intrinsic: You Are Not Prepared: Whenever you have a midflight update, choose Titans or Demons. If you choose Titans, recover a Survivability; if you choose Demons, recover a Temper and a G-Resist. Exhaust.
Tags: NAVAL_(CATOBAR): You can operate from catapult-equipped carriers.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀3
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣-1
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀3
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩1
|
High Impact Anti-Aerial Missile: High Impact Aerial Missile; these missile have a larger explosive payload. Tags: Dangerous
HPAA
|
Early High Manuverability Aerial Missile : An early attempt at a highly manuverable aerial combat missile. Used in dogfighting, they allow for high angle off-boresight shots, but their early nature of the design limits their range. Tags: Manuverable, Knife
QAAM E
|
Experimental Machinegun Pod: Pylon-based gunpod; useful for strafing runs or in the hands of master dogfighters. Tags: Experimental, Ripple, Gun
XMGP
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦7
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🟡3-3
|
ROLE - Strike: An air-to-ground specialist with generally weaker air-to-air capabilities.
STRK
|
SURVIVABILITY: How much damage this plane can take.
🛡️2
|
COST in Requisition Points (RP).
🔷10
|
A-7D Corsair II
TAGS: NAVAL_(CATOBAR)
Swashbucklers
Intrinsic: High Noon: You know the best time to draw. You may burn a Reaction, Nerve, and Capacity -- the sun is now at your back. Negate the first Consequences you face this turn. Exhaust.
Tags: NAVAL_(CATOBAR): You can operate from catapult-equipped carriers.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀2
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣4
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀2
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩2
|
Precision Multilock Air to Ground Missile 2: Multilock Air-to-Ground Missiles. Can engage and destroy up to two enemies with precision. Tags: Multilock (2), Precise
MLAG
|
Large Unguided Bomb: A heavier dumb bomb, filled with more explosive mass. Tags: Imprecise, Burst (Large), Dangerous, Simple
UGBL
|
Aerial Deployed Multipurpose Mine: Aerial deployed multiuse cluster mine for seeding defensive positions. Tags: Dubious, Strategic
ADMPN
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦8
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-1
|
ROLE - Interceptor: An air-to-air specialist with generally weaker air-to-ground capabilities.
INTR
|
SURVIVABILITY: How much damage this plane can take.
🛡️2
|
COST in Requisition Points (RP).
🔷10
|
F8U-3C Crusader II
TAGS: NAVAL_(CATOBAR)
Swashbucklers
Intrinsic: You Are Not Prepared: Whenever you have a midflight update, choose Titans or Demons. If you choose Titans, recover a Survivability; if you choose Demons, recover a Temper and a G-Resist. Exhaust.
Tags: NAVAL_(CATOBAR): You can operate from catapult-equipped carriers.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀2
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣-1
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀2
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩1
|
Advanced High Manuverability Aerial Missile : An advanced, highly manuverable aerial combat missile. Used in dogfighting, they allow for high angle off-boresight shots. Tags: Manuverable
QAAM A
|
Multilock Long Range Aerial Missile 2: Multilock long range air-to-air missile. Engages two targets. Designed to take out enemy aerial targets from a safe distance. Tags: Multilock (2), Ranged
XLAA
|
Multilock Powerful Aerial Missile: Multilock high power air to air missile. Carries a larger explosive warhead to better engage up to two targets. Tags: Multilock (2), Dangerous
XPAA
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦7
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🟡3-4
|
ROLE - Interceptor: An air-to-air specialist with generally weaker air-to-ground capabilities.
INTR
|
SURVIVABILITY: How much damage this plane can take.
🛡️2
|
COST in Requisition Points (RP).
🔷14
|
F8U-1000 Crusader Enhanced
TAGS: NAVAL_(CATOBAR)
Swashbucklers
Intrinsic: You Are Not Prepared: Whenever you have a midflight update, choose Titans or Demons. If you choose Titans, recover a Survivability; if you choose Demons, recover a Temper and a G-Resist. Exhaust.
Tags: NAVAL_(CATOBAR): You can operate from catapult-equipped carriers.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀3
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣0
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀3
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩3
|
Semi-Active Aerial Missile: Semiactive Aerial Missile. Also known as Fox Ones, these missiles require a continual radar return from the aircraft to remain on target. Tags: Guided
SAAM
|
Unguided Bomb: A so-called "dumb bomb". Extremely common. Tags: Imprecise, Burst (Medium), Simple
UGB
|
High Velocity Standard Missile: A high velocity standard missile, good for evading point defense or avoiding an enemy pilot's reaction. Tags: Hypersonic, Agnostic
HVSM
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦7
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🟡3-4
|
ROLE - Interceptor: An air-to-air specialist with generally weaker air-to-ground capabilities.
INTR
|
SURVIVABILITY: How much damage this plane can take.
🛡️2
|
COST in Requisition Points (RP).
🔷15
|
F8U-2NE Bread Crusader
TAGS: NAVAL_(CATOBAR)
Swashbucklers
Intrinsic: You Are Not Prepared: Whenever you have a midflight update, choose Titans or Demons. If you choose Titans, recover a Survivability; if you choose Demons, recover a Temper and a G-Resist. Exhaust.
Tags: NAVAL_(CATOBAR): You can operate from catapult-equipped carriers.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀4
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣0
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀4
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩2
|
Semi-Active Aerial Missile: Semiactive Aerial Missile. Also known as Fox Ones, these missiles require a continual radar return from the aircraft to remain on target. Tags: Guided
SAAM
|
Multilock Powerful Aerial Missile: Multilock high power air to air missile. Carries a larger explosive warhead to better engage up to two targets. Tags: Multilock (2), Dangerous
XPAA
|
Unguided Bomb: A so-called "dumb bomb". Extremely common. Tags: Imprecise, Burst (Medium), Simple
UGB
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦8
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🟡3-4
|
ROLE - Strike: An air-to-ground specialist with generally weaker air-to-air capabilities.
STRK
|
SURVIVABILITY: How much damage this plane can take.
🛡️3
|
COST in Requisition Points (RP).
🔷15
|
A-4K Skyhawk
TAGS: COMMON NAVAL_(CATOBAR)
Swashbucklers
Intrinsic: Leaf Dancing: Light like a leaf on the wind. You may let yourself be jostled by the forces around yourself and Face Appropriate Consequences -- but gain +1 Manuverability and Speed for two turns. Exhaust.
Tags: COMMON: Generic-ah plane. After Bailing Out, you can buy the same plane for free. This does not refund the cost of Modules. NAVAL_(CATOBAR): You can operate from catapult-equipped carriers.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀2
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣4
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀3
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩2
|
White Phosphorus Bomblet: White Phosphorus Bomblets. This advanced incendiary weapon is extremely hard to put out and is known to cause lasting damage to anyone it touches -- but its smoke is extremely useful. Tags: Smoke, Flaming, Dubious, Simple
WP BMBL
|
Aerial Deployed Cluster Mine: Aerial deployed land-based cluster mine for seeding defensive positions. Tags: Dubious, Strategic
ADCM
|
Precision Multilock Air to Ground Missile 2: Multilock Air-to-Ground Missiles. Can engage and destroy up to two enemies with precision. Tags: Multilock (2), Precise
MLAG
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦8
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🟡3-5
|
ROLE - Strike: An air-to-ground specialist with generally weaker air-to-air capabilities.
STRK
|
SURVIVABILITY: How much damage this plane can take.
🛡️2
|
COST in Requisition Points (RP).
🔷16
|
A-7F Strikefighter
TAGS: NAVAL_(CATOBAR)
Swashbucklers
Intrinsic: High Noon: You know the best time to draw. You may burn a Reaction, Nerve, and Capacity -- the sun is now at your back. Negate the first Consequences you face this turn. Exhaust.
Tags: NAVAL_(CATOBAR): You can operate from catapult-equipped carriers.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀2
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣4
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀3
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩2
|
Multilock Air to Ground Missile 3: Multilock Air-to-Ground Missiles. Can engage up to three targets. Tags: Multilock (3)
XMAG 3
|
Experimental Machinegun Pod: Pylon-based gunpod; useful for strafing runs or in the hands of master dogfighters. Tags: Experimental, Ripple, Gun
XMGP
|
Joint Direct Attack Munition: A simple modernization of so-called dumb bombs, these munitions can be guided either by laser or GPS to their target, but do require constant updating from a spotter. Tags: Guided, Designate
JDAM
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦7
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🟡3-5
|
ROLE - Interceptor: An air-to-air specialist with generally weaker air-to-ground capabilities.
INTR
|
SURVIVABILITY: How much damage this plane can take.
🛡️3
|
COST in Requisition Points (RP).
🔷19
|
F8U-3 Super Crusader
TAGS: NAVAL_(CATOBAR)
Swashbucklers
Intrinsic: You Are Not Prepared: Whenever you have a midflight update, choose Titans or Demons. If you choose Titans, recover a Survivability; if you choose Demons, recover a Temper and a G-Resist. Exhaust.
Tags: NAVAL_(CATOBAR): You can operate from catapult-equipped carriers.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀4
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣-1
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀4
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩3
|
High Impact Standard Missile: High Impact Standard Missile; these missiles carry a stronger explosive payload than a normal standard missile. Tags: Dangerous, Agnostic
HPSM
|
High Velocity Standard Missile: A high velocity standard missile, good for evading point defense or avoiding an enemy pilot's reaction. Tags: Hypersonic, Agnostic
HVSM
|
Burst Standard Missile: Burst multipurpose missile. Tags: Burst (Small), Agnostic.
BSM
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦9
|
|
Tomcats
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-1
|
ROLE - Interceptor: An air-to-air specialist with generally weaker air-to-ground capabilities.
INTR
|
SURVIVABILITY: How much damage this plane can take.
🛡️0
|
COST in Requisition Points (RP).
🔷11
|
F-14A Tomcat
TAGS: MULTICREW MULTIENGINE NAVAL_(CATOBAR) SWEEP
Tomcats
Intrinsic: Don't Say It: Whenever someone quotes or references a pop culture icon, you or them may spend 1 Energy. You gain Lock On if either does.
Tags: MULTICREW: More than one crew member. MULTIENGINE: More than one engine. More reliable. NAVAL_(CATOBAR): You can operate from catapult-equipped carriers. SWEEP: Your wings can sweep in and out! As part of your Positioning Maneuver, you may gain +1 Manu at the cost of -1 Speed and vice versa.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀2
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣-1
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀3
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩2
|
Long Range Anti-Air Missile: A long-range air-to-air missile. Useful for taking out reinforcements or bomber fleets from afar. Tags: Ranged
LAAM
|
Semi-Active Aerial Missile: Semiactive Aerial Missile. Also known as Fox Ones, these missiles require a continual radar return from the aircraft to remain on target. Tags: Guided
SAAM
|
Parachuted High Impact Standard Bomb: These parachute-slowed UGBs have a large payload, but are designed with low-level bombing in mind. Tags: Imprecise, Burst (Large), Dangerous, Simple, Slowed
P-UGB
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦6
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-2
|
ROLE - Interceptor: An air-to-air specialist with generally weaker air-to-ground capabilities.
INTR
|
SURVIVABILITY: How much damage this plane can take.
🛡️1
|
COST in Requisition Points (RP).
🔷17
|
F-14A+ Tomcat+
TAGS: MULTICREW MULTIENGINE NAVAL_(CATOBAR) SWEEP
Tomcats
Intrinsic: Don't Say It: Whenever someone quotes or references a pop culture icon, you or them may spend 1 Energy. You gain Lock On if either does.
Tags: MULTICREW: More than one crew member. MULTIENGINE: More than one engine. More reliable. NAVAL_(CATOBAR): You can operate from catapult-equipped carriers. SWEEP: Your wings can sweep in and out! As part of your Positioning Maneuver, you may gain +1 Manu at the cost of -1 Speed and vice versa.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀4
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣0
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀3
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩2
|
Multilock Long Range Aerial Missile 2: Multilock long range air-to-air missile. Engages two targets. Designed to take out enemy aerial targets from a safe distance. Tags: Multilock (2), Ranged
XLAA
|
Short Range Aerial Suppression Missile: Short Range Aerial Suppression Missile. These missiles explode before hitting a target to suppress an area like a flak weapon instead. Tags: Burst (Medium)
SASM
|
High Capacity Aerial Missile: High Capacity Aerial Missile. These modified Fox 3 missiles have some of their payload removed to fit on multiracks. Tags: Light, Ripple
HCAA
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦9
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-3
|
ROLE - Multirole: Jack of all trades, master of none. Useful on any mission, but will be outshined by more specialized roles.
MULT
|
SURVIVABILITY: How much damage this plane can take.
🛡️2
|
COST in Requisition Points (RP).
🔷21
|
F-14B Bombcat
TAGS: MULTICREW MULTIENGINE NAVAL_(CATOBAR) SWEEP
Tomcats
Intrinsic: Don't Say It: Whenever someone quotes or references a pop culture icon, you or them may spend 1 Energy. You gain Lock On if either does.
Tags: MULTICREW: More than one crew member. MULTIENGINE: More than one engine. More reliable. NAVAL_(CATOBAR): You can operate from catapult-equipped carriers. SWEEP: Your wings can sweep in and out! As part of your Positioning Maneuver, you may gain +1 Manu at the cost of -1 Speed and vice versa.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀3
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣1
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀3
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩3
|
Joint Direct Attack Munition: A simple modernization of so-called dumb bombs, these munitions can be guided either by laser or GPS to their target, but do require constant updating from a spotter. Tags: Guided, Designate
JDAM
|
Long Range Anti-Air Missile: A long-range air-to-air missile. Useful for taking out reinforcements or bomber fleets from afar. Tags: Ranged
LAAM
|
Rocket Pod: Underwing rocketpods. Useful for strafing targets. Tags: Ripple, Simple
RKTP
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦8
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-4
|
ROLE - Multirole: Jack of all trades, master of none. Useful on any mission, but will be outshined by more specialized roles.
MULT
|
SURVIVABILITY: How much damage this plane can take.
🛡️2
|
COST in Requisition Points (RP).
🔷26
|
F-14D Super Tomcat
TAGS: MULTICREW MULTIENGINE NAVAL_(CATOBAR) SWEEP
Tomcats
Intrinsic: Don't Say It: Whenever someone quotes or references a pop culture icon, you or them may spend 1 Energy. You gain Lock On if either does.
Tags: MULTICREW: More than one crew member. MULTIENGINE: More than one engine. More reliable. NAVAL_(CATOBAR): You can operate from catapult-equipped carriers. SWEEP: Your wings can sweep in and out! As part of your Positioning Maneuver, you may gain +1 Manu at the cost of -1 Speed and vice versa.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀3
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣2
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀3
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩4
|
Laser Guided Penetrating Bomb: A so-called "bunker buster". Laser guidance or allied spotters, as well as its high speed, allow the munition to penetrate the ground and deliver an explosive charge. Tags: Penetrating (Strong), Guided, Designate
LGPB
|
Multilock Long Range Aerial Missile 4: Multilock long range air-to-air missile. Engages four targets. Designed to take out enemy aerial targets from a safe distance. Tags: Multilock (4), Ranged
XLAA 4
|
High Impact Anti-Aerial Missile: High Impact Aerial Missile; these missile have a larger explosive payload. Tags: Dangerous
HPAA
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦10
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-5
|
ROLE - EWO: Electronic Warfare Support specialist, jamming enemies and assisting allies.
EWO
|
SURVIVABILITY: How much damage this plane can take.
🛡️3
|
COST in Requisition Points (RP).
🔷29
|
EP-28B Electrothrust 2
TAGS: MULTICREW MULTIENGINE NAVAL_(CATOBAR) SWEEP
Tomcats
Intrinsic: Don't Say It: Whenever someone quotes or references a pop culture icon, you or them may spend 1 Energy. You gain Lock On if either does.
Tags: MULTICREW: More than one crew member. MULTIENGINE: More than one engine. More reliable. NAVAL_(CATOBAR): You can operate from catapult-equipped carriers. SWEEP: Your wings can sweep in and out! As part of your Positioning Maneuver, you may gain +1 Manu at the cost of -1 Speed and vice versa.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀3
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣2
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀2
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩5
|
Decoy Pod: A trailing decoy pod designed to soak up attention -- and thus munition hits -- over you and your allies. Deploys its jam at the start of each turn. Tags: Loitering (2), ECO (Enemy)
DECOY
|
Integrated Electronic Warfare Suite: An integrated electronic warfare suite put in a pod on an aircraft. Cutting edge, they allow for both Electronic Support and Countermeasures. Tags: ECO (Enemy, Ally)
IEWS
|
Multilock Aerial Antiradiation Missile 3: A multilock aerial missile dedicated to destroying enemy EWO and AWACS aircraft. Tags: Multilock (3), Specific (A-ELINT)
XAARM 3
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦10
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-5
|
ROLE - Interceptor: An air-to-air specialist with generally weaker air-to-ground capabilities.
INTR
|
SURVIVABILITY: How much damage this plane can take.
🛡️3
|
COST in Requisition Points (RP).
🔷30
|
ST-21 Quickcat
TAGS: MULTICREW MULTIENGINE NAVAL_(CATOBAR) SWEEP
Tomcats
Intrinsic: Don't Say It: Whenever someone quotes or references a pop culture icon, you or them may spend 1 Energy. You gain Lock On if either does.
Tags: MULTICREW: More than one crew member. MULTIENGINE: More than one engine. More reliable. NAVAL_(CATOBAR): You can operate from catapult-equipped carriers. SWEEP: Your wings can sweep in and out! As part of your Positioning Maneuver, you may gain +1 Manu at the cost of -1 Speed and vice versa.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀4
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣2
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀3
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩4
|
Multilock High Velocity Aerial Missile 3: Multilock High Velocity Aerial Missile. Can engage up to three targets. Fast, these missiles are designed to hit an enemy flight before they can react. Tags: Multilock (3), Hypersonic
XVAA 3
|
Multilock Powerful Aerial Missile: Multilock high power air to air missile. Carries a larger explosive warhead to better engage up to two targets. Tags: Multilock (2), Dangerous
XPAA
|
Advanced High Manuverability Aerial Missile : An advanced, highly manuverable aerial combat missile. Used in dogfighting, they allow for high angle off-boresight shots. Tags: Manuverable
QAAM A
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦10
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-5
|
ROLE - Strike: An air-to-ground specialist with generally weaker air-to-air capabilities.
STRK
|
SURVIVABILITY: How much damage this plane can take.
🛡️2
|
COST in Requisition Points (RP).
🔷30
|
AST-21 Strikecat
TAGS: MULTICREW MULTIENGINE NAVAL_(CATOBAR) SWEEP
Tomcats
Intrinsic: Don't Say It: Whenever someone quotes or references a pop culture icon, you or them may spend 1 Energy. You gain Lock On if either does.
Tags: MULTICREW: More than one crew member. MULTIENGINE: More than one engine. More reliable. NAVAL_(CATOBAR): You can operate from catapult-equipped carriers. SWEEP: Your wings can sweep in and out! As part of your Positioning Maneuver, you may gain +1 Manu at the cost of -1 Speed and vice versa.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀2
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣4
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀3
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩4
|
High Impact Antiground Missile: High Impact Air-To-Ground Missile; these missile have a larger explosive payload. Tags: Dangerous
HPAG
|
High Velocity Anti-Ground Missile: High Velocity Air-to-Ground Missile; these weapons are designed to fly faster than enemy point-defense systems. Tags: Hypersonic
HVAG
|
Long Range Air-Launched Cruise Missile: Originally carried by large bombers, these air-launched cruise missiles are designed to devastate soft targets from a distance, like light infrastructure. Tags: Ranged, Burst (Medium)
LACM
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦12
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-6
|
ROLE - Multirole: Jack of all trades, master of none. Useful on any mission, but will be outshined by more specialized roles.
MULT
|
SURVIVABILITY: How much damage this plane can take.
🛡️4
|
COST in Requisition Points (RP).
🔷35
|
FT-XIV Skadi
TAGS: MULTICREW MULTIENGINE NAVAL_(CATOBAR) SWEEP
Tomcats
Intrinsic: Don't Say It: Whenever someone quotes or references a pop culture icon, you or them may spend 1 Energy. You gain Lock On if either does.
Tags: MULTICREW: More than one crew member. MULTIENGINE: More than one engine. More reliable. NAVAL_(CATOBAR): You can operate from catapult-equipped carriers. SWEEP: Your wings can sweep in and out! As part of your Positioning Maneuver, you may gain +1 Manu at the cost of -1 Speed and vice versa.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀4
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣3
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀3
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩5
|
Electromagnetic Gun Launcher: It's a fucking railgun, what the hell else do you want? Tags: EXPENSIVE, KINETIC, HYPERSONIC, PENETRATING (STRONG), EXPERIMENTAL, SIMPLE, DANGEROUS, AGNOSTIC
EGL
|
Large Guided Bomb - Testing: Experimental guided bomb designed to penetrate deep underground. Still in its testing phases. Tags: Penetrating (Strong), Clunky, Guided, Experimental
LGBT
|
Experimental Machinegun Pod: Pylon-based gunpod; useful for strafing runs or in the hands of master dogfighters. Tags: Experimental, Ripple, Gun
XMGP
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦12
|
|
Vanguards
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🟡3-1
|
ROLE - Strike: An air-to-ground specialist with generally weaker air-to-air capabilities.
STRK
|
SURVIVABILITY: How much damage this plane can take.
🛡️1
|
COST in Requisition Points (RP).
🔷5
|
F-13B Vanguard
TAGS: MULTICREW MULTIENGINE SWEEP
Vanguards
Intrinsic: Impassioned Defense: The first time in a Mission an Ally loses Survivability, you Gain a Guaranteed Mixed Success Snapshot.
Tags: MULTICREW: More than one crew member. MULTIENGINE: More than one engine. More reliable. SWEEP: Your wings can sweep in and out! As part of your Positioning Maneuver, you may gain +1 Manu at the cost of -1 Speed and vice versa.
Image Source: Vanta's incredible art skills!
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀1
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣2
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀-1
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩2
|
White Phosphorus Bomblet: White Phosphorus Bomblets. This advanced incendiary weapon is extremely hard to put out and is known to cause lasting damage to anyone it touches -- but its smoke is extremely useful. Tags: Smoke, Flaming, Dubious, Simple
WP BMBL
|
Large Unguided Bomb: A heavier dumb bomb, filled with more explosive mass. Tags: Imprecise, Burst (Large), Dangerous, Simple
UGBL
|
Multilock Air to Ground Missile : Multilock Air-to-Ground Missiles. Can engage up to two targets. Tags: Multilock (2)
XMAG
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦6
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🟡3-2
|
ROLE - Multirole: Jack of all trades, master of none. Useful on any mission, but will be outshined by more specialized roles.
MULT
|
SURVIVABILITY: How much damage this plane can take.
🛡️2
|
COST in Requisition Points (RP).
🔷6
|
F-13C Vanguard
TAGS: MULTICREW MULTIENGINE NAVAL_(CATOBAR) SWEEP
Vanguards
Intrinsic: Impassioned Defense: The first time in a Mission an Ally loses Survivability, you Gain a Guaranteed Mixed Success Snapshot.
Tags: MULTICREW: More than one crew member. MULTIENGINE: More than one engine. More reliable. NAVAL_(CATOBAR): You can operate from catapult-equipped carriers. SWEEP: Your wings can sweep in and out! As part of your Positioning Maneuver, you may gain +1 Manu at the cost of -1 Speed and vice versa.
Image Source: Vanta's incredible art skills!
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀1
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣1
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀0
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩2
|
Fuel-Air Explosive Bomb: Fuel-Air Explosive bombs coat a large area with a fuel mixture then violently detonante it, causing thermobaric damage to a large area. Tags: Burst (Huge), Imprecise
FAEB
|
High Impact Standard Missile: High Impact Standard Missile; these missiles carry a stronger explosive payload than a normal standard missile. Tags: Dangerous, Agnostic
HPSM
|
Semi-Active Aerial Missile: Semiactive Aerial Missile. Also known as Fox Ones, these missiles require a continual radar return from the aircraft to remain on target. Tags: Guided
SAAM
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦7
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-0
|
ROLE - Interceptor: An air-to-air specialist with generally weaker air-to-ground capabilities.
INTR
|
SURVIVABILITY: How much damage this plane can take.
🛡️1
|
COST in Requisition Points (RP).
🔷8
|
F-13D Elster
TAGS: MULTICREW MULTIENGINE NAVAL_(CATOBAR) SWEEP
Vanguards
Intrinsic: Impassioned Defense: The first time in a Mission an Ally loses Survivability, you Gain a Guaranteed Mixed Success Snapshot.
Tags: MULTICREW: More than one crew member. MULTIENGINE: More than one engine. More reliable. NAVAL_(CATOBAR): You can operate from catapult-equipped carriers. SWEEP: Your wings can sweep in and out! As part of your Positioning Maneuver, you may gain +1 Manu at the cost of -1 Speed and vice versa.
Image Source: Vanta's incredible art skills!
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀2
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣-1
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀-1
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩3
|
Multilock Long Range Aerial Missile 2: Multilock long range air-to-air missile. Engages two targets. Designed to take out enemy aerial targets from a safe distance. Tags: Multilock (2), Ranged
XLAA
|
Semi-Active Aerial Missile: Semiactive Aerial Missile. Also known as Fox Ones, these missiles require a continual radar return from the aircraft to remain on target. Tags: Guided
SAAM
|
High Impact Anti-Aerial Missile: High Impact Aerial Missile; these missile have a larger explosive payload. Tags: Dangerous
HPAA
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦9
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🟢2-5
|
ROLE - Interceptor: An air-to-air specialist with generally weaker air-to-ground capabilities.
INTR
|
SURVIVABILITY: How much damage this plane can take.
🛡️2
|
COST in Requisition Points (RP).
🔷9
|
F-13A Vanguard
TAGS: MULTICREW MULTIENGINE NAVAL_(CATOBAR) SWEEP
Vanguards
Intrinsic: Impassioned Defense: The first time in a Mission an Ally loses Survivability, you Gain a Guaranteed Mixed Success Snapshot.
Tags: MULTICREW: More than one crew member. MULTIENGINE: More than one engine. More reliable. NAVAL_(CATOBAR): You can operate from catapult-equipped carriers. SWEEP: Your wings can sweep in and out! As part of your Positioning Maneuver, you may gain +1 Manu at the cost of -1 Speed and vice versa.
Image Source: Vanta's incredible art skills!
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀3
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣3
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀0
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩2
|
Experimental Machinegun Pod: Pylon-based gunpod; useful for strafing runs or in the hands of master dogfighters. Tags: Experimental, Ripple, Gun
XMGP
|
Semi-Active Aerial Missile: Semiactive Aerial Missile. Also known as Fox Ones, these missiles require a continual radar return from the aircraft to remain on target. Tags: Guided
SAAM
|
Rocket Pod: Underwing rocketpods. Useful for strafing targets. Tags: Ripple, Simple
RKTP
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦6
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🟡3-4
|
ROLE - EWO: Electronic Warfare Support specialist, jamming enemies and assisting allies.
EWO
|
SURVIVABILITY: How much damage this plane can take.
🛡️2
|
COST in Requisition Points (RP).
🔷11
|
EF-13A Starling
TAGS: GUNLESS MULTICREW MULTIENGINE NAVAL_(CATOBAR) SWEEP
Vanguards
Intrinsic: Impassioned Defense: The first time in a Mission an Ally loses Survivability, you Gain a Guaranteed Mixed Success Snapshot.
Tags: GUNLESS: Have to spend Capacity or Employ Ordnance to attack. MULTICREW: More than one crew member. MULTIENGINE: More than one engine. More reliable. NAVAL_(CATOBAR): You can operate from catapult-equipped carriers. SWEEP: Your wings can sweep in and out! As part of your Positioning Maneuver, you may gain +1 Manu at the cost of -1 Speed and vice versa.
Image Source: Vanta's incredible art skills!
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀0
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣1
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀-1
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩3
|
Highspeed Antiradiation Missile: An early improvement to the anti-radiation missile focused solely on more speed. Tags: Hypersonic, Specific (AA)
HARM
|
Decoy Pod: A trailing decoy pod designed to soak up attention -- and thus munition hits -- over you and your allies. Deploys its jam at the start of each turn. Tags: Loitering (2), ECO (Enemy)
DECOY
|
Electronic Counter Measure: Electronic jamming designed to interfere with enemy weaponry. It could save you or an ally. Tags: ECO (Enemy)
ECM
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦6
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-1
|
ROLE - Strike: An air-to-ground specialist with generally weaker air-to-air capabilities.
STRK
|
SURVIVABILITY: How much damage this plane can take.
🛡️2
|
COST in Requisition Points (RP).
🔷11
|
F-13E Arthurguard
TAGS: MULTICREW MULTIENGINE SWEEP
Vanguards
Intrinsic: Impassioned Defense: The first time in a Mission an Ally loses Survivability, you Gain a Guaranteed Mixed Success Snapshot.
Tags: MULTICREW: More than one crew member. MULTIENGINE: More than one engine. More reliable. SWEEP: Your wings can sweep in and out! As part of your Positioning Maneuver, you may gain +1 Manu at the cost of -1 Speed and vice versa.
Image Source: Vanta's incredible art skills!
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀-1
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣2
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀-1
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩3
|
Self-Forging Fragmenting Submunitions: An advanced cluster munition. Tags: Imprecise, Dubious, Burst (Large)
SFFS
|
Large Guided Bomb - Testing: Experimental guided bomb designed to penetrate deep underground. Still in its testing phases. Tags: Penetrating (Strong), Clunky, Guided, Experimental
LGBT
|
Multilock Air Launched Cruise Missile: Multilock air-launched cruise missiles. Good at saturating an area with high explosives. Tags: Multilock (2), Burst (Medium)
XACM
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦9
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-3
|
ROLE - EWO: Electronic Warfare Support specialist, jamming enemies and assisting allies.
EWO
|
SURVIVABILITY: How much damage this plane can take.
🛡️2
|
COST in Requisition Points (RP).
🔷17
|
EF-13G Super Starling
TAGS: GUNLESS MULTICREW MULTIENGINE NAVAL_(CATOBAR) SWEEP
Vanguards
Intrinsic: Impassioned Defense: The first time in a Mission an Ally loses Survivability, you Gain a Guaranteed Mixed Success Snapshot.
Tags: GUNLESS: Have to spend Capacity or Employ Ordnance to attack. MULTICREW: More than one crew member. MULTIENGINE: More than one engine. More reliable. NAVAL_(CATOBAR): You can operate from catapult-equipped carriers. SWEEP: Your wings can sweep in and out! As part of your Positioning Maneuver, you may gain +1 Manu at the cost of -1 Speed and vice versa.
Image Source: Vanta's incredible art skills!
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀0
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣0
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀0
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩2
|
Recessed Integrated Electronic Warfare: Recessed IEWS system; allows for better airflow around an aiframe. Tags: Recessed, ECO (Enemy, Ally)
R-IEWS
|
Multilock HARM: Multilock high-speed antiradiation missiles. To saturate enemy air defenses and eliminate SAMS from safety. Tags: Multilock (2), Hypersonic, Specific (AA)
XHARM
|
Multilock Armor Penetrating Missile: Multilock air-to-ground armor penetrating missile. Maybe not as good as a dedicated bunker buster, but not bad either. Tags: Multilock (2), Penetrating (Strong)
XAPG
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦9
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-2
|
ROLE - Multirole: Jack of all trades, master of none. Useful on any mission, but will be outshined by more specialized roles.
MULT
|
SURVIVABILITY: How much damage this plane can take.
🛡️3
|
COST in Requisition Points (RP).
🔷18
|
F-13M Super Vanguard
TAGS: MULTICREW MULTIENGINE NAVAL_(CATOBAR) SWEEP
Vanguards
Intrinsic: Impassioned Defense: The first time in a Mission an Ally loses Survivability, you Gain a Guaranteed Mixed Success Snapshot.
Tags: MULTICREW: More than one crew member. MULTIENGINE: More than one engine. More reliable. NAVAL_(CATOBAR): You can operate from catapult-equipped carriers. SWEEP: Your wings can sweep in and out! As part of your Positioning Maneuver, you may gain +1 Manu at the cost of -1 Speed and vice versa.
Image Source: Vanta's incredible art skills!
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀3
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣1
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀0
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩3
|
Multilock Flaming Missile: Multilock air-to-air flaming missiles. What the hell are you planning? Tags: Multilock (2), Flaming
XFAA
|
Long Range Air-Launched Cruise Missile: Originally carried by large bombers, these air-launched cruise missiles are designed to devastate soft targets from a distance, like light infrastructure. Tags: Ranged, Burst (Medium)
LACM
|
Napalm: Air-dropped flaming jelly designed to burn targets out. Tags: Flaming, Loitering (3), Strategic
NAPALM
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦10
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-2
|
ROLE - Multirole: Jack of all trades, master of none. Useful on any mission, but will be outshined by more specialized roles.
MULT
|
SURVIVABILITY: How much damage this plane can take.
🛡️3
|
COST in Requisition Points (RP).
🔷18
|
F-13G Super Vanguard
TAGS: MULTICREW MULTIENGINE NAVAL_(CATOBAR) SWEEP
Vanguards
Intrinsic: Impassioned Defense: The first time in a Mission an Ally loses Survivability, you Gain a Guaranteed Mixed Success Snapshot.
Tags: MULTICREW: More than one crew member. MULTIENGINE: More than one engine. More reliable. NAVAL_(CATOBAR): You can operate from catapult-equipped carriers. SWEEP: Your wings can sweep in and out! As part of your Positioning Maneuver, you may gain +1 Manu at the cost of -1 Speed and vice versa.
Image Source: Vanta's incredible art skills!
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀1
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣3
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀1
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩2
|
Multilock JDAM: Multilock JDAMS. Who gave you two laser pointers? Tags: Multilock (2), Guided, Designate
XJDAM
|
Multilock High Velocity Aerial Missile: Multilock High Velocity Aerial Missile. Can engage up to two targets. Fast, these missiles are designed to hit an enemy flight before they can react. Tags: Multilock (2), Hypersonic
XVAA
|
Advanced High Manuverability Aerial Missile : An advanced, highly manuverable aerial combat missile. Used in dogfighting, they allow for high angle off-boresight shots. Tags: Manuverable
QAAM A
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦11
|
|
Varks
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-0
|
ROLE - Strike: An air-to-ground specialist with generally weaker air-to-air capabilities.
STRK
|
SURVIVABILITY: How much damage this plane can take.
🛡️3
|
COST in Requisition Points (RP).
🔷9
|
F-111D Advancedvark
TAGS: MULTICREW MULTIENGINE SWEEP
Varks
Intrinsic: Ejection Pit: You no longer have to Burn a Coin whenever you Enter a Critical State through Fixing or Risking the Odds, but immediately eject.
Tags: MULTICREW: More than one crew member. MULTIENGINE: More than one engine. More reliable. SWEEP: Your wings can sweep in and out! As part of your Positioning Maneuver, you may gain +1 Manu at the cost of -1 Speed and vice versa.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀0
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣3
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀-1
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩2
|
Aerial Deployed Cluster Mine: Aerial deployed land-based cluster mine for seeding defensive positions. Tags: Dubious, Strategic
ADCM
|
Fuel-Air Explosive Bomb: Fuel-Air Explosive bombs coat a large area with a fuel mixture then violently detonante it, causing thermobaric damage to a large area. Tags: Burst (Huge), Imprecise
FAEB
|
Precision Multilock Air to Ground Missile 2: Multilock Air-to-Ground Missiles. Can engage and destroy up to two enemies with precision. Tags: Multilock (2), Precise
MLAG
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦10
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🟡3-4
|
ROLE - EWO: Electronic Warfare Support specialist, jamming enemies and assisting allies.
EWO
|
SURVIVABILITY: How much damage this plane can take.
🛡️2
|
COST in Requisition Points (RP).
🔷13
|
EF-111A Spyeater
TAGS: MULTICREW MULTIENGINE SWEEP
Varks
Intrinsic: Ejection Pit: You no longer have to Burn a Coin whenever you Enter a Critical State through Fixing or Risking the Odds, but immediately eject.
Tags: MULTICREW: More than one crew member. MULTIENGINE: More than one engine. More reliable. SWEEP: Your wings can sweep in and out! As part of your Positioning Maneuver, you may gain +1 Manu at the cost of -1 Speed and vice versa.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀1
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣2
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀0
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩3
|
Improved Recon Pod: A pod equipped on an aircraft. When the aircraft it's equipped on resupplies, it gives the benefits of both the ELINT Equipment and Recon Pod modules. Tags: ECO (ELINT, RECON)
I-RCNPD
|
Electronic Counter Measure: Electronic jamming designed to interfere with enemy weaponry. It could save you or an ally. Tags: ECO (Enemy)
ECM
|
Electronic Support Measure: Electronic jamming orientated towards clearing the waves for allied weaponry. It could help you or an ally score an essential kill. Tags: ECO (Ally)
ESM
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦9
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-1
|
ROLE - EWO: Electronic Warfare Support specialist, jamming enemies and assisting allies.
EWO
|
SURVIVABILITY: How much damage this plane can take.
🛡️5
|
COST in Requisition Points (RP).
🔷13
|
EF-111F Raven
TAGS: MULTICREW MULTIENGINE SWEEP
Varks
Intrinsic: Ejection Pit: You no longer have to Burn a Coin whenever you Enter a Critical State through Fixing or Risking the Odds, but immediately eject.
Tags: MULTICREW: More than one crew member. MULTIENGINE: More than one engine. More reliable. SWEEP: Your wings can sweep in and out! As part of your Positioning Maneuver, you may gain +1 Manu at the cost of -1 Speed and vice versa.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀0
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣1
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀0
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩3
|
Highspeed Antiradiation Missile: An early improvement to the anti-radiation missile focused solely on more speed. Tags: Hypersonic, Specific (AA)
HARM
|
Integrated Electronic Warfare Suite: An integrated electronic warfare suite put in a pod on an aircraft. Cutting edge, they allow for both Electronic Support and Countermeasures. Tags: ECO (Enemy, Ally)
IEWS
|
Burst High Speed Antiradiation Missile: Aerial burst high speed antiradiation missile. Designed to exploit the sensitive nature of antiaircraft weaponry by disabling their radars and securing a mission kill over a full kill. Tags: Burst (Small), Specific (AA), Hypersonic
B-HARM
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦9
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-1
|
ROLE - Multirole: Jack of all trades, master of none. Useful on any mission, but will be outshined by more specialized roles.
MULT
|
SURVIVABILITY: How much damage this plane can take.
🛡️4
|
COST in Requisition Points (RP).
🔷14
|
F-111C+ Southvark+
TAGS: GUNLESS MULTICREW MULTIENGINE SWEEP
Varks
Intrinsic: Ejection Pit: You no longer have to Burn a Coin whenever you Enter a Critical State through Fixing or Risking the Odds, but immediately eject.
Tags: GUNLESS: Have to spend Capacity or Employ Ordnance to attack. MULTICREW: More than one crew member. MULTIENGINE: More than one engine. More reliable. SWEEP: Your wings can sweep in and out! As part of your Positioning Maneuver, you may gain +1 Manu at the cost of -1 Speed and vice versa.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀2
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣2
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀-1
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩4
|
Aerial Deployed Naval Mine: Aerial deployed naval cluster mine for seeding defensive positions. Tags: Dubious, Strategic
ADNM
|
Multilock Powerful Standard Missile: Multilock Powerful Standard Missile. Carries a larger explosive warhead to better engage anything and everything. Tags: Multilock (2), Dangerous, Agnostic
XPSM
|
Gunpod: A gunpod. Usually attached onto aircraft lacking an internal gun. Tags: Gun, Simple, Agnostic, Bulky
GNPOD
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦10
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🟡3-5
|
ROLE - Interceptor: An air-to-air specialist with generally weaker air-to-ground capabilities.
INTR
|
SURVIVABILITY: How much damage this plane can take.
🛡️2
|
COST in Requisition Points (RP).
🔷18
|
F-111B Seavark
TAGS: MULTICREW MULTIENGINE NAVAL_(CATOBAR) SWEEP
Varks
Intrinsic: Ejection Pit: You no longer have to Burn a Coin whenever you Enter a Critical State through Fixing or Risking the Odds, but immediately eject.
Tags: MULTICREW: More than one crew member. MULTIENGINE: More than one engine. More reliable. NAVAL_(CATOBAR): You can operate from catapult-equipped carriers. SWEEP: Your wings can sweep in and out! As part of your Positioning Maneuver, you may gain +1 Manu at the cost of -1 Speed and vice versa.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀3
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣0
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀1
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩4
|
Long Range Anti-Air Missile: A long-range air-to-air missile. Useful for taking out reinforcements or bomber fleets from afar. Tags: Ranged
LAAM
|
Multilock Aerial Missile: Multilock midrange air-to-air missile. Engages two targets. Tags: Multilock (2)
XMAA
|
Flaming Aerial Missile: An aerial missile with an incendiary explosive. Tags: Flaming, A2A
FAM
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦9
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🟡3-5
|
ROLE - Multirole: Jack of all trades, master of none. Useful on any mission, but will be outshined by more specialized roles.
MULT
|
SURVIVABILITY: How much damage this plane can take.
🛡️4
|
COST in Requisition Points (RP).
🔷18
|
F-111C Southvark
TAGS: MULTICREW MULTIENGINE SWEEP
Varks
Intrinsic: Ejection Pit: You no longer have to Burn a Coin whenever you Enter a Critical State through Fixing or Risking the Odds, but immediately eject.
Tags: MULTICREW: More than one crew member. MULTIENGINE: More than one engine. More reliable. SWEEP: Your wings can sweep in and out! As part of your Positioning Maneuver, you may gain +1 Manu at the cost of -1 Speed and vice versa.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀2
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣2
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀1
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩4
|
High Impact Standard Missile: High Impact Standard Missile; these missiles carry a stronger explosive payload than a normal standard missile. Tags: Dangerous, Agnostic
HPSM
|
Small Unguided Bombs; Dropped in Triplets: Triple racks of dumb bombs designed to be rippled-dropped on a target. Tags: Ripple, Imprecise, Burst (Small), Simple
UGB-3
|
Integrated Electronic Warfare Suite: An integrated electronic warfare suite put in a pod on an aircraft. Cutting edge, they allow for both Electronic Support and Countermeasures. Tags: ECO (Enemy, Ally)
IEWS
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦8
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-2
|
ROLE - Strike: An air-to-ground specialist with generally weaker air-to-air capabilities.
STRK
|
SURVIVABILITY: How much damage this plane can take.
🛡️5
|
COST in Requisition Points (RP).
🔷18
|
F-111F Supervark
TAGS: MULTICREW MULTIENGINE SWEEP
Varks
Intrinsic: Ejection Pit: You no longer have to Burn a Coin whenever you Enter a Critical State through Fixing or Risking the Odds, but immediately eject.
Tags: MULTICREW: More than one crew member. MULTIENGINE: More than one engine. More reliable. SWEEP: Your wings can sweep in and out! As part of your Positioning Maneuver, you may gain +1 Manu at the cost of -1 Speed and vice versa.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀1
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣3
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀-1
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩3
|
Bomblet Dispenser: Aerial cluster munitions deployed from a large dispenser slung underneath a plane. Often used for destroying runways, these weapons often release large amounts of UXO. Tags: Dubious, Burst (Large), Imprecise, Bulky
BDISP
|
Precision Multilock Air to Ground Missile 4: Multilock Air-to-Ground Missiles. Can engage and destroy up to four enemies with precision. Tags: Multilock (4), Precise
MLAG 4
|
Recessed Integrated Electronic Warfare: Recessed IEWS system; allows for better airflow around an aiframe. Tags: Recessed, ECO (Enemy, Ally)
R-IEWS
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦12
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🟡3-5
|
ROLE - Strike: An air-to-ground specialist with generally weaker air-to-air capabilities.
STRK
|
SURVIVABILITY: How much damage this plane can take.
🛡️3
|
COST in Requisition Points (RP).
🔷19
|
F-111A Aardvark
TAGS: COMMON MULTICREW MULTIENGINE SWEEP
Varks
Intrinsic: Ejection Pit: You no longer have to Burn a Coin whenever you Enter a Critical State through Fixing or Risking the Odds, but immediately eject.
Tags: COMMON: Generic-ah plane. After Bailing Out, you can buy the same plane for free. This does not refund the cost of Modules. MULTICREW: More than one crew member. MULTIENGINE: More than one engine. More reliable. SWEEP: Your wings can sweep in and out! As part of your Positioning Maneuver, you may gain +1 Manu at the cost of -1 Speed and vice versa.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀0
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣3
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀0
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩4
|
White Phosphorus Bomblet: White Phosphorus Bomblets. This advanced incendiary weapon is extremely hard to put out and is known to cause lasting damage to anyone it touches -- but its smoke is extremely useful. Tags: Smoke, Flaming, Dubious, Simple
WP BMBL
|
Large Unguided Bomb: A heavier dumb bomb, filled with more explosive mass. Tags: Imprecise, Burst (Large), Dangerous, Simple
UGBL
|
Fuel-Air Explosive Bomb: Fuel-Air Explosive bombs coat a large area with a fuel mixture then violently detonante it, causing thermobaric damage to a large area. Tags: Burst (Huge), Imprecise
FAEB
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦10
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🟡3-5
|
ROLE - EWO: Electronic Warfare Support specialist, jamming enemies and assisting allies.
EWO
|
SURVIVABILITY: How much damage this plane can take.
🛡️3
|
COST in Requisition Points (RP).
🔷20
|
RF-111C Southspy
TAGS: MULTICREW MULTIENGINE SWEEP
Varks
Intrinsic: Ejection Pit: You no longer have to Burn a Coin whenever you Enter a Critical State through Fixing or Risking the Odds, but immediately eject.
Tags: MULTICREW: More than one crew member. MULTIENGINE: More than one engine. More reliable. SWEEP: Your wings can sweep in and out! As part of your Positioning Maneuver, you may gain +1 Manu at the cost of -1 Speed and vice versa.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀3
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣3
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀1
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩4
|
Integrated Electronic Warfare Suite: An integrated electronic warfare suite put in a pod on an aircraft. Cutting edge, they allow for both Electronic Support and Countermeasures. Tags: ECO (Enemy, Ally)
IEWS
|
Improved Recon Pod: A pod equipped on an aircraft. When the aircraft it's equipped on resupplies, it gives the benefits of both the ELINT Equipment and Recon Pod modules. Tags: ECO (ELINT, RECON)
I-RCNPD
|
Anti-Radiation Missile: An early anti-radiation missile, designed to destroy SAM sites, radars, and AA guns. Tags: Specific (AA)
ARM
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦10
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-3
|
ROLE - Strike: An air-to-ground specialist with generally weaker air-to-air capabilities.
STRK
|
SURVIVABILITY: How much damage this plane can take.
🛡️5
|
COST in Requisition Points (RP).
🔷23
|
F-111G Skypig
TAGS: MULTICREW MULTIENGINE SWEEP
Varks
Intrinsic: Ejection Pit: You no longer have to Burn a Coin whenever you Enter a Critical State through Fixing or Risking the Odds, but immediately eject.
Tags: MULTICREW: More than one crew member. MULTIENGINE: More than one engine. More reliable. SWEEP: Your wings can sweep in and out! As part of your Positioning Maneuver, you may gain +1 Manu at the cost of -1 Speed and vice versa.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀2
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣4
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀1
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩3
|
Precision Multilock Air to Ground Missile 6: Multilock Air-to-Ground Missiles. Can engage and destroy up to six enemies with precision. Tags: Multilock (6), Precise
MLAG 6
|
Self-Forging Fragmenting Submunitions: An advanced cluster munition. Tags: Imprecise, Dubious, Burst (Large)
SFFS
|
Aerial Deployed Multipurpose Mine: Aerial deployed multiuse cluster mine for seeding defensive positions. Tags: Dubious, Strategic
ADMPN
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦12
|
|
Vespers
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-0
|
ROLE - Interceptor: An air-to-air specialist with generally weaker air-to-ground capabilities.
INTR
|
SURVIVABILITY: How much damage this plane can take.
🛡️1
|
COST in Requisition Points (RP).
🔷6
|
F-18L Light Hornet
TAGS: AOA COMMON MULTIENGINE
Vespers
Intrinsic: Hunter: Whenever you roll A2A to attack a small craft, gain +1 Forward.
Tags: AOA: Enable Maneuvers tagged with AOA. COMMON: Generic-ah plane. After Bailing Out, you can buy the same plane for free. This does not refund the cost of Modules. MULTIENGINE: More than one engine. More reliable.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀0
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣0
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀2
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩-1
|
Short Range Aerial Suppression Missile: Short Range Aerial Suppression Missile. These missiles explode before hitting a target to suppress an area like a flak weapon instead. Tags: Burst (Medium)
SASM
|
High Capacity Aerial Missile: High Capacity Aerial Missile. These modified Fox 3 missiles have some of their payload removed to fit on multiracks. Tags: Light, Ripple
HCAA
|
Small Unguided Bombs; Dropped in Triplets: Triple racks of dumb bombs designed to be rippled-dropped on a target. Tags: Ripple, Imprecise, Burst (Small), Simple
UGB-3
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦7
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-1
|
ROLE - Multirole: Jack of all trades, master of none. Useful on any mission, but will be outshined by more specialized roles.
MULT
|
SURVIVABILITY: How much damage this plane can take.
🛡️1
|
COST in Requisition Points (RP).
🔷11
|
F/A-18A Hornet
TAGS: AOA MULTIENGINE NAVAL_(CATOBAR)
Vespers
Intrinsic: Hunter: Whenever you roll A2A to attack a small craft, gain +1 Forward.
Tags: AOA: Enable Maneuvers tagged with AOA. MULTIENGINE: More than one engine. More reliable. NAVAL_(CATOBAR): You can operate from catapult-equipped carriers.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀1
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣0
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀2
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩1
|
Semi-Active Aerial Missile: Semiactive Aerial Missile. Also known as Fox Ones, these missiles require a continual radar return from the aircraft to remain on target. Tags: Guided
SAAM
|
Multilock Short Range Air-to-Ground Missile: Multilock short range air-to-ground missile. Designed to be used to devastate ground units at high risk. Tags: Multilock (2), Knife
XSAG
|
Joint Direct Attack Munition: A simple modernization of so-called dumb bombs, these munitions can be guided either by laser or GPS to their target, but do require constant updating from a spotter. Tags: Guided, Designate
JDAM
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦9
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-2
|
ROLE - Interceptor: An air-to-air specialist with generally weaker air-to-ground capabilities.
INTR
|
SURVIVABILITY: How much damage this plane can take.
🛡️1
|
COST in Requisition Points (RP).
🔷15
|
F-18C Viking Vesper
TAGS: AOA COMMON MULTIENGINE NAVAL_(CATOBAR)
Vespers
Intrinsic: Hunter: Whenever you roll A2A to attack a small craft, gain +1 Forward.
Tags: AOA: Enable Maneuvers tagged with AOA. COMMON: Generic-ah plane. After Bailing Out, you can buy the same plane for free. This does not refund the cost of Modules. MULTIENGINE: More than one engine. More reliable. NAVAL_(CATOBAR): You can operate from catapult-equipped carriers.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀2
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣-1
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀2
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩2
|
Multilock Aerial Missile 4: Multilock midrange air-to-air missile. Engages four targets. Tags: Multilock (4)
XMAA 4
|
Multilock High Capacity Aerial Missile: Multilock High Capacity Aerial Missile. A Fox 3 with less explosive filler, now designed not just to be ripple fired but to be ripple fired en masse. Tags: Multilock (2), Ripple, Light
XCAA
|
Manuverable Semiactive Aerial Missile: Manuverable Semiactive Aerial Missile. These Fox Ones are more manuverable than older variants. Tags: Manuverable, Guided
M-SAAM
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦8
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-2
|
ROLE - Multirole: Jack of all trades, master of none. Useful on any mission, but will be outshined by more specialized roles.
MULT
|
SURVIVABILITY: How much damage this plane can take.
🛡️2
|
COST in Requisition Points (RP).
🔷17
|
F/A-18C Hornet
TAGS: AOA MULTIENGINE NAVAL_(CATOBAR)
Vespers
Intrinsic: Hunter: Whenever you roll A2A to attack a small craft, gain +1 Forward.
Tags: AOA: Enable Maneuvers tagged with AOA. MULTIENGINE: More than one engine. More reliable. NAVAL_(CATOBAR): You can operate from catapult-equipped carriers.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀1
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣1
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀2
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩2
|
Multilock Aerial Missile: Multilock midrange air-to-air missile. Engages two targets. Tags: Multilock (2)
XMAA
|
Precision Multilock Air to Ground Missile 2: Multilock Air-to-Ground Missiles. Can engage and destroy up to two enemies with precision. Tags: Multilock (2), Precise
MLAG
|
Advanced SAAM: A more modernized SAAM, able to be guided by an ally's radar. Tags: Guided, Designate
A-SAAM
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦12
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-3
|
ROLE - Multirole: Jack of all trades, master of none. Useful on any mission, but will be outshined by more specialized roles.
MULT
|
SURVIVABILITY: How much damage this plane can take.
🛡️3
|
COST in Requisition Points (RP).
🔷20
|
CF-188A Northern Hornet
TAGS: AOA MULTIENGINE NAVAL_(CATOBAR)
Vespers
Intrinsic: Hunter: Whenever you roll A2A to attack a small craft, gain +1 Forward.
Tags: AOA: Enable Maneuvers tagged with AOA. MULTIENGINE: More than one engine. More reliable. NAVAL_(CATOBAR): You can operate from catapult-equipped carriers.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀2
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣1
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀2
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩2
|
Integrated Electronic Warfare Suite: An integrated electronic warfare suite put in a pod on an aircraft. Cutting edge, they allow for both Electronic Support and Countermeasures. Tags: ECO (Enemy, Ally)
IEWS
|
Long Range Antiship Missile: A long range antishipping missile; these were often designed before point defenses were commonplace -- but a good pilot can still sink a carrier with a few of these bad boys. Tags: Ranged, Specific (Naval)
LASM
|
Multilock Aerial Missile 3: Multilock midrange air-to-air missile. Engages three targets. Tags: Multilock (3)
XMAA 3
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦10
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-4
|
ROLE - Multirole: Jack of all trades, master of none. Useful on any mission, but will be outshined by more specialized roles.
MULT
|
SURVIVABILITY: How much damage this plane can take.
🛡️1
|
COST in Requisition Points (RP).
🔷25
|
F/A-18X HARV
TAGS: AOA PSM MULTIENGINE NAVAL_(CATOBAR)
Vespers
Intrinsic: Hunter: Whenever you roll A2A to attack a small craft, gain +1 Forward.
Tags: AOA: Enable Maneuvers tagged with AOA. PSM: Maneuvers tagged with AOA: -1 Energy Cost MULTIENGINE: More than one engine. More reliable. NAVAL_(CATOBAR): You can operate from catapult-equipped carriers.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀3
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣2
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀4
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩2
|
Burst High Manuverability Missile: A highly manuverable missile designed to burst before contact with a hostile plane, allowing for a high probability of kill. Tags: Burst (Tiny), Manuverable
B-QAAM
|
Manuverable Semiactive Aerial Missile: Manuverable Semiactive Aerial Missile. These Fox Ones are more manuverable than older variants. Tags: Manuverable, Guided
M-SAAM
|
Large Guided Bomb - Testing: Experimental guided bomb designed to penetrate deep underground. Still in its testing phases. Tags: Penetrating (Strong), Clunky, Guided, Experimental
LGBT
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦10
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-4
|
ROLE - Multirole: Jack of all trades, master of none. Useful on any mission, but will be outshined by more specialized roles.
MULT
|
SURVIVABILITY: How much damage this plane can take.
🛡️3
|
COST in Requisition Points (RP).
🔷27
|
CF-188B HEP Super Wasp
TAGS: AOA MULTICREW MULTIENGINE NAVAL_(CATOBAR)
Vespers
Intrinsic: Big Game Hunter: Whenever you deal damage to a massive target (sorry, future AWACS, define massive yourself), deal +1 Survivability damage to them.
Tags: AOA: Enable Maneuvers tagged with AOA. MULTICREW: More than one crew member. MULTIENGINE: More than one engine. More reliable. NAVAL_(CATOBAR): You can operate from catapult-equipped carriers.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀2
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣3
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀3
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩3
|
Multilock Air to Ground Missile : Multilock Air-to-Ground Missiles. Can engage up to two targets. Tags: Multilock (2)
XMAG
|
Multilock Standard Missile: Multilock Standard Missile. A good all-around weapon. Tags: Multilock (2), Agnostic
XSM
|
Multilock QAAM: An early attempt at a highly manuverable aerial combat missile. Used in dogfighting, they allow for high angle off-boresight shots, but their early nature of the design limits their range. Better integration into the plane allows them to engage up to two targets Tags: Multilock (2), Manuverable, Knife
XQAAM E
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦12
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-5
|
ROLE - EWO: Electronic Warfare Support specialist, jamming enemies and assisting allies.
EWO
|
SURVIVABILITY: How much damage this plane can take.
🛡️3
|
COST in Requisition Points (RP).
🔷29
|
EA-18G Growler
TAGS: AOA MULTICREW MULTIENGINE NAVAL_(CATOBAR)
Vespers
Intrinsic: Big Game Hunter: Whenever you deal damage to a massive target (sorry, future AWACS, define massive yourself), deal +1 Survivability damage to them.
Tags: AOA: Enable Maneuvers tagged with AOA. MULTICREW: More than one crew member. MULTIENGINE: More than one engine. More reliable. NAVAL_(CATOBAR): You can operate from catapult-equipped carriers.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀3
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣3
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀3
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩3
|
Anti-Ground Decoy Pod: A decoy pod specialized for interferring with AA. They deploy their jam at the start of each turn. Tags: Loitering (5), ECO (ENEMY)
AG-DP
|
Multilock Integrated Warfare Electronic Suite: Multilock Electronic Warfare weapon. Able to focus on two targets instead of just one. Tags: Multilock (2), ECO (Enemy, Ally)
X-IEWS
|
Multilock Long Range High Speed Antiradiation Missile: Multilock long range high speed antiradiation missile. Engages two targets. Designed to take out grouped AA emplacements without enemy interference. Tags: Multilock (2), Ranged, Hypersonic, Specific (AA)
XLHARM
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦10
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-5
|
ROLE - Multirole: Jack of all trades, master of none. Useful on any mission, but will be outshined by more specialized roles.
MULT
|
SURVIVABILITY: How much damage this plane can take.
🛡️3
|
COST in Requisition Points (RP).
🔷31
|
F/A-18E Super Hornet
TAGS: AOA MULTIENGINE NAVAL_(CATOBAR)
Vespers
Intrinsic: Big Game Hunter: Whenever you deal damage to a massive target (sorry, future AWACS, define massive yourself), deal +1 Survivability damage to them.
Tags: AOA: Enable Maneuvers tagged with AOA. MULTIENGINE: More than one engine. More reliable. NAVAL_(CATOBAR): You can operate from catapult-equipped carriers.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀3
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣3
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀4
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩3
|
Multilock Short Range Antitank Guided Missile Rack: A short-range antitank missile rack capable of being locked on to multiple armored units at once. Tags: Multilock (2), Knife, Mini, Penetrating (Light)
XS-ATGMR
|
Multilock QAAM 4: An advanced, highly manuverable aerial combat missile. Used in dogfighting, they allow for high angle off-boresight shots. Better integration into the plane allows it to engage up to four targets. Tags: Multilock (4), Manuverable
XQAAM 4
|
Multilock Powerful Long Ranged Aerial Missile: Multilock long ranged high power air to air missile. Carries a larger explosive warhead to better engage up to two targets. Tags: Multilock (2), Dangerous, Ranged
XPLAA
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦14
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-6
|
ROLE - Multirole: Jack of all trades, master of none. Useful on any mission, but will be outshined by more specialized roles.
MULT
|
SURVIVABILITY: How much damage this plane can take.
🛡️3
|
COST in Requisition Points (RP).
🔷36
|
F/A-18AF Advanced Super Hornet
TAGS: AOA MULTICREW MULTIENGINE NAVAL_(CATOBAR)
Vespers
Intrinsic: Big Game Hunter: Whenever you deal damage to a massive target (sorry, future AWACS, define massive yourself), deal +1 Survivability damage to them.
Tags: AOA: Enable Maneuvers tagged with AOA. MULTICREW: More than one crew member. MULTIENGINE: More than one engine. More reliable. NAVAL_(CATOBAR): You can operate from catapult-equipped carriers.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀3
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣4
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀4
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩3
|
Multilock Standoff Munition: A multilock high powered air-to-ground ordnance capable of destroying critical targets from a long range. Tags: Multilock (4), Ranged, Hypersonic, Precise
XSDM 4
|
Multilock Burst Aerial Missile 4: Multilock aerial burst missile. Take out some bomber formations with relative ease with these up your sleeve. Tags: Multilock (4), Burst (Medium)
XBAA 4
|
Multilock Powerful Standard Missile: Multilock Powerful Standard Missile. Carries a larger explosive warhead to better engage anything and everything. Tags: Multilock (2), Dangerous, Agnostic
XPSM
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦16
|
|
Vipers
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-0
|
ROLE - Interceptor: An air-to-air specialist with generally weaker air-to-ground capabilities.
INTR
|
SURVIVABILITY: How much damage this plane can take.
🛡️1
|
COST in Requisition Points (RP).
🔷5
|
F-16ADF Sky Viper
TAGS: None
Vipers
Intrinsic: Falconer: Handling birds is much like being a snake charmer. As a 1E - REACT, whenever someone else in a Viper Faces Consequences, you may give them +1 Forward.
Tags:
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀1
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣-1
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀1
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩2
|
Semi-Active Aerial Missile: Semiactive Aerial Missile. Also known as Fox Ones, these missiles require a continual radar return from the aircraft to remain on target. Tags: Guided
SAAM
|
High Capacity Aerial Missile: High Capacity Aerial Missile. These modified Fox 3 missiles have some of their payload removed to fit on multiracks. Tags: Light, Ripple
HCAA
|
High Impact Anti-Aerial Missile: High Impact Aerial Missile; these missile have a larger explosive payload. Tags: Dangerous
HPAA
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦6
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-0
|
ROLE - Multirole: Jack of all trades, master of none. Useful on any mission, but will be outshined by more specialized roles.
MULT
|
SURVIVABILITY: How much damage this plane can take.
🛡️1
|
COST in Requisition Points (RP).
🔷6
|
F-16A Viper B10
TAGS: COMMON
Vipers
Intrinsic: Falconer: Handling birds is much like being a snake charmer. As a 1E - REACT, whenever someone else in a Viper Faces Consequences, you may give them +1 Forward.
Tags: COMMON: Generic-ah plane. After Bailing Out, you can buy the same plane for free. This does not refund the cost of Modules.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀0
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣0
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀1
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩2
|
Short Range Aerial Suppression Missile: Short Range Aerial Suppression Missile. These missiles explode before hitting a target to suppress an area like a flak weapon instead. Tags: Burst (Medium)
SASM
|
Unguided Bomb: A so-called "dumb bomb". Extremely common. Tags: Imprecise, Burst (Medium), Simple
UGB
|
Rocket Pod: Underwing rocketpods. Useful for strafing targets. Tags: Ripple, Simple
RKTP
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦6
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-1
|
ROLE - Multirole: Jack of all trades, master of none. Useful on any mission, but will be outshined by more specialized roles.
MULT
|
SURVIVABILITY: How much damage this plane can take.
🛡️2
|
COST in Requisition Points (RP).
🔷9
|
F-16B Viper B20
TAGS: MULTICREW
Vipers
Intrinsic: Falconer: Handling birds is much like being a snake charmer. As a 1E - REACT, whenever someone else in a Viper Faces Consequences, you may give them +1 Forward.
Tags: MULTICREW: More than one crew member.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀0
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣0
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀2
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩2
|
Joint Direct Attack Munition: A simple modernization of so-called dumb bombs, these munitions can be guided either by laser or GPS to their target, but do require constant updating from a spotter. Tags: Guided, Designate
JDAM
|
High Velocity Anti-Air Missile: High Velocity Aerial Missile; these weapons are designed to fly faster than their target's reaction time. Tags: Hypersonic
HVAA
|
Napalm: Air-dropped flaming jelly designed to burn targets out. Tags: Flaming, Loitering (3), Strategic
NAPALM
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦6
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-2
|
ROLE - EWO: Electronic Warfare Support specialist, jamming enemies and assisting allies.
EWO
|
SURVIVABILITY: How much damage this plane can take.
🛡️1
|
COST in Requisition Points (RP).
🔷13
|
EF-16G Shockviper
TAGS: MULTICREW
Vipers
Intrinsic: Falconer: Handling birds is much like being a snake charmer. As a 1E - REACT, whenever someone else in a Viper Faces Consequences, you may give them +1 Forward.
Tags: MULTICREW: More than one crew member.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀1
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣1
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀1
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩1
|
Multilock Antiradiation Missile: Multilock antiradiation missile. Erase a field of SAM sites with ease! Tags: Multilock (2), Specific (AA)
XARM
|
Long Range Antiradiation Missile: Long Range Antiradiation Missiles. Designed to take out AA emplacements from a safe distance. Wild Weasels who? Tags: Ranged, Specific (AA)
LARM
|
Burst Antiradiation Missile: Burst antiradiation missile; though prone to interception, these missiles can easily exploit the fragile nature of radomes to secure mission kills on antiaircraft sites. Tags: Burst (Small), Specific (AA)
BARM
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦8
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-3
|
ROLE - Strike: An air-to-ground specialist with generally weaker air-to-air capabilities.
STRK
|
SURVIVABILITY: How much damage this plane can take.
🛡️1
|
COST in Requisition Points (RP).
🔷18
|
A-16 Rattlesnake
TAGS: None
Vipers
Intrinsic: Falconer: Handling birds is much like being a snake charmer. As a 1E - REACT, whenever someone else in a Viper Faces Consequences, you may give them +1 Forward.
Tags:
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀1
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣3
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀3
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩2
|
Multilock Air to Ground Missile : Multilock Air-to-Ground Missiles. Can engage up to two targets. Tags: Multilock (2)
XMAG
|
Fuel-Air Explosive Bomb: Fuel-Air Explosive bombs coat a large area with a fuel mixture then violently detonante it, causing thermobaric damage to a large area. Tags: Burst (Huge), Imprecise
FAEB
|
Armor-Piercing High Explosive Gun: An advanced gun designed to devastate targets hit. Tags: Penetrating (Light), Agnostic, Gun, Dangerous
APHE
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦8
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-4
|
ROLE - Multirole: Jack of all trades, master of none. Useful on any mission, but will be outshined by more specialized roles.
MULT
|
SURVIVABILITY: How much damage this plane can take.
🛡️2
|
COST in Requisition Points (RP).
🔷25
|
F-16C Viper B52
TAGS: COMMON
Vipers
Intrinsic: Falconer: Handling birds is much like being a snake charmer. As a 1E - REACT, whenever someone else in a Viper Faces Consequences, you may give them +1 Forward.
Tags: COMMON: Generic-ah plane. After Bailing Out, you can buy the same plane for free. This does not refund the cost of Modules.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀3
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣3
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀3
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩3
|
Early High Manuverability Aerial Missile : An early attempt at a highly manuverable aerial combat missile. Used in dogfighting, they allow for high angle off-boresight shots, but their early nature of the design limits their range. Tags: Manuverable, Knife
QAAM E
|
Short Range Aerial Suppression Missile: Short Range Aerial Suppression Missile. These missiles explode before hitting a target to suppress an area like a flak weapon instead. Tags: Burst (Medium)
SASM
|
Joint Direct Attack Munition: A simple modernization of so-called dumb bombs, these munitions can be guided either by laser or GPS to their target, but do require constant updating from a spotter. Tags: Guided, Designate
JDAM
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦10
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-4
|
ROLE - Multirole: Jack of all trades, master of none. Useful on any mission, but will be outshined by more specialized roles.
MULT
|
SURVIVABILITY: How much damage this plane can take.
🛡️3
|
COST in Requisition Points (RP).
🔷25
|
F-2A Viper Zero
TAGS: None
Vipers
Intrinsic: Falconer: Handling birds is much like being a snake charmer. As a 1E - REACT, whenever someone else in a Viper Faces Consequences, you may give them +1 Forward.
Tags:
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀3
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣4
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀3
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩3
|
Long Range Antiship Missile: A long range antishipping missile; these were often designed before point defenses were commonplace -- but a good pilot can still sink a carrier with a few of these bad boys. Tags: Ranged, Specific (Naval)
LASM
|
Multilock Aerial Missile 3: Multilock midrange air-to-air missile. Engages three targets. Tags: Multilock (3)
XMAA 3
|
Rocket Pod: Underwing rocketpods. Useful for strafing targets. Tags: Ripple, Simple
RKTP
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦11
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-4
|
ROLE - Multirole: Jack of all trades, master of none. Useful on any mission, but will be outshined by more specialized roles.
MULT
|
SURVIVABILITY: How much damage this plane can take.
🛡️3
|
COST in Requisition Points (RP).
🔷27
|
F-16F Viper B72
TAGS: COMMON MULTICREW
Vipers
Intrinsic: Falconer: Handling birds is much like being a snake charmer. As a 1E - REACT, whenever someone else in a Viper Faces Consequences, you may give them +1 Forward.
Tags: COMMON: Generic-ah plane. After Bailing Out, you can buy the same plane for free. This does not refund the cost of Modules. MULTICREW: More than one crew member.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀3
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣3
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀3
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩3
|
Multilock Long Range Aerial Missile 4: Multilock long range air-to-air missile. Engages four targets. Designed to take out enemy aerial targets from a safe distance. Tags: Multilock (4), Ranged
XLAA 4
|
Joint Direct Attack Munition: A simple modernization of so-called dumb bombs, these munitions can be guided either by laser or GPS to their target, but do require constant updating from a spotter. Tags: Guided, Designate
JDAM
|
Guided Rocket Pod: Laser-guided rocket pod. All the benefits of a rocket pod with more precision than a JDAM. Tags: Ripple, Precise, Designate
GRKTP
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦12
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-5
|
ROLE - Interceptor: An air-to-air specialist with generally weaker air-to-ground capabilities.
INTR
|
SURVIVABILITY: How much damage this plane can take.
🛡️1
|
COST in Requisition Points (RP).
🔷27
|
F-16N Pit Viper
TAGS: GUNLESS NAVAL
Vipers
Intrinsic: Falconer: Handling birds is much like being a snake charmer. As a 1E - REACT, whenever someone else in a Viper Faces Consequences, you may give them +1 Forward.
Tags: GUNLESS: Have to spend Capacity or Employ Ordnance to attack. NAVAL: You can operate from carriers without catapults.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀4
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣3
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀4
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩5
|
Advanced High Manuverability Aerial Missile : An advanced, highly manuverable aerial combat missile. Used in dogfighting, they allow for high angle off-boresight shots. Tags: Manuverable
QAAM A
|
Multilock Aerial Missile 6: Multilock midrange air-to-air missile. Engages six targets. Tags: Multilock (6)
XMAA 6
|
Multilock Burst Standard Missile: Multilock Burst Standard Missile. Be it helicopters or rocket trucks, you're equipped to take them all out. Tags: Multilock (2), Burst (Small)
XBSM
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦8
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-5
|
ROLE - Multirole: Jack of all trades, master of none. Useful on any mission, but will be outshined by more specialized roles.
MULT
|
SURVIVABILITY: How much damage this plane can take.
🛡️1
|
COST in Requisition Points (RP).
🔷28
|
F-62A VISTA
TAGS: AOA PSM GUNLESS MULTICREW
Vipers
Intrinsic: Falconer: Handling birds is much like being a snake charmer. As a 1E - REACT, whenever someone else in a Viper Faces Consequences, you may give them +1 Forward.
Tags: AOA: Enable Maneuvers tagged with AOA. PSM: Maneuvers tagged with AOA: -1 Energy Cost GUNLESS: Have to spend Capacity or Employ Ordnance to attack. MULTICREW: More than one crew member.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀4
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣3
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀4
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩3
|
Advanced High Manuverability Aerial Missile : An advanced, highly manuverable aerial combat missile. Used in dogfighting, they allow for high angle off-boresight shots. Tags: Manuverable
QAAM A
|
Armor-Piercing High Explosive Gun: An advanced gun designed to devastate targets hit. Tags: Penetrating (Light), Agnostic, Gun, Dangerous
APHE
|
Multilock Short Range Air-to-Ground Missile 4: Multilock short range air-to-ground missile. Designed to be used to devastate ground units at high risk. Tags: Multilock (4), Knife
XSAG 4
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦9
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-5
|
ROLE - Strike: An air-to-ground specialist with generally weaker air-to-air capabilities.
STRK
|
SURVIVABILITY: How much damage this plane can take.
🛡️3
|
COST in Requisition Points (RP).
🔷30
|
F-16XL Strike Falcon
TAGS: None
Vipers
Intrinsic: Falconer: Handling birds is much like being a snake charmer. As a 1E - REACT, whenever someone else in a Viper Faces Consequences, you may give them +1 Forward.
Tags:
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀3
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣4
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀3
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩3
|
Fuel-Air Explosive Bomb: Fuel-Air Explosive bombs coat a large area with a fuel mixture then violently detonante it, causing thermobaric damage to a large area. Tags: Burst (Huge), Imprecise
FAEB
|
Bomblet Dispenser: Aerial cluster munitions deployed from a large dispenser slung underneath a plane. Often used for destroying runways, these weapons often release large amounts of UXO. Tags: Dubious, Burst (Large), Imprecise, Bulky
BDISP
|
Multilock Air to Ground Missile 5: Multilock Air-to-Ground Missiles. Can engage up to five targets. Tags: Multilock (5)
XMAG 5
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦14
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-6
|
ROLE - Multirole: Jack of all trades, master of none. Useful on any mission, but will be outshined by more specialized roles.
MULT
|
SURVIVABILITY: How much damage this plane can take.
🛡️3
|
COST in Requisition Points (RP).
🔷33
|
F-2C+ Viper Zero Super Kai
TAGS: AOA MULTICREW
Vipers
Intrinsic: Falconer: Handling birds is much like being a snake charmer. As a 1E - REACT, whenever someone else in a Viper Faces Consequences, you may give them +1 Forward.
Tags: AOA: Enable Maneuvers tagged with AOA. MULTICREW: More than one crew member.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀3
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣4
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀5
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩4
|
Aerial Deployed Naval Mine: Aerial deployed naval cluster mine for seeding defensive positions. Tags: Dubious, Strategic
ADNM
|
High Velocity Long Range Antishipping Missile: These fast antishipping missiles are designed to skim the waterline and avoid any point defense systems with sheer speed. They pose a highly advanced threat for any navy. Tags: Hypersonic, Ranged, Specific (Naval)
VLASM
|
Integrated Electronic Warfare Suite: An integrated electronic warfare suite put in a pod on an aircraft. Cutting edge, they allow for both Electronic Support and Countermeasures. Tags: ECO (Enemy, Ally)
IEWS
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦10
|
|
Windstorms
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-0
|
ROLE - Interceptor: An air-to-air specialist with generally weaker air-to-ground capabilities.
INTR
|
SURVIVABILITY: How much damage this plane can take.
🛡️1
|
COST in Requisition Points (RP).
🔷5
|
Tornado ADV
TAGS: MULTICREW MULTIENGINE SWEEP
Windstorms
Intrinsic: Pitting: Your aptitude at creating pits means you're equally skilled at avoiding their faults. [REACT - 2] Negate Consequences caused by your own Ordnance. Exhaust.
Tags: MULTICREW: More than one crew member. MULTIENGINE: More than one engine. More reliable. SWEEP: Your wings can sweep in and out! As part of your Positioning Maneuver, you may gain +1 Manu at the cost of -1 Speed and vice versa.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀1
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣0
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀0
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩2
|
Multilock Aerial Missile: Multilock midrange air-to-air missile. Engages two targets. Tags: Multilock (2)
XMAA
|
Semi-Active Aerial Missile: Semiactive Aerial Missile. Also known as Fox Ones, these missiles require a continual radar return from the aircraft to remain on target. Tags: Guided
SAAM
|
Short Range Aerial Suppression Missile: Short Range Aerial Suppression Missile. These missiles explode before hitting a target to suppress an area like a flak weapon instead. Tags: Burst (Medium)
SASM
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦5
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-0
|
ROLE - EWO: Electronic Warfare Support specialist, jamming enemies and assisting allies.
EWO
|
SURVIVABILITY: How much damage this plane can take.
🛡️1
|
COST in Requisition Points (RP).
🔷5
|
Tornado ECR
TAGS: MULTICREW MULTIENGINE SWEEP
Windstorms
Intrinsic: Pitting: Your aptitude at creating pits means you're equally skilled at avoiding their faults. [REACT - 2] Negate Consequences caused by your own Ordnance. Exhaust.
Tags: MULTICREW: More than one crew member. MULTIENGINE: More than one engine. More reliable. SWEEP: Your wings can sweep in and out! As part of your Positioning Maneuver, you may gain +1 Manu at the cost of -1 Speed and vice versa.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀-1
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣-1
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀-1
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩2
|
Anti-Radiation Missile: An early anti-radiation missile, designed to destroy SAM sites, radars, and AA guns. Tags: Specific (AA)
ARM
|
Bomblet Dispenser: Aerial cluster munitions deployed from a large dispenser slung underneath a plane. Often used for destroying runways, these weapons often release large amounts of UXO. Tags: Dubious, Burst (Large), Imprecise, Bulky
BDISP
|
Integrated Electronic Warfare Suite: An integrated electronic warfare suite put in a pod on an aircraft. Cutting edge, they allow for both Electronic Support and Countermeasures. Tags: ECO (Enemy, Ally)
IEWS
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦7
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-0
|
ROLE - Strike: An air-to-ground specialist with generally weaker air-to-air capabilities.
STRK
|
SURVIVABILITY: How much damage this plane can take.
🛡️1
|
COST in Requisition Points (RP).
🔷7
|
Tornado IDS GR4
TAGS: MULTICREW MULTIENGINE SWEEP
Windstorms
Intrinsic: Pitting: Your aptitude at creating pits means you're equally skilled at avoiding their faults. [REACT - 2] Negate Consequences caused by your own Ordnance. Exhaust.
Tags: MULTICREW: More than one crew member. MULTIENGINE: More than one engine. More reliable. SWEEP: Your wings can sweep in and out! As part of your Positioning Maneuver, you may gain +1 Manu at the cost of -1 Speed and vice versa.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀0
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣1
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀0
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩1
|
Long Range Antiship Missile: A long range antishipping missile; these were often designed before point defenses were commonplace -- but a good pilot can still sink a carrier with a few of these bad boys. Tags: Ranged, Specific (Naval)
LASM
|
Bomblet Dispenser: Aerial cluster munitions deployed from a large dispenser slung underneath a plane. Often used for destroying runways, these weapons often release large amounts of UXO. Tags: Dubious, Burst (Large), Imprecise, Bulky
BDISP
|
Long Range Air-Launched Cruise Missile: Originally carried by large bombers, these air-launched cruise missiles are designed to devastate soft targets from a distance, like light infrastructure. Tags: Ranged, Burst (Medium)
LACM
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦10
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-1
|
ROLE - Interceptor: An air-to-air specialist with generally weaker air-to-ground capabilities.
INTR
|
SURVIVABILITY: How much damage this plane can take.
🛡️0
|
COST in Requisition Points (RP).
🔷9
|
EF-2000 Typhoon T1
TAGS: MULTIENGINE
Windstorms
Intrinsic: Channelling: You're not immune to digging trenches, but you know how to make sure that only your kin can follow you past them. You gain a +1 against consequences when you Bait aircraft that aren't Windstorms, Sveabirds, or Mirages.
Tags: MULTIENGINE: More than one engine. More reliable.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀2
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣-1
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀2
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩2
|
High Velocity Semiactive Aerial Missile: High Velocity Semiactive Aerial Missile. These missiles require a continual radar return from the aircraft to remain on target, but thanks to its speed that won't be for very long. Tags: Hypersonic, Guided
V-SAAM
|
Multilock Aerial Missile: Multilock midrange air-to-air missile. Engages two targets. Tags: Multilock (2)
XMAA
|
Early High Manuverability Aerial Missile : An early attempt at a highly manuverable aerial combat missile. Used in dogfighting, they allow for high angle off-boresight shots, but their early nature of the design limits their range. Tags: Manuverable, Knife
QAAM E
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦8
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-1
|
ROLE - Multirole: Jack of all trades, master of none. Useful on any mission, but will be outshined by more specialized roles.
MULT
|
SURVIVABILITY: How much damage this plane can take.
🛡️0
|
COST in Requisition Points (RP).
🔷9
|
Rafale A
TAGS: MULTIENGINE
Windstorms
Intrinsic: Midway Design (Rafale): Gain Access to Family Techniques of the Windstorms and the Mirages (the sheet doesn't keep track of this for you, sorry.).
Tags: MULTIENGINE: More than one engine. More reliable.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀1
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣0
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀3
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩2
|
Precision Multilock Air to Ground Missile 2: Multilock Air-to-Ground Missiles. Can engage and destroy up to two enemies with precision. Tags: Multilock (2), Precise
MLAG
|
Antiship Missile: An antishipping missile. You're now a pirate. Tags: Specific (Naval)
ASM
|
Early High Manuverability Aerial Missile : An early attempt at a highly manuverable aerial combat missile. Used in dogfighting, they allow for high angle off-boresight shots, but their early nature of the design limits their range. Tags: Manuverable, Knife
QAAM E
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦7
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-1
|
ROLE - Multirole: Jack of all trades, master of none. Useful on any mission, but will be outshined by more specialized roles.
MULT
|
SURVIVABILITY: How much damage this plane can take.
🛡️1
|
COST in Requisition Points (RP).
🔷10
|
EF-2000 Typhoon T1B5
TAGS: MULTIENGINE
Windstorms
Intrinsic: Channelling: You're not immune to digging trenches, but you know how to make sure that only your kin can follow you past them. You gain a +1 against consequences when you Bait aircraft that aren't Windstorms, Sveabirds, or Mirages.
Tags: MULTIENGINE: More than one engine. More reliable.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀0
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣1
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀2
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩2
|
Multilock Air to Ground Missile : Multilock Air-to-Ground Missiles. Can engage up to two targets. Tags: Multilock (2)
XMAG
|
Antitank Guided Missile Rack: A rack of antitank missiles, akin to those helicopters carry. Shorter ranged. Tags: Mini, Penetrating (Light)
ATGMR
|
Antiship Missile: An antishipping missile. You're now a pirate. Tags: Specific (Naval)
ASM
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦8
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-2
|
ROLE - Multirole: Jack of all trades, master of none. Useful on any mission, but will be outshined by more specialized roles.
MULT
|
SURVIVABILITY: How much damage this plane can take.
🛡️2
|
COST in Requisition Points (RP).
🔷14
|
EF-2000 Typhoon T2
TAGS: MULTIENGINE
Windstorms
Intrinsic: Channelling: You're not immune to digging trenches, but you know how to make sure that only your kin can follow you past them. You gain a +1 against consequences when you Bait aircraft that aren't Windstorms, Sveabirds, or Mirages.
Tags: MULTIENGINE: More than one engine. More reliable.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀1
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣2
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀2
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩3
|
Multilock Air to Ground Missile 4: Multilock Air-to-Ground Missiles. Can engage up to four targets. Tags: Multilock (4)
XMAG 4
|
Multilock Manuverable Standard Missile: Multilock, highly manuverable standard missile. Its manuverability comes at the cost of a short range. Tags: Multilock (2), Manuverable, Knife, Agnostic
XMSM
|
Long Range Antiship Missile: A long range antishipping missile; these were often designed before point defenses were commonplace -- but a good pilot can still sink a carrier with a few of these bad boys. Tags: Ranged, Specific (Naval)
LASM
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦7
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-2
|
ROLE - Multirole: Jack of all trades, master of none. Useful on any mission, but will be outshined by more specialized roles.
MULT
|
SURVIVABILITY: How much damage this plane can take.
🛡️2
|
COST in Requisition Points (RP).
🔷15
|
Rafale C
TAGS: MULTIENGINE
Windstorms
Intrinsic: Midway Design (Rafale): Gain Access to Family Techniques of the Windstorms and the Mirages (the sheet doesn't keep track of this for you, sorry.).
Tags: MULTIENGINE: More than one engine. More reliable.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀2
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣1
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀4
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩2
|
Long Range Air-Launched Cruise Missile: Originally carried by large bombers, these air-launched cruise missiles are designed to devastate soft targets from a distance, like light infrastructure. Tags: Ranged, Burst (Medium)
LACM
|
Short Range Aerial Suppression Missile: Short Range Aerial Suppression Missile. These missiles explode before hitting a target to suppress an area like a flak weapon instead. Tags: Burst (Medium)
SASM
|
Multilock Aerial Missile: Multilock midrange air-to-air missile. Engages two targets. Tags: Multilock (2)
XMAA
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦7
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-3
|
ROLE - Multirole: Jack of all trades, master of none. Useful on any mission, but will be outshined by more specialized roles.
MULT
|
SURVIVABILITY: How much damage this plane can take.
🛡️3
|
COST in Requisition Points (RP).
🔷20
|
EF-2000 Typhoon T3
TAGS: MULTIENGINE
Windstorms
Intrinsic: Channelling: You're not immune to digging trenches, but you know how to make sure that only your kin can follow you past them. You gain a +1 against consequences when you Bait aircraft that aren't Windstorms, Sveabirds, or Mirages.
Tags: MULTIENGINE: More than one engine. More reliable.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀1
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣2
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀3
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩3
|
Small Unguided Bombs; Dropped in Triplets: Triple racks of dumb bombs designed to be rippled-dropped on a target. Tags: Ripple, Imprecise, Burst (Small), Simple
UGB-3
|
Joint Direct Attack Munition - Extended Range: A JDAM kit that allows for slightly longer range. The munitions can be guided either by laser or GPS to their target, but require constant updating from a spotter Tags: Guided, Designate, Ranged
JDAM-ER
|
High Capacity Aerial Missile: High Capacity Aerial Missile. These modified Fox 3 missiles have some of their payload removed to fit on multiracks. Tags: Light, Ripple
HCAA
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦10
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-3
|
ROLE - Interceptor: An air-to-air specialist with generally weaker air-to-ground capabilities.
INTR
|
SURVIVABILITY: How much damage this plane can take.
🛡️2
|
COST in Requisition Points (RP).
🔷20
|
Rafale BMN
TAGS: MULTICREW MULTIENGINE NAVAL
Windstorms
Intrinsic: Midway Design (Rafale): Gain Access to Family Techniques of the Windstorms and the Mirages (the sheet doesn't keep track of this for you, sorry.).
Tags: MULTICREW: More than one crew member. MULTIENGINE: More than one engine. More reliable. NAVAL: You can operate from carriers without catapults.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀3
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣0
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀4
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩2
|
Multilock High Velocity Aerial Missile: Multilock High Velocity Aerial Missile. Can engage up to two targets. Fast, these missiles are designed to hit an enemy flight before they can react. Tags: Multilock (2), Hypersonic
XVAA
|
Multilock High Capacity Aerial Missile: Multilock High Capacity Aerial Missile. A Fox 3 with less explosive filler, now designed not just to be ripple fired but to be ripple fired en masse. Tags: Multilock (2), Ripple, Light
XCAA
|
Multilock Aerial Missile 6: Multilock midrange air-to-air missile. Engages six targets. Tags: Multilock (6)
XMAA 6
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦9
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-3
|
ROLE - EWO: Electronic Warfare Support specialist, jamming enemies and assisting allies.
EWO
|
SURVIVABILITY: How much damage this plane can take.
🛡️1
|
COST in Requisition Points (RP).
🔷20
|
Rafale R
TAGS: MULTICREW MULTIENGINE
Windstorms
Intrinsic: Midway Design (Rafale): Gain Access to Family Techniques of the Windstorms and the Mirages (the sheet doesn't keep track of this for you, sorry.).
Tags: MULTICREW: More than one crew member. MULTIENGINE: More than one engine. More reliable.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀2
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣2
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀3
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩3
|
Miniaturized Electronic Counter Measure: A miniaturized EWO suite, perfect for disrupting enemy attacks with countermeasures. Tags: Mini, ECO (Enemy)
MINI-ECM
|
Miniaturized Electronic Support Measure: A miniaturized EWO suite, perfect for assisting your allies with a support suite. Tags: Mini, ECO (Ally)
MINI-ESM
|
Integrated Electronic Warfare Suite: An integrated electronic warfare suite put in a pod on an aircraft. Cutting edge, they allow for both Electronic Support and Countermeasures. Tags: ECO (Enemy, Ally)
IEWS
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦10
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-4
|
ROLE - EWO: Electronic Warfare Support specialist, jamming enemies and assisting allies.
EWO
|
SURVIVABILITY: How much damage this plane can take.
🛡️3
|
COST in Requisition Points (RP).
🔷23
|
EK-2000 Thunderstorm
TAGS: MULTICREW MULTIENGINE
Windstorms
Intrinsic: Channelling: You're not immune to digging trenches, but you know how to make sure that only your kin can follow you past them. You gain a +1 against consequences when you Bait aircraft that aren't Windstorms, Sveabirds, or Mirages.
Tags: MULTICREW: More than one crew member. MULTIENGINE: More than one engine. More reliable.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀2
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣2
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀2
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩2
|
Integrated Electronic Warfare Suite: An integrated electronic warfare suite put in a pod on an aircraft. Cutting edge, they allow for both Electronic Support and Countermeasures. Tags: ECO (Enemy, Ally)
IEWS
|
Multilock HARM: Multilock high-speed antiradiation missiles. To saturate enemy air defenses and eliminate SAMS from safety. Tags: Multilock (2), Hypersonic, Specific (AA)
XHARM
|
Decoy Pod: A trailing decoy pod designed to soak up attention -- and thus munition hits -- over you and your allies. Deploys its jam at the start of each turn. Tags: Loitering (2), ECO (Enemy)
DECOY
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦10
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-4
|
ROLE - Multirole: Jack of all trades, master of none. Useful on any mission, but will be outshined by more specialized roles.
MULT
|
SURVIVABILITY: How much damage this plane can take.
🛡️3
|
COST in Requisition Points (RP).
🔷26
|
EF-2000 Typhoon T4
TAGS: MULTIENGINE
Windstorms
Intrinsic: Channelling: You're not immune to digging trenches, but you know how to make sure that only your kin can follow you past them. You gain a +1 against consequences when you Bait aircraft that aren't Windstorms, Sveabirds, or Mirages.
Tags: MULTIENGINE: More than one engine. More reliable.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀4
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣3
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀3
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩4
|
Multilock Antitank Guided Missile Rack: Multilock Anti Tank Guided Missile Rack. Missiles with specialised payloads to take out armored vehicles while fitting on racks. Tags: Multilock (2), Mini, Penetrating (Light)
X-ATGMR
|
Multilock Powerful Aerial Missile: Multilock high power air to air missile. Carries a larger explosive warhead to better engage up to two targets. Tags: Multilock (2), Dangerous
XPAA
|
Multilock Burst Standard Missile: Multilock Burst Standard Missile. Be it helicopters or rocket trucks, you're equipped to take them all out. Tags: Multilock (2), Burst (Small)
XBSM
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦12
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-4
|
ROLE - Multirole: Jack of all trades, master of none. Useful on any mission, but will be outshined by more specialized roles.
MULT
|
SURVIVABILITY: How much damage this plane can take.
🛡️3
|
COST in Requisition Points (RP).
🔷26
|
Rafale M
TAGS: MULTIENGINE NAVAL_(CATOBAR)
Windstorms
Intrinsic: Midway Design (Rafale): Gain Access to Family Techniques of the Windstorms and the Mirages (the sheet doesn't keep track of this for you, sorry.).
Tags: MULTIENGINE: More than one engine. More reliable. NAVAL_(CATOBAR): You can operate from catapult-equipped carriers.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀3
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣4
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀4
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩3
|
High Impact Anti Tank Guided Missile Rack: High Impact Anti Tank Guided Missile Rack. Rockets with specialised payloads to take out armored vehicles while fitting on racks. Tags: Dangerous, Mini, Penetrating (Light)
P-ATGMR
|
Multilock High Capacity Aerial Missile: Multilock High Capacity Aerial Missile. A Fox 3 with less explosive filler, now designed not just to be ripple fired but to be ripple fired en masse. Tags: Multilock (2), Ripple, Light
XCAA
|
Multilock High Velocity Standard Missile: Multilock High Velocity Standard Missiles -- good at multitargets and piercing a veil of point defense in the air or on the ground. Tags: Multilock (2), Hypersonic, Agnostic
XVSM
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦10
|
|
Wolfpacks
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🟡3-1
|
ROLE - Strike: An air-to-ground specialist with generally weaker air-to-air capabilities.
STRK
|
SURVIVABILITY: How much damage this plane can take.
🛡️2
|
COST in Requisition Points (RP).
🔷5
|
MiG-23BN Shepard
TAGS: SWEEP
Wolfpacks
Intrinsic: Lead Sled: You may give yourself a minor injury during flight. If you do, take -1 Forward, but gain 1 Energy. You can only gain the mechanical benefits twice per mission.
Tags: SWEEP: Your wings can sweep in and out! As part of your Positioning Maneuver, you may gain +1 Manu at the cost of -1 Speed and vice versa.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀0
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣2
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀1
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩2
|
Rocket Pod: Underwing rocketpods. Useful for strafing targets. Tags: Ripple, Simple
RKTP
|
Small Unguided Bombs; Dropped in Triplets: Triple racks of dumb bombs designed to be rippled-dropped on a target. Tags: Ripple, Imprecise, Burst (Small), Simple
UGB-3
|
Multilock Air to Ground Missile : Multilock Air-to-Ground Missiles. Can engage up to two targets. Tags: Multilock (2)
XMAG
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦5
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🟡3-2
|
ROLE - Multirole: Jack of all trades, master of none. Useful on any mission, but will be outshined by more specialized roles.
MULT
|
SURVIVABILITY: How much damage this plane can take.
🛡️1
|
COST in Requisition Points (RP).
🔷6
|
MiG-23ML Zerdava
TAGS: COMMON SWEEP
Wolfpacks
Intrinsic: Lead Sled: You may give yourself a minor injury during flight. If you do, take -1 Forward, but gain 1 Energy. You can only gain the mechanical benefits twice per mission.
Tags: COMMON: Generic-ah plane. After Bailing Out, you can buy the same plane for free. This does not refund the cost of Modules. SWEEP: Your wings can sweep in and out! As part of your Positioning Maneuver, you may gain +1 Manu at the cost of -1 Speed and vice versa.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀1
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣1
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀2
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩3
|
High Impact Standard Missile: High Impact Standard Missile; these missiles carry a stronger explosive payload than a normal standard missile. Tags: Dangerous, Agnostic
HPSM
|
High Velocity Standard Missile: A high velocity standard missile, good for evading point defense or avoiding an enemy pilot's reaction. Tags: Hypersonic, Agnostic
HVSM
|
Burst Standard Missile: Burst multipurpose missile. Tags: Burst (Small), Agnostic.
BSM
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦6
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🟡3-2
|
ROLE - Strike: An air-to-ground specialist with generally weaker air-to-air capabilities.
STRK
|
SURVIVABILITY: How much damage this plane can take.
🛡️2
|
COST in Requisition Points (RP).
🔷6
|
MiG-27K Bloodhound
TAGS: SWEEP
Wolfpacks
Intrinsic: Lead Sled: You may give yourself a minor injury during flight. If you do, take -1 Forward, but gain 1 Energy. You can only gain the mechanical benefits twice per mission.
Tags: SWEEP: Your wings can sweep in and out! As part of your Positioning Maneuver, you may gain +1 Manu at the cost of -1 Speed and vice versa.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀0
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣3
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀2
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩3
|
Experimental Machinegun Pod: Pylon-based gunpod; useful for strafing runs or in the hands of master dogfighters. Tags: Experimental, Ripple, Gun
XMGP
|
Armor-Piercing High Explosive Gun: An advanced gun designed to devastate targets hit. Tags: Penetrating (Light), Agnostic, Gun, Dangerous
APHE
|
Electronic Counter Measure: Electronic jamming designed to interfere with enemy weaponry. It could save you or an ally. Tags: ECO (Enemy)
ECM
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦5
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-0
|
ROLE - Multirole: Jack of all trades, master of none. Useful on any mission, but will be outshined by more specialized roles.
MULT
|
SURVIVABILITY: How much damage this plane can take.
🛡️1
|
COST in Requisition Points (RP).
🔷6
|
MiG-23MLD Beardog
TAGS: COMMON SWEEP
Wolfpacks
Intrinsic: Lead Sled: You may give yourself a minor injury during flight. If you do, take -1 Forward, but gain 1 Energy. You can only gain the mechanical benefits twice per mission.
Tags: COMMON: Generic-ah plane. After Bailing Out, you can buy the same plane for free. This does not refund the cost of Modules. SWEEP: Your wings can sweep in and out! As part of your Positioning Maneuver, you may gain +1 Manu at the cost of -1 Speed and vice versa.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀0
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣0
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀1
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩2
|
Semi-Active Aerial Missile: Semiactive Aerial Missile. Also known as Fox Ones, these missiles require a continual radar return from the aircraft to remain on target. Tags: Guided
SAAM
|
Advanced High Manuverability Aerial Missile : An advanced, highly manuverable aerial combat missile. Used in dogfighting, they allow for high angle off-boresight shots. Tags: Manuverable
QAAM A
|
Rocket Pod: Underwing rocketpods. Useful for strafing targets. Tags: Ripple, Simple
RKTP
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦5
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-2
|
ROLE - Strike: An air-to-ground specialist with generally weaker air-to-air capabilities.
STRK
|
SURVIVABILITY: How much damage this plane can take.
🛡️2
|
COST in Requisition Points (RP).
🔷13
|
Su-24M Samoyed
TAGS: MULTICREW MULTIENGINE SWEEP
Wolfpacks
Intrinsic: Beholden to Handistry: Choose Classical or Historical. If you choose classical, your rich family gives you a 2 Energy boost at the start of a mission; if you choose historical, your nerdery gives you Meld (Pilot Stat Check). Exhaust.
Tags: MULTICREW: More than one crew member. MULTIENGINE: More than one engine. More reliable. SWEEP: Your wings can sweep in and out! As part of your Positioning Maneuver, you may gain +1 Manu at the cost of -1 Speed and vice versa.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀0
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣1
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀1
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩1
|
White Phosphorus Bomblet: White Phosphorus Bomblets. This advanced incendiary weapon is extremely hard to put out and is known to cause lasting damage to anyone it touches -- but its smoke is extremely useful. Tags: Smoke, Flaming, Dubious, Simple
WP BMBL
|
Precision Multilock Air to Ground Missile 2: Multilock Air-to-Ground Missiles. Can engage and destroy up to two enemies with precision. Tags: Multilock (2), Precise
MLAG
|
Multilock Air to Ground Missile 4: Multilock Air-to-Ground Missiles. Can engage up to four targets. Tags: Multilock (4)
XMAG 4
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦7
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-2
|
ROLE - EWO: Electronic Warfare Support specialist, jamming enemies and assisting allies.
EWO
|
SURVIVABILITY: How much damage this plane can take.
🛡️2
|
COST in Requisition Points (RP).
🔷14
|
Su-24MP Electric Fence
TAGS: MULTICREW MULTIENGINE SWEEP
Wolfpacks
Intrinsic: Beholden to Handistry: Choose Classical or Historical. If you choose classical, your rich family gives you a 2 Energy boost at the start of a mission; if you choose historical, your nerdery gives you Meld (Pilot Stat Check). Exhaust.
Tags: MULTICREW: More than one crew member. MULTIENGINE: More than one engine. More reliable. SWEEP: Your wings can sweep in and out! As part of your Positioning Maneuver, you may gain +1 Manu at the cost of -1 Speed and vice versa.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀0
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣0
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀2
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩0
|
Electronic Counter Measure: Electronic jamming designed to interfere with enemy weaponry. It could save you or an ally. Tags: ECO (Enemy)
ECM
|
Electronic Support Measure: Electronic jamming orientated towards clearing the waves for allied weaponry. It could help you or an ally score an essential kill. Tags: ECO (Ally)
ESM
|
Highspeed Antiradiation Missile: An early improvement to the anti-radiation missile focused solely on more speed. Tags: Hypersonic, Specific (AA)
HARM
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦10
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-2
|
ROLE - Multirole: Jack of all trades, master of none. Useful on any mission, but will be outshined by more specialized roles.
MULT
|
SURVIVABILITY: How much damage this plane can take.
🛡️1
|
COST in Requisition Points (RP).
🔷16
|
MiG-23-98-2 Wolfdog
TAGS: SWEEP
Wolfpacks
Intrinsic: Lead Sled: You may give yourself a minor injury during flight. If you do, take -1 Forward, but gain 1 Energy. You can only gain the mechanical benefits twice per mission.
Tags: SWEEP: Your wings can sweep in and out! As part of your Positioning Maneuver, you may gain +1 Manu at the cost of -1 Speed and vice versa.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀3
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣1
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀2
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩3
|
Guided Rocket Pod: Laser-guided rocket pod. All the benefits of a rocket pod with more precision than a JDAM. Tags: Ripple, Precise, Designate
GRKTP
|
Joint Direct Attack Munition: A simple modernization of so-called dumb bombs, these munitions can be guided either by laser or GPS to their target, but do require constant updating from a spotter. Tags: Guided, Designate
JDAM
|
Multilock Flaming Missile: Multilock air-to-air flaming missiles. What the hell are you planning? Tags: Multilock (2), Flaming
XFAA
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦10
|
|
GENERATION-TIER Generation: The era this plane would be most effective in. Tier: This plane's effectiveness against planes of the same generation.
🔴4-3
|
ROLE - Strike: An air-to-ground specialist with generally weaker air-to-air capabilities.
STRK
|
SURVIVABILITY: How much damage this plane can take.
🛡️2
|
COST in Requisition Points (RP).
🔷19
|
Su-24M2 Super Samoyed
TAGS: MULTICREW MULTIENGINE SWEEP
Wolfpacks
Intrinsic: Beholden to Handistry: Choose Classical or Historical. If you choose classical, your rich family gives you a 2 Energy boost at the start of a mission; if you choose historical, your nerdery gives you Meld (Pilot Stat Check). Exhaust.
Tags: MULTICREW: More than one crew member. MULTIENGINE: More than one engine. More reliable. SWEEP: Your wings can sweep in and out! As part of your Positioning Maneuver, you may gain +1 Manu at the cost of -1 Speed and vice versa.
Image Source: www.the-blueprints.com
|
A2A: A combined measure of avionics and armament, an Aircraft’s A2A stat measures how well an airframe can face off against other aircraft and aerial targets.
🚀0
|
|
A2G: Just like A2A, A2G represents the avionics and munitions an Aircraft has that allows it to rain death from above or provide close air support.
💣2
|
|
MANEUVERABILITY: The measure of an agility of a plane, and represents how easily a plane can navigate a dogfight or difficult terrain as well as weave through enemy fire.
🔀2
|
|
SPEED: A measure of pure, raw, speed and engine responsiveness. An Aircraft’s Speed makes getting into and out of situations easier, as well as improves chasing down and dealing with targets.
⏩2
|
Self-Forging Fragmenting Submunitions: An advanced cluster munition. Tags: Imprecise, Dubious, Burst (Large)
SFFS
|
Armor Piercing Standard Missile: A variant of the standard missile designed to penetrate targets. Tags: Penetrating (Light), Agnostic
APSM
|
Multilock Armor Penetrating Missile: Multilock air-to-ground armor penetrating missile. Maybe not as good as a dedicated bunker buster, but not bad either. Tags: Multilock (2), Penetrating (Strong)
XAPG
|
CAPACITY: Stores of fuel, flares, and munitions on an Aircraft. Capacity is used as a resource to improve your odds.
📦10
|
|